/dports/games/NBlood/NBlood-a1689a4/source/blood/src/ |
H A D | aibat.cpp | 105 if (Chance(pDudeInfo->alertChance)) in thinkTarget() 119 if (nDist > pDudeInfo->seeDist && nDist > pDudeInfo->hearDist) in thinkTarget() 124 if (nDist < pDudeInfo->seeDist && klabs(nDeltaAngle) <= pDudeInfo->periphery) in thinkTarget() 182 if (nDist <= pDudeInfo->seeDist) in thinkPonder() 230 t2 += pDudeInfo->sideSpeed; in MoveDodgeUp() 232 t2 -= pDudeInfo->sideSpeed; in MoveDodgeUp() 256 t2 += pDudeInfo->sideSpeed; in MoveDodgeDown() 258 t2 -= pDudeInfo->sideSpeed; in MoveDodgeDown() 291 if (nDist <= pDudeInfo->seeDist) in thinkChase() 301 if (nDist < pDudeInfo->seeDist && klabs(nDeltaAngle) <= pDudeInfo->periphery) in thinkChase() [all …]
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H A D | aiboneel.cpp | 118 if (Chance(pDudeInfo->alertChance)) in thinkTarget() 132 if (nDist > pDudeInfo->seeDist && nDist > pDudeInfo->hearDist) in thinkTarget() 137 if (nDist < pDudeInfo->seeDist && klabs(nDeltaAngle) <= pDudeInfo->periphery) in thinkTarget() 143 else if (nDist < pDudeInfo->hearDist) in thinkTarget() 197 if (nDist <= pDudeInfo->seeDist) in thinkPonder() 245 t2 += pDudeInfo->sideSpeed; in MoveDodgeUp() 247 t2 -= pDudeInfo->sideSpeed; in MoveDodgeUp() 271 t2 += pDudeInfo->sideSpeed; in MoveDodgeDown() 273 t2 -= pDudeInfo->sideSpeed; in MoveDodgeDown() 306 if (nDist <= pDudeInfo->seeDist) in thinkChase() [all …]
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H A D | aigarg.cpp | 252 if (Chance(pDudeInfo->alertChance)) in thinkTarget() 266 if (nDist > pDudeInfo->seeDist && nDist > pDudeInfo->hearDist) in thinkTarget() 271 if (nDist < pDudeInfo->seeDist && klabs(nDeltaAngle) <= pDudeInfo->periphery) in thinkTarget() 333 t2 += pDudeInfo->sideSpeed; in MoveDodgeUp() 335 t2 -= pDudeInfo->sideSpeed; in MoveDodgeUp() 363 t2 += pDudeInfo->sideSpeed; in MoveDodgeDown() 365 t2 -= pDudeInfo->sideSpeed; in MoveDodgeDown() 406 if (nDist <= pDudeInfo->seeDist) in thinkChase() 416 if (nDist < pDudeInfo->seeDist && klabs(nDeltaAngle) <= pDudeInfo->periphery) in thinkChase() 555 actHealDude(pXSprite, pDudeInfo->startHealth, pDudeInfo->startHealth); in entryFStatue() [all …]
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H A D | aighost.cpp | 226 if (Chance(pDudeInfo->alertChance)) in thinkTarget() 240 if (nDist > pDudeInfo->seeDist && nDist > pDudeInfo->hearDist) in thinkTarget() 245 if (nDist < pDudeInfo->seeDist && klabs(nDeltaAngle) <= pDudeInfo->periphery) in thinkTarget() 306 t2 += pDudeInfo->sideSpeed; in MoveDodgeUp() 308 t2 -= pDudeInfo->sideSpeed; in MoveDodgeUp() 336 t2 += pDudeInfo->sideSpeed; in MoveDodgeDown() 338 t2 -= pDudeInfo->sideSpeed; in MoveDodgeDown() 379 if (nDist <= pDudeInfo->seeDist) in thinkChase() 389 if (nDist < pDudeInfo->seeDist && klabs(nDeltaAngle) <= pDudeInfo->periphery) in thinkChase() 469 int nAccel = pDudeInfo->frontSpeed<<2; in MoveForward() [all …]
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H A D | aizomba.cpp | 81 DUDEINFO *pDudeInfo = getDudeInfo(pSprite->type); in HackSeqCallback() local 87 int height = (pSprite->yrepeat*pDudeInfo->eyeHeight)<<2; in HackSeqCallback() 112 DUDEINFO *pDudeInfo = getDudeInfo(pSprite->type); in thinkGoto() local 131 DUDEINFO *pDudeInfo = getDudeInfo(pSprite->type); in thinkChase() local 149 if (nDist <= pDudeInfo->seeDist) in thinkChase() 177 DUDEINFO *pDudeInfo = getDudeInfo(pSprite->type); in thinkPonder() local 195 if (nDist <= pDudeInfo->seeDist) in thinkPonder() 223 DUDEINFO *pDudeInfo = getDudeInfo(pSprite->type); in myThinkTarget() local 237 if (nDist > pDudeInfo->seeDist && nDist > pDudeInfo->hearDist) in myThinkTarget() 242 if (nDist < pDudeInfo->seeDist && klabs(nDeltaAngle) <= pDudeInfo->periphery) in myThinkTarget() [all …]
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H A D | aitchern.cpp | 86 DUDEINFO *pDudeInfo = getDudeInfo(pSprite->type); in sub_71BD4() local 87 int height = pSprite->yrepeat*pDudeInfo->eyeHeight; in sub_71BD4() 165 DUDEINFO *pDudeInfo = getDudeInfo(pSprite->type); in sub_720AC() local 246 DUDEINFO *pDudeInfo = getDudeInfo(pSprite->type); in sub_725A4() local 258 if (Chance(pDudeInfo->alertChance)) in sub_725A4() 272 if (nDist > pDudeInfo->seeDist && nDist > pDudeInfo->hearDist) in sub_725A4() 277 if (nDist < pDudeInfo->seeDist && klabs(nDeltaAngle) <= pDudeInfo->periphery) in sub_725A4() 283 else if (nDist < pDudeInfo->hearDist) in sub_725A4() 303 DUDEINFO *pDudeInfo = getDudeInfo(pSprite->type); in sub_72850() local 348 if (nDist <= pDudeInfo->seeDist) in sub_72934() [all …]
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H A D | aigilbst.cpp | 97 DUDEINFO *pDudeInfo = getDudeInfo(pSprite->type); in thinkGoto() local 136 DUDEINFO *pDudeInfo = getDudeInfo(pSprite->type); in thinkChase() local 172 if (nDist <= pDudeInfo->seeDist) in thinkChase() 178 if (nDist < pDudeInfo->seeDist && klabs(nDeltaAngle) <= pDudeInfo->periphery) in thinkChase() 246 DUDEINFO *pDudeInfo = getDudeInfo(pSprite->type); in thinkSwimGoto() local 265 DUDEINFO *pDudeInfo = getDudeInfo(pSprite->type); in thinkSwimChase() local 283 if (nDist <= pDudeInfo->seeDist) in thinkSwimChase() 291 if (nDist < pDudeInfo->seeDist && klabs(nDeltaAngle) <= pDudeInfo->periphery) in thinkSwimChase() 318 int nTurnRange = (pDudeInfo->angSpeed<<2)>>4; in sub_6CB00() 354 int nTurnRange = (pDudeInfo->angSpeed<<2)>>4; in sub_6CD74() [all …]
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H A D | aicaleb.cpp | 106 DUDEINFO *pDudeInfo = getDudeInfo(pSprite->type); in thinkGoto() local 184 if (nDist <= pDudeInfo->seeDist) in thinkChase() 190 if (nDist < pDudeInfo->seeDist && klabs(nDeltaAngle) <= pDudeInfo->periphery) in thinkChase() 296 if (nDist <= pDudeInfo->seeDist) in thinkSwimChase() 304 if (nDist < pDudeInfo->seeDist && klabs(nDeltaAngle) <= pDudeInfo->periphery) in thinkSwimChase() 326 int nTurnRange = (pDudeInfo->angSpeed<<2)>>4; in sub_65D04() 328 int nAccel = pDudeInfo->frontSpeed<<2; in sub_65D04() 362 int nTurnRange = (pDudeInfo->angSpeed<<2)>>4; in sub_65F44() 364 int nAccel = pDudeInfo->frontSpeed<<2; in sub_65F44() 398 int nTurnRange = (pDudeInfo->angSpeed<<2)>>4; in sub_661E0() [all …]
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H A D | aibeast.cpp | 280 if (nDist <= pDudeInfo->seeDist) in thinkChase() 286 if (nDist < pDudeInfo->seeDist && klabs(nDeltaAngle) <= pDudeInfo->periphery) in thinkChase() 429 if (nDist <= pDudeInfo->seeDist) in thinkSwimChase() 437 if (nDist < pDudeInfo->seeDist && klabs(nDeltaAngle) <= pDudeInfo->periphery) in thinkSwimChase() 464 int nTurnRange = (pDudeInfo->angSpeed<<2)>>4; in MoveForward() 484 int nTurnRange = (pDudeInfo->angSpeed<<2)>>4; in sub_628A0() 486 int nAccel = pDudeInfo->frontSpeed<<2; in sub_628A0() 520 int nTurnRange = (pDudeInfo->angSpeed<<2)>>4; in sub_62AE0() 522 int nAccel = pDudeInfo->frontSpeed<<2; in sub_62AE0() 556 int nTurnRange = (pDudeInfo->angSpeed<<2)>>4; in sub_62D7C() [all …]
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H A D | aiinnoc.cpp | 62 DUDEINFO *pDudeInfo = getDudeInfo(pSprite->type); in thinkGoto() local 68 if (nDist < 512 && klabs(pSprite->ang - nAngle) < pDudeInfo->periphery) in thinkGoto() 81 DUDEINFO *pDudeInfo = getDudeInfo(pSprite->type); in thinkChase() local 99 if (nDist <= pDudeInfo->seeDist) in thinkChase() 102 int height = (pDudeInfo->eyeHeight*pSprite->yrepeat)<<2; in thinkChase() 105 if (nDist < pDudeInfo->seeDist && klabs(nDeltaAngle) <= pDudeInfo->periphery) in thinkChase()
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H A D | aicerber.cpp | 102 DUDEINFO *pDudeInfo = getDudeInfo(pSprite->type); in BurnSeqCallback() local 103 int height = pDudeInfo->eyeHeight*pSprite->yrepeat; in BurnSeqCallback() 188 DUDEINFO *pDudeInfo = getDudeInfo(pSprite->type); in BurnSeqCallback2() local 277 DUDEINFO *pDudeInfo = getDudeInfo(pSprite->type); in thinkTarget() local 292 if (Chance(pDudeInfo->alertChance)) in thinkTarget() 306 if (nDist > pDudeInfo->seeDist && nDist > pDudeInfo->hearDist) in thinkTarget() 311 if (nDist < pDudeInfo->seeDist && klabs(nDeltaAngle) <= pDudeInfo->periphery) in thinkTarget() 317 else if (nDist < pDudeInfo->hearDist) in thinkTarget() 337 DUDEINFO *pDudeInfo = getDudeInfo(pSprite->type); in thinkGoto() local 415 if (nDist <= pDudeInfo->seeDist) in thinkChase() [all …]
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H A D | aihand.cpp | 83 DUDEINFO *pDudeInfo = getDudeInfo(pSprite->type); in thinkGoto() local 89 if (nDist < 512 && klabs(pSprite->ang - nAngle) < pDudeInfo->periphery) in thinkGoto() 102 DUDEINFO *pDudeInfo = getDudeInfo(pSprite->type); in thinkChase() local 120 if (nDist <= pDudeInfo->seeDist) in thinkChase() 123 int height = (pDudeInfo->eyeHeight*pSprite->yrepeat)<<2; in thinkChase() 126 if (nDist < pDudeInfo->seeDist && klabs(nDeltaAngle) <= pDudeInfo->periphery) in thinkChase()
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H A D | ai.cpp | 111 int seqStartId = pDudeInfo->seqStartID; in aiNewState() 300 int nTurnRange = (pDudeInfo->angSpeed<<2)>>4; in aiMoveForward() 334 t2 += pDudeInfo->sideSpeed; in aiMoveDodge() 336 t2 -= pDudeInfo->sideSpeed; in aiMoveDodge() 1404 if (Chance(pDudeInfo->alertChance)) in aiThinkTarget() 1418 if (nDist > pDudeInfo->seeDist && nDist > pDudeInfo->hearDist) in aiThinkTarget() 1423 if (nDist < pDudeInfo->seeDist && klabs(nDeltaAngle) <= pDudeInfo->periphery) in aiThinkTarget() 1443 if (Chance(pDudeInfo->alertChance)) in sub_5F15C() 1457 if (nDist > pDudeInfo->seeDist && nDist > pDudeInfo->hearDist) in sub_5F15C() 1462 if (nDist < pDudeInfo->seeDist && klabs(nDeltaAngle) <= pDudeInfo->periphery) in sub_5F15C() [all …]
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H A D | aizombf.cpp | 76 DUDEINFO *pDudeInfo = getDudeInfo(pSprite->type); in HackSeqCallback() local 77 int height = (pDudeInfo->eyeHeight*pSprite->yrepeat); in HackSeqCallback() 89 DUDEINFO *pDudeInfo = getDudeInfo(pSprite->type); in PukeSeqCallback() local 91 int height = (pDudeInfo->eyeHeight*pSprite->yrepeat); in PukeSeqCallback() 120 DUDEINFO *pDudeInfo = getDudeInfo(pSprite->type); in thinkGoto() local 126 if (nDist < 512 && klabs(pSprite->ang - nAngle) < pDudeInfo->periphery) in thinkGoto() 139 DUDEINFO *pDudeInfo = getDudeInfo(pSprite->type); in thinkChase() local 157 if (nDist <= pDudeInfo->seeDist) in thinkChase() 160 int height = (pDudeInfo->eyeHeight*pSprite->yrepeat)<<2; in thinkChase() 163 if (klabs(nDeltaAngle) <= pDudeInfo->periphery) in thinkChase()
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H A D | aipod.cpp | 105 DUDEINFO *pDudeInfo = getDudeInfo(pSprite->type); in sub_6FFA0() local 118 if (pDudeInfo->seeDist*0.1 < nDist) in sub_6FFA0() 131 if (pDudeInfo->seeDist*0.1 < nDist) in sub_6FFA0() 182 DUDEINFO *pDudeInfo = getDudeInfo(pSprite->type); in sub_70380() local 188 if (nDist < 512 && klabs(pSprite->ang - nAngle) < pDudeInfo->periphery) { in sub_70380() 223 DUDEINFO *pDudeInfo = getDudeInfo(pSprite->type); in sub_704D8() local 249 if (nDist <= pDudeInfo->seeDist) in sub_704D8() 252 int height = (pDudeInfo->eyeHeight*pSprite->yrepeat)<<2; in sub_704D8() 255 if (nDist < pDudeInfo->seeDist && klabs(nDeltaAngle) <= pDudeInfo->periphery) in sub_704D8()
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H A D | airat.cpp | 80 DUDEINFO *pDudeInfo = getDudeInfo(pSprite->type); in thinkGoto() local 86 if (nDist < 512 && klabs(pSprite->ang - nAngle) < pDudeInfo->periphery) in thinkGoto() 99 DUDEINFO *pDudeInfo = getDudeInfo(pSprite->type); in thinkChase() local 117 if (nDist <= pDudeInfo->seeDist) in thinkChase() 120 int height = (pDudeInfo->eyeHeight*pSprite->yrepeat)<<2; in thinkChase() 123 if (nDist < pDudeInfo->seeDist && klabs(nDeltaAngle) <= pDudeInfo->periphery) in thinkChase()
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H A D | aispid.cpp | 168 DUDEINFO *pDudeInfo = getDudeInfo(pSprite->type); in sub_71370() local 180 if (nDist < 0x1a00 && nDist > 0x1400 && klabs(pSprite->ang-nAngle) < pDudeInfo->periphery) in sub_71370() 182 … else if (nDist < 0x1400 && nDist > 0xc00 && klabs(pSprite->ang-nAngle) < pDudeInfo->periphery) in sub_71370() 184 else if (nDist < 0xc00 && klabs(pSprite->ang - nAngle) < pDudeInfo->periphery) in sub_71370() 205 DUDEINFO *pDudeInfo = getDudeInfo(pSprite->type); in thinkGoto() local 211 if (nDist < 512 && klabs(pSprite->ang - nAngle) < pDudeInfo->periphery) in thinkGoto() 224 DUDEINFO *pDudeInfo = getDudeInfo(pSprite->type); in thinkChase() local 242 if (nDist <= pDudeInfo->seeDist) { in thinkChase() 244 int height = (pDudeInfo->eyeHeight*pSprite->yrepeat)<<2; in thinkChase() 246 if (nDist < pDudeInfo->seeDist && klabs(nDeltaAngle) <= pDudeInfo->periphery) { in thinkChase()
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H A D | aihound.cpp | 114 DUDEINFO *pDudeInfo = getDudeInfo(pSprite->type); in thinkGoto() local 120 if (nDist < 512 && klabs(pSprite->ang - nAngle) < pDudeInfo->periphery) in thinkGoto() 137 DUDEINFO *pDudeInfo = getDudeInfo(pSprite->type); in thinkChase() local 159 if (nDist <= pDudeInfo->seeDist) in thinkChase() 162 int height = (pDudeInfo->eyeHeight*pSprite->yrepeat)<<2; in thinkChase() 165 if (nDist < pDudeInfo->seeDist && klabs(nDeltaAngle) <= pDudeInfo->periphery) in thinkChase()
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H A D | blood.cpp | 215 seqPrecacheId(pDudeInfo->seqStartID); in PrecacheDude() 216 seqPrecacheId(pDudeInfo->seqStartID+5); in PrecacheDude() 217 seqPrecacheId(pDudeInfo->seqStartID+1); in PrecacheDude() 218 seqPrecacheId(pDudeInfo->seqStartID+2); in PrecacheDude() 225 seqPrecacheId(pDudeInfo->seqStartID+6); in PrecacheDude() 226 seqPrecacheId(pDudeInfo->seqStartID+7); in PrecacheDude() 227 seqPrecacheId(pDudeInfo->seqStartID+8); in PrecacheDude() 228 seqPrecacheId(pDudeInfo->seqStartID+9); in PrecacheDude() 235 seqPrecacheId(pDudeInfo->seqStartID+6); in PrecacheDude() 236 seqPrecacheId(pDudeInfo->seqStartID+7); in PrecacheDude() [all …]
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H A D | aiburn.cpp | 101 DUDEINFO *pDudeInfo = getDudeInfo(pSprite->type); in thinkGoto() local 107 if (nDist < 512 && klabs(pSprite->ang - nAngle) < pDudeInfo->periphery) in thinkGoto() 172 DUDEINFO *pDudeInfo = getDudeInfo(pSprite->type); in thinkChase() local 210 if (nDist <= pDudeInfo->seeDist) in thinkChase() 213 int height = (pDudeInfo->eyeHeight*pSprite->yrepeat)<<2; in thinkChase() 216 if (nDist < pDudeInfo->seeDist && klabs(nDeltaAngle) <= pDudeInfo->periphery) in thinkChase()
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H A D | player.cpp | 591 DUDEINFO *pDudeInfo = pPlayer->pDudeInfo; in playerSetRace() local 592 *pDudeInfo = gPlayerTemplate[nLifeMode]; in playerSetRace() 596 pPlayer->pSprite->clipdist = pDudeInfo->clipdist; in playerSetRace() 599 …pDudeInfo->at70[i] = mulscale8(Handicap[gProfile[pPlayer->nPlayer].skill], pDudeInfo->startDamage[… in playerSetRace() 694 DUDEINFO *pDudeInfo = &dudeInfo[kDudePlayer1 + nPlayer - kDudeBase]; in playerStart() local 695 pPlayer->pDudeInfo = pDudeInfo; in playerStart() 698 seqSpawn(pDudeInfo->seqStartID, 3, pSprite->extra, -1); in playerStart() 708 pSprite->clipdist = pDudeInfo->clipdist; in playerStart() 712 pPlayer->pXSprite->health = pDudeInfo->startHealth<<4; in playerStart() 2002 DUDEINFO *pDudeInfo = getDudeInfo(pSprite->type); in playerDamageSprite() local [all …]
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H A D | aiunicult.cpp | 482 DUDEINFO* pDudeInfo = getDudeInfo(pSprite->type); in thinkChase() local 496 if (dist < pDudeInfo->seeDist && klabs(losAngle) <= pDudeInfo->periphery) { in thinkChase() 942 DUDEINFO* pDudeInfo = getDudeInfo(pSprite->type); in getGenDudeMoveSpeed() local 947 speed = pDudeInfo->frontSpeed; in getGenDudeMoveSpeed() 950 speed = pDudeInfo->sideSpeed; in getGenDudeMoveSpeed() 953 speed = pDudeInfo->backSpeed; in getGenDudeMoveSpeed() 956 speed = pDudeInfo->angSpeed; in getGenDudeMoveSpeed() 978 int maxTurn = pDudeInfo->angSpeed * 4 >> 4; in aiGenDudeMoveForward() 985 int nAccel = pDudeInfo->frontSpeed << 2; in aiGenDudeMoveForward() 1543 DUDEINFO* pDudeInfo = &dudeInfo[nType]; in dudeLeechOperate() local [all …]
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H A D | aicult.cpp | 235 DUDEINFO *pDudeInfo = getDudeInfo(pSprite->type); in thinkGoto() local 241 if (nDist < 5120 && klabs(pSprite->ang - nAngle) < pDudeInfo->periphery) in thinkGoto() 274 DUDEINFO *pDudeInfo = getDudeInfo(pSprite->type); in thinkChase() local 314 if (nDist <= pDudeInfo->seeDist) in thinkChase() 317 int height = (pDudeInfo->eyeHeight*pSprite->yrepeat)<<2; in thinkChase() 320 if (nDist < pDudeInfo->seeDist && klabs(nDeltaAngle) <= pDudeInfo->periphery) in thinkChase()
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H A D | nnexts.cpp | 4040 if (dist <= pDudeInfo->meleeDist) return 0; in aiFightGetTargetDist() 4041 if (dist >= pDudeInfo->seeDist) return 13; in aiFightGetTargetDist() 4045 if (dist <= pDudeInfo->seeDist / 9) return 4; in aiFightGetTargetDist() 4046 if (dist <= pDudeInfo->seeDist / 8) return 5; in aiFightGetTargetDist() 4047 if (dist <= pDudeInfo->seeDist / 7) return 6; in aiFightGetTargetDist() 4048 if (dist <= pDudeInfo->seeDist / 6) return 7; in aiFightGetTargetDist() 4049 if (dist <= pDudeInfo->seeDist / 5) return 8; in aiFightGetTargetDist() 6166 int z = pSprite->z + pDudeInfo->eyeHeight; in aiPatrolMoveZ() 6210 int frontSpeed = pDudeInfo->frontSpeed; in aiPatrolMove() 6335 hearDist = pDudeInfo->hearDist >> 1; in aiPatrolSearchTargets() [all …]
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H A D | nnexts.h | 270 int aiFightGetTargetDist(spritetype* pSprite, DUDEINFO* pDudeInfo, spritetype* pTarget); 272 bool aiFightDudeCanSeeTarget(XSPRITE* pXDude, DUDEINFO* pDudeInfo, spritetype* pTarget);
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