Searched refs:pLobby (Results 1 – 8 of 8) sorted by relevance
728 MainDlg *pLobby = ::Network.GetLobby(); in LobbyError() local729 if (pLobby) pLobby->OnError(szErrorMsg); in LobbyError()744 MainDlg *pLobby = ::Network.GetLobby(); in Countdown() local745 if (pLobby) in Countdown()747 pLobby->OnCountdownPacket(pck); in Countdown()777 MainDlg *pLobby = ::Network.GetLobby(); in OnSec1Timer() local778 if (pLobby) in OnSec1Timer()779 pLobby->OnCountdownPacket(pck); in OnSec1Timer()811 MainDlg *pLobby = ::Network.GetLobby(); in Abort() local812 if (pLobby) in Abort()[all …]
428 C4GameLobby::MainDlg *pLobby = ::Network.GetLobby(); in ProcessCommand() local527 else if (pLobby) in ProcessCommand()532 pLobby->Start(iTimeout); in ProcessCommand()556 …Log(LoadResStr(pLobby ? "IDS_TEXT_COMMANDSAVAILABLEDURINGLO" : "IDS_TEXT_COMMANDSAVAILABLEDURINGGA… in ProcessCommand()628 if (pLobby) pLobby->UpdatePassword(); in ProcessCommand()637 if (::Network.isEnabled() && !::Network.isHost() && !pLobby) in ProcessCommand()657 if (pLobby) in ProcessCommand()659 pLobby->ClearLog(); in ProcessCommand()829 if (pLobby) pLobby->OnError(sErr.getData()); else Log(sErr.getData()); in ProcessCommand()
49 C4GameLobby::MainDlg *pLobby = GetLobby(); in CanLocalChooseTeams() local50 if (!pLobby) return false; in CanLocalChooseTeams()51 if (pLobby->IsCountdown()) return false; in CanLocalChooseTeams()
219 C4GameLobby::MainDlg *pLobby = ::Network.GetLobby(); in HandlePlayerInfoUpdRequest() local220 if (pLobby) pLobby->OnPlayersChange(); in HandlePlayerInfoUpdRequest()252 C4GameLobby::MainDlg *pLobby = ::Network.GetLobby(); in HandlePlayerInfo() local253 if (pLobby) pLobby->OnPlayersChange(); in HandlePlayerInfo()
467 pLobby = new C4GameLobby::MainDlg(isHost()); in DoLobby()468 if (!pLobby->FadeIn(::pGUI)) { delete pLobby; pLobby = nullptr; Clear(); return false; } in DoLobby()474 while (isLobbyActive() && pLobby && pLobby->IsShown()) in DoLobby()479 if (pLobby && pLobby->IsAborted()) { delete pLobby; pLobby = nullptr; Clear(); return false; } in DoLobby()482 if (pLobby && pLobby->IsShown()) pLobby->Close(true); in DoLobby()483 delete pLobby; pLobby = nullptr; in DoLobby()726 delete pLobby; pLobby = nullptr; in Clear()968 if (pLobby) pLobby->HandlePacket(cStatus, pBasePkt, pClient); in HandleLobbyPacket()2343 if (pLobby) pLobby->OnPlayersChange(); in LeagueUpdateProcessReply()
147 C4GameLobby::MainDlg *pLobby{nullptr};216 class C4GameLobby::MainDlg *GetLobby() const { return pLobby; } // lobby publication in GetLobby()
217 C4GameLobby::MainDlg *pLobby = ::Network.GetLobby(); in Log() local218 if (pLobby) pLobby->OnLog(szMessage); in Log()
860 C4GameLobby::MainDlg *pLobby = ::Network.GetLobby(); in Execute() local861 if (pLobby) pLobby->OnClientJoin(pClient); in Execute()983 C4GameLobby::MainDlg *pLobby = ::Network.GetLobby(); in Execute() local984 if (pLobby && ::pGUI) pLobby->OnClientPart(pClient); in Execute()1493 C4GameLobby::MainDlg *pLobby = ::Network.GetLobby(); in Execute() local1513 if (pLobby) in Execute()1514 pLobby->OnMessage(Game.Clients.getClientByID(iByClient), str.getData()); in Execute()1550 else if (pLobby) in Execute()1556 pLobby->OnMessage(Game.Clients.getClientByID(iByClient), in Execute()1586 if (pLobby) pLobby->OnClientSound(singer); in Execute()