Searched refs:pFontTextureView (Results 1 – 2 of 2) sorted by relevance
57 ID3D10ShaderResourceView* pFontTextureView; member332 bd->pd3dDevice->CreateShaderResourceView(pTexture, &srv_desc, &bd->pFontTextureView); in ImGui_ImplDX10_CreateFontsTexture()337 io.Fonts->SetTexID((ImTextureID)bd->pFontTextureView); in ImGui_ImplDX10_CreateFontsTexture()516 …if (bd->pFontTextureView) { bd->pFontTextureView->Release(); bd->pFontTextureView = NULL; Im… in ImGui_ImplDX10_InvalidateDeviceObjects()
58 ID3D11ShaderResourceView* pFontTextureView; member344 bd->pd3dDevice->CreateShaderResourceView(pTexture, &srvDesc, &bd->pFontTextureView); in ImGui_ImplDX11_CreateFontsTexture()349 io.Fonts->SetTexID((ImTextureID)bd->pFontTextureView); in ImGui_ImplDX11_CreateFontsTexture()528 …if (bd->pFontTextureView) { bd->pFontTextureView->Release(); bd->pFontTextureView = NULL; Im… in ImGui_ImplDX11_InvalidateDeviceObjects()