Searched refs:orientAxis (Results 1 – 1 of 1) sorted by relevance
3400 idMat3* orientAxis = NULL; in BeginFX() local3404 orientAxis = &orientAxisLocal; in BeginFX()3406 …fx = idEntityFx::StartFx( spawnArgs.GetString("fx"), NULL, orientAxis, this, spawnArgs.GetBool("fx… in BeginFX()