Searched refs:oslt (Results 1 – 7 of 7) sorted by relevance
56 std::vector<SaveLoad> oslt; in Load() local64 oslt.push_back(sld); in Load()68 slt = oslt; in Load()
111 const std::vector<SaveLoad> oslt = SlCompatTableHeader(slt, slct); in LoadCommon() local114 SlGlobList(oslt); in LoadCommon()
1840 const Oriented_side oslt = oriented_side_of_line(lcv, t.point()); in points_inside_touching_sides_v() local1842 if (oslt != oslp) { in points_inside_touching_sides_v()
1141 (unit-type oslt (name "Orcspawn Lieutenant") (image-name "ang-goblin-shield")1156 (add spear auto-upgrade-to oslt)1157 (add oslt auto-upgrade-to oschief)1731 oslt oschief oswarlord nameless phantomshoggoth1840 spectre seeker sorcerer whaler knight stonegolem oslt oschief1906 (define three-damage-types (sword oslt zombie tribesman cavalry air1 dsword merc osword3999 … sword bow zombie ghost wolves gibambi churambi skeleton earth1 fire1 spirit1 air2 oslt mage obow))4897 …ine b-xp-types (halberd cavalry gladiator crusader longbow zombie shaman bears hellhound thuvi oslt4929 …d halberd bow cavalry scout gladiator longbow crusader weaver mage dervish thuvi spear oslt oschief5007 (spear oslt 50)[all …]
15267 ^oslt
15744 ^oslt