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/dports/games/dunelegacy/dunelegacy-0.96.4/src/MapEditor/
H A DMapEditor.cpp2019 SDL_Surface* pMapshotSurface = renderReadSurface(renderer); in saveMapshot() local
2020 SavePNG(pMapshotSurface, mapshotFilename.c_str()); in saveMapshot()
2021 SDL_FreeSurface(pMapshotSurface); in saveMapshot()