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Searched refs:overflow_short_to_long_2d (Results 1 – 5 of 5) sorted by relevance

/dports/games/alephone/alephone-release-20190331/Source_Files/RenderMain/
H A DRenderVisTree.cpp173 overflow_short_to_long_2d(endpoint->transformed,endpoint->flags,transformed_endpoint); in build_render_tree()
674 overflow_short_to_long_2d(p0_orig,p0_flags,*pv0ptr); in calculate_line_clipping_information()
675 overflow_short_to_long_2d(p1_orig,p1_flags,*pv1ptr); in calculate_line_clipping_information()
790 overflow_short_to_long_2d(endpoint->transformed,endpoint->flags,transformed_endpoint); in calculate_endpoint_clipping_information()
H A DRenderRasterize.cpp340 overflow_short_to_long_2d(endpoint->transformed, endpoint->flags, p); in store_endpoint()
374 overflow_short_to_long_2d(endpoint->transformed,endpoint->flags,temp_vertex); in render_node_floor_or_ceiling()
H A DRenderPlaceObjs.cpp182 overflow_short_to_long_2d(temp_tfm_origin,tfm_origin_flags,*tfm_origin_ptr); in build_render_object()
/dports/games/alephone/alephone-release-20190331/Source_Files/GameWorld/
H A Dworld.h223 void overflow_short_to_long_2d(world_point2d& WVec, uint16& flags, long_vector2d& LVec);
H A Dworld.cpp661 void overflow_short_to_long_2d(world_point2d& WVec, uint16& flags, long_vector2d& LVec) in overflow_short_to_long_2d() function