/dports/games/dungeon/dungeon-3.2_1/ |
H A D | MANIFEST | 15 dso1.c 12 overlaid subroutines, part 1 16 dso2.c 9 overlaid subroutines, part 2 17 dso3.c 11 overlaid subroutines, part 3 18 dso4.c 12 overlaid subroutines, part 4 19 dso5.c 12 overlaid subroutines, part 5 20 dso6.c 12 overlaid subroutines, part 6 21 dso7.c 2 overlaid subroutines, part 7
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H A D | README | 75 dso1.c -overlaid subroutines, part 1 76 dso2.c -overlaid subroutines, part 2 77 dso3.c -overlaid subroutines, part 3 78 dso4.c -overlaid subroutines, part 4 79 dso5.c -overlaid subroutines, part 5 80 dso6.c -overlaid subroutines, part 6 81 dso7.c -overlaid subroutines, part 7
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/dports/misc/gnome-devel-docs/gnome-devel-docs-40.3/hig/C/ |
H A D | overlaid-controls.page | 3 id="overlaid-controls"> 17 <media type="image" mime="image/svg" src="figures/patterns/overlaid-controls.svg"/> 24 <p>Since overlaid controls hide when they are not in use, they help to provide an uncluttered viewi… 26 …the ability to see their effects, for example. In these cases, controls should not be overlaid.</p> 36 …floating. <link xref="action-bars">Action bars</link> can be treated as overlaid controls.</p></it… 37 <item><p>Use the standard “OSD” theme style for overlaid controls.</p></item>
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/dports/math/R-cran-car/car/R/ |
H A D | mcPlots.R | 20 mcPlots.default <- function(model, terms=~., layout=NULL, ask, overlaid=TRUE, ...){ argument 37 if(overlaid){ 59 for (term in good) mcPlot(model, term, new=FALSE, overlaid=overlaid, ...) 73 overlaid=TRUE, new=TRUE, title=TRUE, ...){ argument 93 if(new && !overlaid) { 123 if(overlaid){
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/dports/games/sauerbraten/sauerbraten/src/engine/ |
H A D | 3dgui.cpp | 306 …if(visible()) icon_(t, overlaid!=NULL, curx, cury, size, ishit(size+SHADOW, size+SHADOW), overlaid… in image() 328 if(overlaid && hit && actionon) in playerpreview() 344 if(overlaid) in playerpreview() 355 …if(overlaid[0]) text_(overlaid, xi + xs/12, yi + ys - ys/12 - FONTH, hit ? 0xFF0000 : 0xFFFFFF, hi… in playerpreview() 374 if(overlaid && hit && actionon) in modelpreview() 401 if(overlaid) in modelpreview() 431 if(overlaid && hit && actionon) in prefabpreview() 447 if(overlaid) in prefabpreview() 458 … if(overlaid[0]) text_(overlaid, xi + FONTH/2, yi + FONTH/2, hit ? 0xFF0000 : 0xFFFFFF, hit, hit); in prefabpreview() 671 if(overlaid) in icon_() [all …]
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H A D | menus.cpp | 265 void guiimage(char *path, char *action, float *scale, int *overlaid, char *alt, char *title) in guiimage() argument 274 int ret = cgui->image(t, *scale, *overlaid!=0 ? title : NULL); in guiimage() 611 void guiplayerpreview(int *model, int *team, int *weap, char *action, float *scale, int *overlaid, … in guiplayerpreview() argument 614 int ret = cgui->playerpreview(*model, *team, *weap, *scale, *overlaid!=0 ? title : NULL); in guiplayerpreview() 626 void guimodelpreview(char *model, char *animspec, char *action, float *scale, int *overlaid, char *… in guimodelpreview() argument 645 …int ret = cgui->modelpreview(model, anim|ANIM_LOOP, *scale, *overlaid!=0 ? title : NULL, *throttle… in guimodelpreview() 662 void guiprefabpreview(char *prefab, int *color, char *action, float *scale, int *overlaid, char *ti… in guiprefabpreview() argument 665 …int ret = cgui->prefabpreview(prefab, vec::hexcolor(*color), *scale, *overlaid!=0 ? title : NULL, … in guiprefabpreview()
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/dports/devel/rgbds/rgbds/test/link/section-union/ |
H A D | data-overlay.out | 1 error: Section "overlaid data" is of type ROM0, which cannot be unionized 6 Cannot create section "overlaid data" (1 error)
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H A D | split-data.out | 1 error: Section "mutually-overlaid data" is of type ROM0, which cannot be unionized 6 Cannot create section "mutually-overlaid data" (1 error)
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/dports/graphics/nomacs/nomacs-3.16.224/ImageLounge/src/DkGui/ |
H A D | DkNetwork.h | 132 void receivedPosition(QRect position, bool opacity, bool overlaid); 141 void sendNewPositionMessage(QRect position, bool opacity, bool overlaid); 159 void sendPosition(QRect newRect, bool overlaid); 172 …nnectionReceivedPosition(DkConnection* connection, const QRect& rect, bool opacity, bool overlaid); 210 void sendArrangeInstances(bool overlaid);
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H A D | DkConnection.cpp | 106 void DkConnection::sendNewPositionMessage(QRect position, bool opacity, bool overlaid) { in sendNewPositionMessage() argument 112 ds << overlaid; in sendNewPositionMessage() 409 bool overlaid; in processData() local 413 ds >> overlaid; in processData() 414 emit connectionNewPosition(this, rect, opacity, overlaid); in processData()
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H A D | DkNetwork.cpp | 130 …anager::connectionReceivedPosition(DkConnection*, const QRect& rect, bool opacity, bool overlaid) { in connectionReceivedPosition() argument 131 emit receivedPosition(rect, opacity, overlaid); in connectionReceivedPosition() 183 void DkClientManager::sendPosition(QRect newRect, bool overlaid) { in sendPosition() argument 191 emit sendNewPositionMessage(newRect, true, overlaid); in sendPosition() 442 void DkLocalClientManager::sendArrangeInstances(bool overlaid) { in sendArrangeInstances() argument 457 emit receivedPosition(QRect(curX, curY, width, height), false, overlaid); in sendArrangeInstances() 467 emit sendNewPositionMessage(newPosition, false, overlaid); in sendArrangeInstances()
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/dports/math/R-cran-car/car/man/ |
H A D | mcPlots.Rd | 16 \method{mcPlots}{default}(model, terms=~., layout=NULL, ask, overlaid=TRUE, ...) 23 lwd = 2, grid=TRUE, ellipse=FALSE, overlaid=TRUE, new=TRUE, 42 …ws and columns. If not set, behavior depends on the value of the \code{overlaid} argument; see th… 54 …\item{overlaid}{If TRUE, the default, overlay the marginal and conditional plots on the same graph… 58 \item{col.arrows}{color for the arrows with \code{overlaid=TRUE}} 71 …\item{new}{if \code{TRUE}, the default, the plot window is reset when \code{overlaid=FALSE} using … 77 …overlaid=TRUE}, these two plots are overlaid in one graph, with the points in different colors. I… 115 mcPlot(m1, "womwage", overlaid=FALSE, ellipse=TRUE)
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/dports/devel/flex-sdk/flex-sdk-4.6.0.23201/frameworks/projects/charts/src/mx/charts/ |
H A D | AreaChart.as | 59 * type="<i>overlaid|stacked|100%</i>" 151 private var _type:String = "overlaid"; 153 [Inspectable(category="General", enumeration="overlaid,stacked,100%", defaultValue="overlaid")] 160 * <li><code>"overlaid"</code>: 300 case "overlaid":
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/dports/www/R-cran-RgoogleMaps/RgoogleMaps/man/ |
H A D | plotOSM.Rd | 21 \item{lat}{latitude values to be overlaid, if any} 23 \item{lon}{longitude values to be overlaid, if any}
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/dports/math/plplot-ada/plplot-5.15.0/examples/octave/ |
H A D | x30c.m | 55 ## This is a series of red, green and blue rectangles overlaid 88 ## large (red) box of linearly varying transparency overlaid. The 89 ## overlaid box is completely transparent at the bottom and completely 123 ## The overlaid box is drawn using plshades with a color map that is
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/dports/math/plplot/plplot-5.15.0/examples/octave/ |
H A D | x30c.m | 55 ## This is a series of red, green and blue rectangles overlaid 88 ## large (red) box of linearly varying transparency overlaid. The 89 ## overlaid box is completely transparent at the bottom and completely 123 ## The overlaid box is drawn using plshades with a color map that is
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/dports/sysutils/sleuthkit/sleuthkit-4.7.0/framework/modules/c_FileTypeSigModule/file-5.08/magic/Magdir/ |
H A D | pdp | 32 0 leshort 0430 PDP-11 overlaid pure executable 35 0 leshort 0431 PDP-11 overlaid separate executable
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/dports/games/redeclipse16/base-1.6.0/src/engine/ |
H A D | ui.cpp | 446 int texture(VSlot &vslot, float scale, bool overlaid) in texture() 462 if(overlaid) in playerpreview() 480 if(overlaid) in playerpreview() 500 if(overlaid) in modelpreview() 529 if(overlaid) in modelpreview() 549 if(overlaid) in prefabpreview() 567 if(overlaid) in prefabpreview() 888 if(overlaid) in icon_() 931 if(overlaid) in icon_() 963 if(overlaid) in previewslot() [all …]
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/dports/sysutils/file/file-5.39/magic/Magdir/ |
H A D | pdp | 38 0 leshort 0430 PDP-11 overlaid pure executable 41 0 leshort 0431 PDP-11 overlaid separate executable
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/dports/devel/py-magic/file-5.40/magic/Magdir/ |
H A D | pdp | 38 0 leshort 0430 PDP-11 overlaid pure executable 41 0 leshort 0431 PDP-11 overlaid separate executable
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/dports/audio/ardour6/Ardour-6.8.0/doc/layering/ |
H A D | layering.tex | 90 \item In `overlaid' track mode, moving or editing regions does not change the 150 $P$ on layer~1. Move $P$ away from $Q$ (in overlaid mode) so that both regions 190 When a track is being displayed in \emph{overlaid} mode, regions are 191 displayed on top of one another, like in Figure~\ref{fig:overlaid}. 195 \includegraphics[scale=0.5]{overlaid.png} 197 \caption{A track in overlaid mode} 198 \label{fig:overlaid}
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/dports/www/typo3-9/typo3_src-9.5.31/typo3/sysext/core/Documentation/Changelog/8.7/ |
H A D | Breaking-80149-RemoveGLOBALSTYPO3_CONF_VARSFEpageOverlayFields.rst | 29 onto those fields in :sql:`pages`, all fields are overlaid per default. 44 and thus should not be overlaid.
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/dports/www/typo3-11/typo3_src-11.5.7/typo3/sysext/core/Documentation/Changelog/8.7/ |
H A D | Breaking-80149-RemoveGLOBALSTYPO3_CONF_VARSFEpageOverlayFields.rst | 29 onto those fields in :sql:`pages`, all fields are overlaid per default. 44 and thus should not be overlaid.
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/dports/www/typo3-10/typo3_src-10.4.25/typo3/sysext/core/Documentation/Changelog/8.7/ |
H A D | Breaking-80149-RemoveGLOBALSTYPO3_CONF_VARSFEpageOverlayFields.rst | 29 onto those fields in :sql:`pages`, all fields are overlaid per default. 44 and thus should not be overlaid.
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/dports/multimedia/opentoonz/opentoonz-1.5.0/toonz/sources/translations_docs/english/ |
H A D | LightenIno.tex | 28 Connect the image that will be overlaid on top.\\ 34 Specifies the opacity of the image overlaid on top.\par
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