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Searched refs:orbTurnVelocity (Results 1 – 4 of 4) sorted by relevance

/dports/games/barony/Barony-3.3.7/src/
H A Dactpedestal.cpp344 orbTurnVelocity = 0.5; // reset the speed of the orb. in actPedestalOrb()
485 yaw += (orbTurnVelocity * abs((vel_z / orbMaxZVelocity)) + orbTurnVelocity); in actPedestalOrb()
486 if ( orbTurnVelocity > 0.04 ) in actPedestalOrb()
488 orbTurnVelocity -= 0.01; in actPedestalOrb()
543 orbTurnVelocity = 0.5; in pedestalOrbInit()
H A Dentity_editor.cpp181 orbTurnVelocity(fskill[3]), in Entity()
H A Dentity.hpp323 real_t& orbTurnVelocity; //fskill[3] how fast to turn. member in Entity
H A Dentity.cpp206 orbTurnVelocity(fskill[3]), in Entity()