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Searched refs:pByKey (Results 1 – 2 of 2) sorted by relevance

/dports/games/openclonk/openclonk-release-8.1-src/src/gui/
H A DC4KeyboardInput.cpp677 void C4CustomKey::Update(const C4CustomKey *pByKey) in Update() argument
679 assert(pByKey); in Update()
680 assert(Name == pByKey->Name); in Update()
682 if (pByKey->DefaultCodes.size()) DefaultCodes = pByKey->DefaultCodes; in Update()
683 if (pByKey->Codes.size()) Codes = pByKey->Codes; in Update()
684 if (pByKey->Scope != KEYSCOPE_None) Scope = pByKey->Scope; in Update()
685 if (pByKey->uiPriority != PRIO_None) uiPriority = pByKey->uiPriority; in Update()
686 for (auto callback : pByKey->vecCallbacks) in Update()
H A DC4KeyboardInput.h465 void Update(const C4CustomKey *pByKey); // merge given key into this