/dports/audio/deadbeef/deadbeef-0.7.2/plugins/gme/game-music-emu-0.6pre/gme/ |
H A D | Kss_Emu.cpp | 198 int const osc_count = Sms_Apu::osc_count + Opl_Apu::osc_count; in load_() local 204 static int const types [osc_count] = { in load_() 217 set_voice_count( osc_count ); in load_() 224 int const osc_count = Ay_Apu::osc_count + Opl_Apu::osc_count; in load_() local 236 set_voice_count( Ay_Apu::osc_count ); in load_() 246 set_voice_count( osc_count ); in load_() 253 set_voice_count( osc_count ); in load_() 266 int const osc_count = Ay_Apu::osc_count + Scc_Apu::osc_count; in load_() local 279 set_voice_count( osc_count ); in load_() 306 i -= core.sms.psg->osc_count; in set_voice() [all …]
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H A D | Nes_Vrc7_Apu.cpp | 43 for ( int i = 0; i < osc_count; ++i ) in set_output() 51 for ( int i = osc_count; --i; ) in output_changed() 62 for ( int i = osc_count; --i; ) in output_changed() 76 for ( int i = osc_count; --i >= 0; ) in reset() 96 if ( (unsigned) type < 3 && chan < osc_count ) in write_data() 115 for ( int i = osc_count; --i >= 0; ) in end_frame() 127 for ( int i = osc_count; --i >= 0; ) in save_snapshot() 143 for ( i = 0; i < osc_count; ++i ) in load_snapshot() 198 for ( int i = 0; i < osc_count; ++i ) in run_until()
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H A D | Hes_Emu.cpp | 141 static const char* const names [Hes_Apu::osc_count + Hes_Apu_Adpcm::osc_count] = { in load_() 146 static int const types [Hes_Apu::osc_count + Hes_Apu_Adpcm::osc_count] = { in load_() 151 set_voice_count( core.apu().osc_count + core.adpcm().osc_count ); in load_() 166 if ( i < core.apu().osc_count ) in set_voice() 168 else if ( i == core.apu().osc_count ) in set_voice()
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H A D | Sgc_Emu.cpp | 18 int const osc_count = Sms_Apu::osc_count + Sms_Fm_Apu::osc_count; variable 113 set_voice_count( core_.sega_mapping() ? osc_count : core_.apu().osc_count ); in load_() 118 static const char* const names [osc_count + 1] = { in load_() 123 static int const types [osc_count + 1] = { in load_() 139 if ( i < core_.apu().osc_count ) in set_voice()
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H A D | Nsf_Emu.cpp | 159 int const count = Nes_Apu::osc_count; in init_sound() 160 static const char* const names [Nes_Apu::osc_count] = { in init_sound() 177 int const count = Nes_Vrc6_Apu::osc_count; in init_sound() 190 int const count = Nes_Fme7_Apu::osc_count; in init_sound() 203 int const count = Nes_Mmc5_Apu::osc_count; in init_sound() 216 int const count = Nes_Fds_Apu::osc_count; in init_sound() 229 int const count = Nes_Namco_Apu::osc_count; in init_sound() 244 int const count = Nes_Vrc7_Apu::osc_count; in init_sound() 302 if ( chip && (i -= chip->osc_count) < 0 )\ in set_voice() 304 chip->set_output( i + chip->osc_count, buf );\ in set_voice()
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/dports/multimedia/musikcube/musikcube-0.96.7/src/plugins/gmedecoder/gme/ |
H A D | Kss_Emu.cpp | 198 int const osc_count = Sms_Apu::osc_count + Opl_Apu::osc_count; in load_() local 204 static int const types [osc_count] = { in load_() 217 set_voice_count( osc_count ); in load_() 224 int const osc_count = Ay_Apu::osc_count + Opl_Apu::osc_count; in load_() local 236 set_voice_count( Ay_Apu::osc_count ); in load_() 246 set_voice_count( osc_count ); in load_() 253 set_voice_count( osc_count ); in load_() 266 int const osc_count = Ay_Apu::osc_count + Scc_Apu::osc_count; in load_() local 279 set_voice_count( osc_count ); in load_() 306 i -= core.sms.psg->osc_count; in set_voice() [all …]
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H A D | Nes_Vrc7_Apu.cpp | 33 for ( int i = 0; i < osc_count; ++i ) in set_output() 41 for ( int i = osc_count; --i; ) in output_changed() 52 for ( int i = osc_count; --i; ) in output_changed() 66 for ( int i = osc_count; --i >= 0; ) in reset() 86 if ( (unsigned) type < 3 && chan < osc_count ) in write_data() 103 for ( int i = osc_count; --i >= 0; ) in end_frame() 115 for ( int i = osc_count; --i >= 0; ) in save_snapshot() 131 for ( i = 0; i < osc_count; ++i ) in load_snapshot() 167 for ( int i = 0; i < osc_count; i++ ) in run_until() 186 for ( int i = 0; i < osc_count; ++i ) in run_until()
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H A D | Hes_Emu.cpp | 141 static const char* const names [Hes_Apu::osc_count + Hes_Apu_Adpcm::osc_count] = { in load_() 146 static int const types [Hes_Apu::osc_count + Hes_Apu_Adpcm::osc_count] = { in load_() 151 set_voice_count( core.apu().osc_count + core.adpcm().osc_count ); in load_() 166 if ( i < core.apu().osc_count ) in set_voice() 168 else if ( i == core.apu().osc_count ) in set_voice()
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H A D | Sgc_Emu.cpp | 18 int const osc_count = Sms_Apu::osc_count + Sms_Fm_Apu::osc_count; variable 113 set_voice_count( core_.sega_mapping() ? osc_count : core_.apu().osc_count ); in load_() 118 static const char* const names [osc_count + 1] = { in load_() 123 static int const types [osc_count + 1] = { in load_() 139 if ( i < core_.apu().osc_count ) in set_voice()
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H A D | Nsf_Emu.cpp | 159 int const count = Nes_Apu::osc_count; in init_sound() 160 static const char* const names [Nes_Apu::osc_count] = { in init_sound() 177 int const count = Nes_Vrc6_Apu::osc_count; in init_sound() 190 int const count = Nes_Fme7_Apu::osc_count; in init_sound() 203 int const count = Nes_Mmc5_Apu::osc_count; in init_sound() 216 int const count = Nes_Fds_Apu::osc_count; in init_sound() 229 int const count = Nes_Namco_Apu::osc_count; in init_sound() 244 int const count = Nes_Vrc7_Apu::osc_count; in init_sound() 302 if ( chip && (i -= chip->osc_count) < 0 )\ in set_voice() 304 chip->set_output( i + chip->osc_count, buf );\ in set_voice()
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/dports/audio/libgme/game-music-emu-0.6.1/gme/ |
H A D | Nsf_Emu.cpp | 170 int const count = Nes_Apu::osc_count; in init_sound() 196 set_voice_count( Nes_Apu::osc_count + 3 ); in init_sound() 204 int const count = Nes_Apu::osc_count + Nes_Namco_Apu::osc_count; in init_sound() 221 int const count = Nes_Apu::osc_count + Nes_Vrc6_Apu::osc_count; in init_sound() 232 int const count = Nes_Apu::osc_count + Nes_Vrc6_Apu::osc_count + in init_sound() 233 Nes_Namco_Apu::osc_count; in init_sound() 251 int const count = Nes_Apu::osc_count + Nes_Fme7_Apu::osc_count; in init_sound() 348 if ( i < Nes_Apu::osc_count ) in set_voice() 353 i -= Nes_Apu::osc_count; in set_voice() 365 if ( i < Nes_Vrc6_Apu::osc_count ) in set_voice() [all …]
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H A D | Kss_Scc_Apu.h | 32 enum { osc_count = 5 }; enumerator 52 osc_t oscs [osc_count]; 60 inline void Scc_Apu::volume( double v ) { synth.volume( 0.43 / osc_count / amp_range * v ); } in volume() 66 assert( (unsigned) index < osc_count ); in osc_output() 87 for ( int i = 0; i < osc_count; i++ ) in output() 100 for ( int i = 0; i < osc_count; i++ ) in reset()
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H A D | Sap_Apu.h | 14 enum { osc_count = 4 }; enumerator 38 osc_t oscs [osc_count]; 61 void volume( double d ) { synth.volume( 1.0 / Sap_Apu::osc_count / 30 * d ); } in volume() 73 assert( (unsigned) i < osc_count ); in osc_output()
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/dports/games/zdoom/zdoom-2.8.1/game-music-emu/gme/ |
H A D | Nsf_Emu.cpp | 170 int const count = Nes_Apu::osc_count; in init_sound() 196 set_voice_count( Nes_Apu::osc_count + 3 ); in init_sound() 204 int const count = Nes_Apu::osc_count + Nes_Namco_Apu::osc_count; in init_sound() 221 int const count = Nes_Apu::osc_count + Nes_Vrc6_Apu::osc_count; in init_sound() 232 int const count = Nes_Apu::osc_count + Nes_Vrc6_Apu::osc_count + in init_sound() 233 Nes_Namco_Apu::osc_count; in init_sound() 251 int const count = Nes_Apu::osc_count + Nes_Fme7_Apu::osc_count; in init_sound() 348 if ( i < Nes_Apu::osc_count ) in set_voice() 353 i -= Nes_Apu::osc_count; in set_voice() 365 if ( i < Nes_Vrc6_Apu::osc_count ) in set_voice() [all …]
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H A D | Kss_Scc_Apu.h | 32 enum { osc_count = 5 }; enumerator 52 osc_t oscs [osc_count]; 60 inline void Scc_Apu::volume( double v ) { synth.volume( 0.43 / osc_count / amp_range * v ); } in volume() 66 assert( (unsigned) index < osc_count ); in osc_output() 87 for ( int i = 0; i < osc_count; i++ ) in output() 100 for ( int i = 0; i < osc_count; i++ ) in reset()
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/dports/games/SRB2/SRB2-SRB2_release_2.2.9/libs/gme/gme/ |
H A D | Nsf_Emu.cpp | 170 int const count = Nes_Apu::osc_count; in init_sound() 196 set_voice_count( Nes_Apu::osc_count + 3 ); in init_sound() 204 int const count = Nes_Apu::osc_count + Nes_Namco_Apu::osc_count; in init_sound() 221 int const count = Nes_Apu::osc_count + Nes_Vrc6_Apu::osc_count; in init_sound() 232 int const count = Nes_Apu::osc_count + Nes_Vrc6_Apu::osc_count + in init_sound() 233 Nes_Namco_Apu::osc_count; in init_sound() 251 int const count = Nes_Apu::osc_count + Nes_Fme7_Apu::osc_count; in init_sound() 348 if ( i < Nes_Apu::osc_count ) in set_voice() 353 i -= Nes_Apu::osc_count; in set_voice() 365 if ( i < Nes_Vrc6_Apu::osc_count ) in set_voice() [all …]
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H A D | Kss_Scc_Apu.h | 32 enum { osc_count = 5 }; enumerator 52 osc_t oscs [osc_count]; 60 inline void Scc_Apu::volume( double v ) { synth.volume( 0.43 / osc_count / amp_range * v ); } in volume() 66 assert( (unsigned) index < osc_count ); in osc_output() 87 for ( int i = 0; i < osc_count; i++ ) in output() 100 for ( int i = 0; i < osc_count; i++ ) in reset()
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/dports/multimedia/audacious-plugins/audacious-plugins-4.1/src/console/ |
H A D | Nsf_Emu.cc | 168 int const count = Nes_Apu::osc_count; in init_sound() 194 set_voice_count( Nes_Apu::osc_count + 3 ); in init_sound() 202 int const count = Nes_Apu::osc_count + Nes_Namco_Apu::osc_count; in init_sound() 219 int const count = Nes_Apu::osc_count + Nes_Vrc6_Apu::osc_count; in init_sound() 230 int const count = Nes_Apu::osc_count + Nes_Vrc6_Apu::osc_count + in init_sound() 231 Nes_Namco_Apu::osc_count; in init_sound() 249 int const count = Nes_Apu::osc_count + Nes_Fme7_Apu::osc_count; in init_sound() 346 if ( i < Nes_Apu::osc_count ) in set_voice() 351 i -= Nes_Apu::osc_count; in set_voice() 363 if ( i < Nes_Vrc6_Apu::osc_count ) in set_voice() [all …]
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H A D | Kss_Scc_Apu.h | 32 enum { osc_count = 5 }; enumerator 52 osc_t oscs [osc_count]; 60 inline void Scc_Apu::volume( double v ) { synth.volume( 0.43 / osc_count / amp_range * v ); } in volume() 66 assert( (unsigned) index < osc_count ); in osc_output() 87 for ( int i = 0; i < osc_count; i++ ) in output() 100 for ( int i = 0; i < osc_count; i++ ) in reset()
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/dports/audio/zmusic/ZMusic-1.1.8/thirdparty/game-music-emu/gme/ |
H A D | Nsf_Emu.cpp | 170 int const count = Nes_Apu::osc_count; in init_sound() 196 set_voice_count( Nes_Apu::osc_count + 3 ); in init_sound() 204 int const count = Nes_Apu::osc_count + Nes_Namco_Apu::osc_count; in init_sound() 221 int const count = Nes_Apu::osc_count + Nes_Vrc6_Apu::osc_count; in init_sound() 232 int const count = Nes_Apu::osc_count + Nes_Vrc6_Apu::osc_count + in init_sound() 233 Nes_Namco_Apu::osc_count; in init_sound() 251 int const count = Nes_Apu::osc_count + Nes_Fme7_Apu::osc_count; in init_sound() 348 if ( i < Nes_Apu::osc_count ) in set_voice() 353 i -= Nes_Apu::osc_count; in set_voice() 365 if ( i < Nes_Vrc6_Apu::osc_count ) in set_voice() [all …]
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H A D | Kss_Scc_Apu.h | 32 enum { osc_count = 5 }; enumerator 52 osc_t oscs [osc_count]; 60 inline void Scc_Apu::volume( double v ) { synth.volume( 0.43 / osc_count / amp_range * v ); } in volume() 66 assert( (unsigned) index < osc_count ); in osc_output() 87 for ( int i = 0; i < osc_count; i++ ) in output() 100 for ( int i = 0; i < osc_count; i++ ) in reset()
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/dports/games/libretro-quicknes/QuickNES_Core-901248a/nes_emu/ |
H A D | Nes_Namco_Apu.cpp | 39 for ( i = 0; i < osc_count; i++ ) in reset() 50 for ( int i = 0; i < osc_count; i++ ) in output() 83 for ( int i = osc_count - active_oscs; i < osc_count; i++ ) in run_until() 155 for ( int i = 0; i < osc_count; i++ ) in save_state() 171 for ( int i = 0; i < osc_count; i++ ) in load_state()
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/dports/games/libretro-beetle_gba/beetle-gba-libretro-8d1e421/mednafen/hw_sound/gb_apu/ |
H A D | Gb_Apu.cpp | 41 require( (unsigned) osc <= osc_count ); // fails if you pass invalid osc index in set_output() 49 int i = (unsigned) osc % osc_count; in set_output() 63 double v = volume_ * 0.60 / osc_count / 15 /*steps*/ / 8 /*master vol range*/ * iv; in synth_volume() 119 for ( int i = 0; i < osc_count; i++ ) in reduce_clicks() 133 for ( int i = 0; i < osc_count; i++ ) in reset() 176 for ( int i = osc_count; --i >= 0; ) in Gb_Apu() 275 for ( int i = osc_count; --i >= 0; ) in apply_stereo() 329 for ( int i = osc_count; --i >= 0; ) in write_register() 343 for ( int i = osc_count; --i >= 0; ) in write_register()
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/dports/emulators/visualboyadvance-m/visualboyadvance-m-VBA-M_Beta_2/src/apu/ |
H A D | Gb_Apu.cpp | 41 require( (unsigned) osc <= osc_count ); // fails if you pass invalid osc index in set_output() 49 int i = (unsigned) osc % osc_count; in set_output() 63 double v = volume_ * 0.60 / osc_count / 15 /*steps*/ / 8 /*master vol range*/ * iv; in synth_volume() 119 for ( int i = 0; i < osc_count; i++ ) in reduce_clicks() 133 for ( int i = 0; i < osc_count; i++ ) in reset() 176 for ( int i = osc_count; --i >= 0; ) in Gb_Apu() 275 for ( int i = osc_count; --i >= 0; ) in apply_stereo() 329 for ( int i = osc_count; --i >= 0; ) in write_register() 343 for ( int i = osc_count; --i >= 0; ) in write_register()
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/dports/emulators/mednafen/mednafen/src/hw_sound/gb_apu/ |
H A D | Gb_Apu.cpp | 41 require( (unsigned) osc <= osc_count ); // fails if you pass invalid osc index in set_output() 49 int i = (unsigned) osc % osc_count; in set_output() 63 double v = volume_ * 0.60 / osc_count / 15 /*steps*/ / 8 /*master vol range*/ * iv; in synth_volume() 119 for ( int i = 0; i < osc_count; i++ ) in reduce_clicks() 133 for ( int i = 0; i < osc_count; i++ ) in reset() 176 for ( int i = osc_count; --i >= 0; ) in Gb_Apu() 275 for ( int i = osc_count; --i >= 0; ) in apply_stereo() 329 for ( int i = osc_count; --i >= 0; ) in write_register() 343 for ( int i = osc_count; --i >= 0; ) in write_register()
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