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Searched refs:outputAccessor (Results 1 – 5 of 5) sorted by relevance

/dports/audio/surge-synthesizer-lv2/surge-release_1.9.0/vstgui.surge/vstgui/lib/
H A Dcbitmapfilter.cpp691 if (inputAccessor == nullptr || outputAccessor == nullptr)
693 process (*inputAccessor, *outputAccessor);
843 SharedPointer<CBitmapPixelAccess> outputAccessor;
850 if (outputAccessor == nullptr)
856 outputAccessor = inputAccessor;
858 run (*inputAccessor, *outputAccessor);
865 outputAccessor.setPosition (0, 0);
867 if (&inputAccessor == &outputAccessor)
873 outputAccessor.setColor (color);
883 outputAccessor.setColor (color);
[all …]
/dports/audio/vst3sdk/vst3sdk-3.7.1_build_50-1-g8199057/vstgui4/vstgui/lib/
H A Dcbitmapfilter.cpp704 if (inputAccessor == nullptr || outputAccessor == nullptr) in run()
706 process (*inputAccessor, *outputAccessor); in run()
856 SharedPointer<CBitmapPixelAccess> outputAccessor; in run() local
863 if (outputAccessor == nullptr) in run()
869 outputAccessor = inputAccessor; in run()
871 run (*inputAccessor, *outputAccessor); in run()
878 outputAccessor.setPosition (0, 0); in run()
880 if (&inputAccessor == &outputAccessor) in run()
886 outputAccessor.setColor (color); in run()
896 outputAccessor.setColor (color); in run()
[all …]
/dports/graphics/qt5-3d/kde-qt3d-5.15.2p39/src/animation/backend/
H A Dgltfimporter.cpp523 const auto &outputAccessor = m_accessors[sampler.outputAccessorIndex]; in createAnimationData() local
530 if (outputAccessor.type != Qt3DRender::QAttribute::Float) { in createAnimationData()
535 if (inputAccessor.count != outputAccessor.count) { in createAnimationData()
537 << "entries and output accessor has" << outputAccessor.count in createAnimationData()
557 switch (outputAccessor.dataSize) { in createAnimationData()
/dports/games/0ad/0ad-0.0.23b-alpha/libraries/source/fcollada/src/FColladaPlugins/FArchiveXML/
H A DFAXAnimationImport.cpp86 xmlNode* outputAccessor = FindTechniqueAccessor(outputSource); in LoadAnimationChannel() local
87 fm::string accessorStrideString = ReadNodeProperty(outputAccessor, DAE_STRIDE_ATTRIBUTE); in LoadAnimationChannel()
/dports/graphics/qt5-3d/kde-qt3d-5.15.2p39/src/3rdparty/assimp/code/
H A DglTF2AssetWriter.inl146 Ref<Accessor> outputAccessor = a.GetAccessor(s.output); local
149 valSampler.AddMember("output", outputAccessor->index, w.mAl);