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Searched refs:pOnScreen (Results 1 – 13 of 13) sorted by relevance

/dports/games/scorched3d/scorched/src/client/dialogs/
H A DHelpButtonDialog.cpp148 unsigned int pOnScreen = in getMenuToolTip() local
172 pOnScreen, in getMenuToolTip()
/dports/games/openclonk/openclonk-release-8.1-src/src/gui/
H A DC4GuiDialogs.cpp614 bool Dialog::Show(Screen *pOnScreen, bool fCB) in Show() argument
619 if (!pOnScreen) if (!(pOnScreen = Screen::GetScreenS())) return false; in Show()
621 pOnScreen->ShowDialog(this, false); in Show()
714 bool Dialog::FadeIn(Screen *pOnScreen) in FadeIn() argument
717 if (!pOnScreen) pOnScreen = Screen::GetScreenS(); in FadeIn()
719 pOnScreen->ShowDialog(this, true); in FadeIn()
735 Screen *pOnScreen = GetScreen(); in FadeOut() local
736 if (!pOnScreen) return; in FadeOut()
737 pOnScreen->CloseDialog(this, true); in FadeOut()
H A DC4FileSelDlg.cpp425 bool C4DefinitionSelDlg::SelectDefinitions(C4GUI::Screen *pOnScreen, StdStrBuf *pSelection) in SelectDefinitions() argument
430 if ((fResult = pOnScreen->ShowModalDlg(pDlg, false))) in SelectDefinitions()
632 bool C4PortraitSelDlg::SelectPortrait(C4GUI::Screen *pOnScreen, StdStrBuf *pSelection) in SelectPortrait() argument
637 if ((fResult = pOnScreen->ShowModalDlg(pDlg, false))) in SelectPortrait()
H A DC4FileSelDlg.h194 static bool SelectDefinitions(C4GUI::Screen *pOnScreen, StdStrBuf *pSelection);
258 static bool SelectPortrait(C4GUI::Screen *pOnScreen, StdStrBuf *pSelection);
H A DC4Scoreboard.cpp43 bool DoPlacement(C4GUI::Screen *pOnScreen, const C4Rect &rPreferredDlgRect) override;
390 bool C4ScoreboardDlg::DoPlacement(C4GUI::Screen *pOnScreen, const C4Rect &rPreferredDlgRect) in DoPlacement() argument
H A DC4ChatDlg.h187 bool DoPlacement(C4GUI::Screen *pOnScreen, const C4Rect &rPreferredDlgRect) override;
H A DC4ChatDlg.cpp1014 bool C4ChatDlg::DoPlacement(C4GUI::Screen *pOnScreen, const C4Rect &rPreferredDlgRect) in DoPlacement() argument
1017 C4Rect rcPos = pOnScreen->GetContainedClientRect(); in DoPlacement()
H A DC4Gui.h2175 virtual bool DoPlacement(Screen *pOnScreen, const C4Rect &rPreferredDlgRect) { return false; }
2183 bool Show(Screen *pOnScreen, bool fCB); // show dialog on screen - default to last created screen
2185 bool FadeIn(Screen *pOnScreen); // fade dlg into screen
2244 …bool DoPlacement(Screen *pOnScreen, const C4Rect &rPreferredDlgRect) override { return true; } //…
/dports/games/openclonk/openclonk-release-8.1-src/src/landscape/fow/
H A DC4FoW.cpp239 void C4FoW::Render(C4FoWRegion *pRegion, const C4TargetFacet *pOnScreen, C4Player *pPlr, const StdP… in Render() argument
255 pLight->Render(pRegion, pOnScreen, Call); in Render()
H A DC4FoWRegion.cpp188 bool C4FoWRegion::Render(const C4TargetFacet *pOnScreen) in Render() argument
198 if (pOnScreen) in Render()
200 pFoW->Render(this, pOnScreen, pPlayer, pGL->GetProjectionMatrix()); in Render()
H A DC4FoWRegion.h61 bool Render(const C4TargetFacet *pOnScreen = nullptr);
H A DC4FoW.h134 …void Render(class C4FoWRegion *pRegion, const C4TargetFacet *pOnScreen, C4Player *pPlr, const StdP…
H A DC4FoWLight.h86 void Render(class C4FoWRegion *pRegion, const C4TargetFacet *pOnScreen, C4ShaderCall& call);