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Searched refs:pFontTextureView (Results 1 – 2 of 2) sorted by relevance

/dports/graphics/openvkl/openvkl-1.1.0/examples/interactive/imgui-1.83/backends/
H A Dimgui_impl_dx10.cpp57 ID3D10ShaderResourceView* pFontTextureView; member
332 bd->pd3dDevice->CreateShaderResourceView(pTexture, &srv_desc, &bd->pFontTextureView); in ImGui_ImplDX10_CreateFontsTexture()
337 io.Fonts->SetTexID((ImTextureID)bd->pFontTextureView); in ImGui_ImplDX10_CreateFontsTexture()
516 …if (bd->pFontTextureView) { bd->pFontTextureView->Release(); bd->pFontTextureView = NULL; Im… in ImGui_ImplDX10_InvalidateDeviceObjects()
H A Dimgui_impl_dx11.cpp58 ID3D11ShaderResourceView* pFontTextureView; member
344 bd->pd3dDevice->CreateShaderResourceView(pTexture, &srvDesc, &bd->pFontTextureView); in ImGui_ImplDX11_CreateFontsTexture()
349 io.Fonts->SetTexID((ImTextureID)bd->pFontTextureView); in ImGui_ImplDX11_CreateFontsTexture()
528 …if (bd->pFontTextureView) { bd->pFontTextureView->Release(); bd->pFontTextureView = NULL; Im… in ImGui_ImplDX11_InvalidateDeviceObjects()