/dports/games/libretro-quicknes/QuickNES_Core-901248a/nes_emu/ |
H A D | Nes_Apu.cpp | 98 osc_enables = 0; in reset() 293 if ( (osc_enables >> osc_index) & 1 ) in write_register() 311 int old_enables = osc_enables; in write_register() 312 osc_enables = data; in write_register()
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H A D | apu_state.cpp | 87 state->apu.w4015 = osc_enables; in save_state() 108 osc_enables = state.apu.w4015; // DMC clears bit 4 in load_state()
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H A D | Nes_Apu.h | 123 int osc_enables; variable
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H A D | Nes_Oscs.cpp | 383 apu->osc_enables &= ~0x10; in fill_buffer()
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/dports/audio/deadbeef/deadbeef-0.7.2/plugins/gme/game-music-emu-0.6pre/gme/ |
H A D | Nes_Apu.cpp | 102 osc_enables = 0; in reset() 315 if ( (osc_enables >> osc_index) & 1 ) in write_register() 333 int old_enables = osc_enables; in write_register() 334 osc_enables = data; in write_register()
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H A D | Nes_Apu.h | 138 int osc_enables; variable
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H A D | Nes_Oscs.cpp | 408 apu->osc_enables &= ~0x10; in fill_buffer()
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/dports/audio/libgme/game-music-emu-0.6.1/gme/ |
H A D | Nes_Apu.cpp | 101 osc_enables = 0; in reset() 312 if ( (osc_enables >> osc_index) & 1 ) in write_register() 330 int old_enables = osc_enables; in write_register() 331 osc_enables = data; in write_register()
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H A D | Nes_Apu.h | 126 int osc_enables; variable
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H A D | Nes_Oscs.cpp | 390 apu->osc_enables &= ~0x10; in fill_buffer()
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/dports/games/zdoom/zdoom-2.8.1/game-music-emu/gme/ |
H A D | Nes_Apu.cpp | 101 osc_enables = 0; in reset() 312 if ( (osc_enables >> osc_index) & 1 ) in write_register() 330 int old_enables = osc_enables; in write_register() 331 osc_enables = data; in write_register()
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H A D | Nes_Apu.h | 126 int osc_enables; variable
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H A D | Nes_Oscs.cpp | 390 apu->osc_enables &= ~0x10; in fill_buffer()
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/dports/games/SRB2/SRB2-SRB2_release_2.2.9/libs/gme/gme/ |
H A D | Nes_Apu.cpp | 101 osc_enables = 0; in reset() 312 if ( (osc_enables >> osc_index) & 1 ) in write_register() 330 int old_enables = osc_enables; in write_register() 331 osc_enables = data; in write_register()
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H A D | Nes_Apu.h | 126 int osc_enables; variable
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H A D | Nes_Oscs.cpp | 390 apu->osc_enables &= ~0x10; in fill_buffer()
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/dports/multimedia/audacious-plugins/audacious-plugins-4.1/src/console/ |
H A D | Nes_Apu.cc | 101 osc_enables = 0; in reset() 312 if ( (osc_enables >> osc_index) & 1 ) in write_register() 330 int old_enables = osc_enables; in write_register() 331 osc_enables = data; in write_register()
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H A D | Nes_Apu.h | 125 int osc_enables; variable
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H A D | Nes_Oscs.cc | 390 apu->osc_enables &= ~0x10; in fill_buffer()
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/dports/audio/zmusic/ZMusic-1.1.8/thirdparty/game-music-emu/gme/ |
H A D | Nes_Apu.cpp | 101 osc_enables = 0; in pre_load() 312 if ( (osc_enables >> osc_index) & 1 ) in set_fade() 330 int old_enables = osc_enables; in emu_play() 331 osc_enables = data;
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H A D | Nes_Apu.h | 126 int osc_enables; variable
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H A D | Nes_Oscs.cpp | 390 apu->osc_enables &= ~0x10;
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/dports/multimedia/musikcube/musikcube-0.96.7/src/plugins/gmedecoder/gme/ |
H A D | Nes_Apu.cpp | 102 osc_enables = 0; in reset() 315 if ( (osc_enables >> osc_index) & 1 ) in write_register() 333 int old_enables = osc_enables; in write_register() 334 osc_enables = data; in write_register()
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H A D | Nes_Apu.h | 138 int osc_enables; variable
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H A D | Nes_Oscs.cpp | 408 apu->osc_enables &= ~0x10; in fill_buffer()
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