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Searched refs:osc_count (Results 1 – 25 of 244) sorted by relevance

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/dports/audio/deadbeef/deadbeef-0.7.2/plugins/gme/game-music-emu-0.6pre/gme/
H A DKss_Emu.cpp198 int const osc_count = Sms_Apu::osc_count + Opl_Apu::osc_count; in load_() local
204 static int const types [osc_count] = { in load_()
217 set_voice_count( osc_count ); in load_()
224 int const osc_count = Ay_Apu::osc_count + Opl_Apu::osc_count; in load_() local
236 set_voice_count( Ay_Apu::osc_count ); in load_()
246 set_voice_count( osc_count ); in load_()
253 set_voice_count( osc_count ); in load_()
266 int const osc_count = Ay_Apu::osc_count + Scc_Apu::osc_count; in load_() local
279 set_voice_count( osc_count ); in load_()
306 i -= core.sms.psg->osc_count; in set_voice()
[all …]
H A DNes_Vrc7_Apu.cpp43 for ( int i = 0; i < osc_count; ++i ) in set_output()
51 for ( int i = osc_count; --i; ) in output_changed()
62 for ( int i = osc_count; --i; ) in output_changed()
76 for ( int i = osc_count; --i >= 0; ) in reset()
96 if ( (unsigned) type < 3 && chan < osc_count ) in write_data()
115 for ( int i = osc_count; --i >= 0; ) in end_frame()
127 for ( int i = osc_count; --i >= 0; ) in save_snapshot()
143 for ( i = 0; i < osc_count; ++i ) in load_snapshot()
198 for ( int i = 0; i < osc_count; ++i ) in run_until()
H A DHes_Emu.cpp141 static const char* const names [Hes_Apu::osc_count + Hes_Apu_Adpcm::osc_count] = { in load_()
146 static int const types [Hes_Apu::osc_count + Hes_Apu_Adpcm::osc_count] = { in load_()
151 set_voice_count( core.apu().osc_count + core.adpcm().osc_count ); in load_()
166 if ( i < core.apu().osc_count ) in set_voice()
168 else if ( i == core.apu().osc_count ) in set_voice()
H A DSgc_Emu.cpp18 int const osc_count = Sms_Apu::osc_count + Sms_Fm_Apu::osc_count; variable
113 set_voice_count( core_.sega_mapping() ? osc_count : core_.apu().osc_count ); in load_()
118 static const char* const names [osc_count + 1] = { in load_()
123 static int const types [osc_count + 1] = { in load_()
139 if ( i < core_.apu().osc_count ) in set_voice()
H A DNsf_Emu.cpp159 int const count = Nes_Apu::osc_count; in init_sound()
160 static const char* const names [Nes_Apu::osc_count] = { in init_sound()
177 int const count = Nes_Vrc6_Apu::osc_count; in init_sound()
190 int const count = Nes_Fme7_Apu::osc_count; in init_sound()
203 int const count = Nes_Mmc5_Apu::osc_count; in init_sound()
216 int const count = Nes_Fds_Apu::osc_count; in init_sound()
229 int const count = Nes_Namco_Apu::osc_count; in init_sound()
244 int const count = Nes_Vrc7_Apu::osc_count; in init_sound()
302 if ( chip && (i -= chip->osc_count) < 0 )\ in set_voice()
304 chip->set_output( i + chip->osc_count, buf );\ in set_voice()
/dports/multimedia/musikcube/musikcube-0.96.7/src/plugins/gmedecoder/gme/
H A DKss_Emu.cpp198 int const osc_count = Sms_Apu::osc_count + Opl_Apu::osc_count; in load_() local
204 static int const types [osc_count] = { in load_()
217 set_voice_count( osc_count ); in load_()
224 int const osc_count = Ay_Apu::osc_count + Opl_Apu::osc_count; in load_() local
236 set_voice_count( Ay_Apu::osc_count ); in load_()
246 set_voice_count( osc_count ); in load_()
253 set_voice_count( osc_count ); in load_()
266 int const osc_count = Ay_Apu::osc_count + Scc_Apu::osc_count; in load_() local
279 set_voice_count( osc_count ); in load_()
306 i -= core.sms.psg->osc_count; in set_voice()
[all …]
H A DNes_Vrc7_Apu.cpp33 for ( int i = 0; i < osc_count; ++i ) in set_output()
41 for ( int i = osc_count; --i; ) in output_changed()
52 for ( int i = osc_count; --i; ) in output_changed()
66 for ( int i = osc_count; --i >= 0; ) in reset()
86 if ( (unsigned) type < 3 && chan < osc_count ) in write_data()
103 for ( int i = osc_count; --i >= 0; ) in end_frame()
115 for ( int i = osc_count; --i >= 0; ) in save_snapshot()
131 for ( i = 0; i < osc_count; ++i ) in load_snapshot()
167 for ( int i = 0; i < osc_count; i++ ) in run_until()
186 for ( int i = 0; i < osc_count; ++i ) in run_until()
H A DHes_Emu.cpp141 static const char* const names [Hes_Apu::osc_count + Hes_Apu_Adpcm::osc_count] = { in load_()
146 static int const types [Hes_Apu::osc_count + Hes_Apu_Adpcm::osc_count] = { in load_()
151 set_voice_count( core.apu().osc_count + core.adpcm().osc_count ); in load_()
166 if ( i < core.apu().osc_count ) in set_voice()
168 else if ( i == core.apu().osc_count ) in set_voice()
H A DSgc_Emu.cpp18 int const osc_count = Sms_Apu::osc_count + Sms_Fm_Apu::osc_count; variable
113 set_voice_count( core_.sega_mapping() ? osc_count : core_.apu().osc_count ); in load_()
118 static const char* const names [osc_count + 1] = { in load_()
123 static int const types [osc_count + 1] = { in load_()
139 if ( i < core_.apu().osc_count ) in set_voice()
H A DNsf_Emu.cpp159 int const count = Nes_Apu::osc_count; in init_sound()
160 static const char* const names [Nes_Apu::osc_count] = { in init_sound()
177 int const count = Nes_Vrc6_Apu::osc_count; in init_sound()
190 int const count = Nes_Fme7_Apu::osc_count; in init_sound()
203 int const count = Nes_Mmc5_Apu::osc_count; in init_sound()
216 int const count = Nes_Fds_Apu::osc_count; in init_sound()
229 int const count = Nes_Namco_Apu::osc_count; in init_sound()
244 int const count = Nes_Vrc7_Apu::osc_count; in init_sound()
302 if ( chip && (i -= chip->osc_count) < 0 )\ in set_voice()
304 chip->set_output( i + chip->osc_count, buf );\ in set_voice()
/dports/audio/libgme/game-music-emu-0.6.1/gme/
H A DNsf_Emu.cpp170 int const count = Nes_Apu::osc_count; in init_sound()
196 set_voice_count( Nes_Apu::osc_count + 3 ); in init_sound()
204 int const count = Nes_Apu::osc_count + Nes_Namco_Apu::osc_count; in init_sound()
221 int const count = Nes_Apu::osc_count + Nes_Vrc6_Apu::osc_count; in init_sound()
232 int const count = Nes_Apu::osc_count + Nes_Vrc6_Apu::osc_count + in init_sound()
233 Nes_Namco_Apu::osc_count; in init_sound()
251 int const count = Nes_Apu::osc_count + Nes_Fme7_Apu::osc_count; in init_sound()
348 if ( i < Nes_Apu::osc_count ) in set_voice()
353 i -= Nes_Apu::osc_count; in set_voice()
365 if ( i < Nes_Vrc6_Apu::osc_count ) in set_voice()
[all …]
H A DKss_Scc_Apu.h32 enum { osc_count = 5 }; enumerator
52 osc_t oscs [osc_count];
60 inline void Scc_Apu::volume( double v ) { synth.volume( 0.43 / osc_count / amp_range * v ); } in volume()
66 assert( (unsigned) index < osc_count ); in osc_output()
87 for ( int i = 0; i < osc_count; i++ ) in output()
100 for ( int i = 0; i < osc_count; i++ ) in reset()
H A DSap_Apu.h14 enum { osc_count = 4 }; enumerator
38 osc_t oscs [osc_count];
61 void volume( double d ) { synth.volume( 1.0 / Sap_Apu::osc_count / 30 * d ); } in volume()
73 assert( (unsigned) i < osc_count ); in osc_output()
/dports/games/zdoom/zdoom-2.8.1/game-music-emu/gme/
H A DNsf_Emu.cpp170 int const count = Nes_Apu::osc_count; in init_sound()
196 set_voice_count( Nes_Apu::osc_count + 3 ); in init_sound()
204 int const count = Nes_Apu::osc_count + Nes_Namco_Apu::osc_count; in init_sound()
221 int const count = Nes_Apu::osc_count + Nes_Vrc6_Apu::osc_count; in init_sound()
232 int const count = Nes_Apu::osc_count + Nes_Vrc6_Apu::osc_count + in init_sound()
233 Nes_Namco_Apu::osc_count; in init_sound()
251 int const count = Nes_Apu::osc_count + Nes_Fme7_Apu::osc_count; in init_sound()
348 if ( i < Nes_Apu::osc_count ) in set_voice()
353 i -= Nes_Apu::osc_count; in set_voice()
365 if ( i < Nes_Vrc6_Apu::osc_count ) in set_voice()
[all …]
H A DKss_Scc_Apu.h32 enum { osc_count = 5 }; enumerator
52 osc_t oscs [osc_count];
60 inline void Scc_Apu::volume( double v ) { synth.volume( 0.43 / osc_count / amp_range * v ); } in volume()
66 assert( (unsigned) index < osc_count ); in osc_output()
87 for ( int i = 0; i < osc_count; i++ ) in output()
100 for ( int i = 0; i < osc_count; i++ ) in reset()
/dports/games/SRB2/SRB2-SRB2_release_2.2.9/libs/gme/gme/
H A DNsf_Emu.cpp170 int const count = Nes_Apu::osc_count; in init_sound()
196 set_voice_count( Nes_Apu::osc_count + 3 ); in init_sound()
204 int const count = Nes_Apu::osc_count + Nes_Namco_Apu::osc_count; in init_sound()
221 int const count = Nes_Apu::osc_count + Nes_Vrc6_Apu::osc_count; in init_sound()
232 int const count = Nes_Apu::osc_count + Nes_Vrc6_Apu::osc_count + in init_sound()
233 Nes_Namco_Apu::osc_count; in init_sound()
251 int const count = Nes_Apu::osc_count + Nes_Fme7_Apu::osc_count; in init_sound()
348 if ( i < Nes_Apu::osc_count ) in set_voice()
353 i -= Nes_Apu::osc_count; in set_voice()
365 if ( i < Nes_Vrc6_Apu::osc_count ) in set_voice()
[all …]
H A DKss_Scc_Apu.h32 enum { osc_count = 5 }; enumerator
52 osc_t oscs [osc_count];
60 inline void Scc_Apu::volume( double v ) { synth.volume( 0.43 / osc_count / amp_range * v ); } in volume()
66 assert( (unsigned) index < osc_count ); in osc_output()
87 for ( int i = 0; i < osc_count; i++ ) in output()
100 for ( int i = 0; i < osc_count; i++ ) in reset()
/dports/multimedia/audacious-plugins/audacious-plugins-4.1/src/console/
H A DNsf_Emu.cc168 int const count = Nes_Apu::osc_count; in init_sound()
194 set_voice_count( Nes_Apu::osc_count + 3 ); in init_sound()
202 int const count = Nes_Apu::osc_count + Nes_Namco_Apu::osc_count; in init_sound()
219 int const count = Nes_Apu::osc_count + Nes_Vrc6_Apu::osc_count; in init_sound()
230 int const count = Nes_Apu::osc_count + Nes_Vrc6_Apu::osc_count + in init_sound()
231 Nes_Namco_Apu::osc_count; in init_sound()
249 int const count = Nes_Apu::osc_count + Nes_Fme7_Apu::osc_count; in init_sound()
346 if ( i < Nes_Apu::osc_count ) in set_voice()
351 i -= Nes_Apu::osc_count; in set_voice()
363 if ( i < Nes_Vrc6_Apu::osc_count ) in set_voice()
[all …]
H A DKss_Scc_Apu.h32 enum { osc_count = 5 }; enumerator
52 osc_t oscs [osc_count];
60 inline void Scc_Apu::volume( double v ) { synth.volume( 0.43 / osc_count / amp_range * v ); } in volume()
66 assert( (unsigned) index < osc_count ); in osc_output()
87 for ( int i = 0; i < osc_count; i++ ) in output()
100 for ( int i = 0; i < osc_count; i++ ) in reset()
/dports/audio/zmusic/ZMusic-1.1.8/thirdparty/game-music-emu/gme/
H A DNsf_Emu.cpp170 int const count = Nes_Apu::osc_count; in init_sound()
196 set_voice_count( Nes_Apu::osc_count + 3 ); in init_sound()
204 int const count = Nes_Apu::osc_count + Nes_Namco_Apu::osc_count; in init_sound()
221 int const count = Nes_Apu::osc_count + Nes_Vrc6_Apu::osc_count; in init_sound()
232 int const count = Nes_Apu::osc_count + Nes_Vrc6_Apu::osc_count + in init_sound()
233 Nes_Namco_Apu::osc_count; in init_sound()
251 int const count = Nes_Apu::osc_count + Nes_Fme7_Apu::osc_count; in init_sound()
348 if ( i < Nes_Apu::osc_count ) in set_voice()
353 i -= Nes_Apu::osc_count; in set_voice()
365 if ( i < Nes_Vrc6_Apu::osc_count ) in set_voice()
[all …]
H A DKss_Scc_Apu.h32 enum { osc_count = 5 }; enumerator
52 osc_t oscs [osc_count];
60 inline void Scc_Apu::volume( double v ) { synth.volume( 0.43 / osc_count / amp_range * v ); } in volume()
66 assert( (unsigned) index < osc_count ); in osc_output()
87 for ( int i = 0; i < osc_count; i++ ) in output()
100 for ( int i = 0; i < osc_count; i++ ) in reset()
/dports/games/libretro-quicknes/QuickNES_Core-901248a/nes_emu/
H A DNes_Namco_Apu.cpp39 for ( i = 0; i < osc_count; i++ ) in reset()
50 for ( int i = 0; i < osc_count; i++ ) in output()
83 for ( int i = osc_count - active_oscs; i < osc_count; i++ ) in run_until()
155 for ( int i = 0; i < osc_count; i++ ) in save_state()
171 for ( int i = 0; i < osc_count; i++ ) in load_state()
/dports/games/libretro-beetle_gba/beetle-gba-libretro-8d1e421/mednafen/hw_sound/gb_apu/
H A DGb_Apu.cpp41 require( (unsigned) osc <= osc_count ); // fails if you pass invalid osc index in set_output()
49 int i = (unsigned) osc % osc_count; in set_output()
63 double v = volume_ * 0.60 / osc_count / 15 /*steps*/ / 8 /*master vol range*/ * iv; in synth_volume()
119 for ( int i = 0; i < osc_count; i++ ) in reduce_clicks()
133 for ( int i = 0; i < osc_count; i++ ) in reset()
176 for ( int i = osc_count; --i >= 0; ) in Gb_Apu()
275 for ( int i = osc_count; --i >= 0; ) in apply_stereo()
329 for ( int i = osc_count; --i >= 0; ) in write_register()
343 for ( int i = osc_count; --i >= 0; ) in write_register()
/dports/emulators/visualboyadvance-m/visualboyadvance-m-VBA-M_Beta_2/src/apu/
H A DGb_Apu.cpp41 require( (unsigned) osc <= osc_count ); // fails if you pass invalid osc index in set_output()
49 int i = (unsigned) osc % osc_count; in set_output()
63 double v = volume_ * 0.60 / osc_count / 15 /*steps*/ / 8 /*master vol range*/ * iv; in synth_volume()
119 for ( int i = 0; i < osc_count; i++ ) in reduce_clicks()
133 for ( int i = 0; i < osc_count; i++ ) in reset()
176 for ( int i = osc_count; --i >= 0; ) in Gb_Apu()
275 for ( int i = osc_count; --i >= 0; ) in apply_stereo()
329 for ( int i = osc_count; --i >= 0; ) in write_register()
343 for ( int i = osc_count; --i >= 0; ) in write_register()
/dports/emulators/mednafen/mednafen/src/hw_sound/gb_apu/
H A DGb_Apu.cpp41 require( (unsigned) osc <= osc_count ); // fails if you pass invalid osc index in set_output()
49 int i = (unsigned) osc % osc_count; in set_output()
63 double v = volume_ * 0.60 / osc_count / 15 /*steps*/ / 8 /*master vol range*/ * iv; in synth_volume()
119 for ( int i = 0; i < osc_count; i++ ) in reduce_clicks()
133 for ( int i = 0; i < osc_count; i++ ) in reset()
176 for ( int i = osc_count; --i >= 0; ) in Gb_Apu()
275 for ( int i = osc_count; --i >= 0; ) in apply_stereo()
329 for ( int i = osc_count; --i >= 0; ) in write_register()
343 for ( int i = osc_count; --i >= 0; ) in write_register()

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