Searched refs:pDamAcFlags (Results 1 – 8 of 8) sorted by relevance
117 pPack->pDamAcFlags = SwapLE32(pPlayer->pDamAcFlags); in PackPlayer()301 pPlayer->pDamAcFlags = SwapLE32(pPack->pDamAcFlags); in UnPackPlayer()
77 Sint32 pDamAcFlags; member
218 Uint32 pDamAcFlags; member
825 plr[pnum].pDamAcFlags = 0; in CreatePlayer()2473 if (plr[pnum].pDamAcFlags & 0x01 && random_(6, 100) < 5) {2477 …if (plr[pnum].pDamAcFlags & 0x10 && monster[m].MType->mtype != MT_DIABLO && monster[m]._uniqtype =…2482 if (plr[pnum].pDamAcFlags & 0x08) {2493 if (plr[pnum].pDamAcFlags & 0x04) {
699 int pDamAcFlags = 0; in CalcPlrItemVals() local752 pDamAcFlags |= itm->_iDamAcFlags; in CalcPlrItemVals()811 plr[p].pDamAcFlags = pDamAcFlags; in CalcPlrItemVals()
508 pPlayer->pDamAcFlags = file->nextLE<Uint32>(); in LoadPlayer()1475 file->writeLE<Uint32>(pPlayer->pDamAcFlags); in SavePlayer()
2147 if (plr[pnum].pDamAcFlags & 0x20 && monster[i].MData->mMonstClass == MC_DEMON) in M_TryH2HHit()2149 if (plr[pnum].pDamAcFlags & 0x40 && monster[i].MData->mMonstClass == MC_UNDEAD) in M_TryH2HHit()
287 ASSERT_EQ(pPlayer->pDamAcFlags, 0); in AssertPlayer()