Searched refs:pOnScreen (Results 1 – 13 of 13) sorted by relevance
/dports/games/scorched3d/scorched/src/client/dialogs/ |
H A D | HelpButtonDialog.cpp | 148 unsigned int pOnScreen = in getMenuToolTip() local 172 pOnScreen, in getMenuToolTip()
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/dports/games/openclonk/openclonk-release-8.1-src/src/gui/ |
H A D | C4GuiDialogs.cpp | 614 bool Dialog::Show(Screen *pOnScreen, bool fCB) in Show() argument 619 if (!pOnScreen) if (!(pOnScreen = Screen::GetScreenS())) return false; in Show() 621 pOnScreen->ShowDialog(this, false); in Show() 714 bool Dialog::FadeIn(Screen *pOnScreen) in FadeIn() argument 717 if (!pOnScreen) pOnScreen = Screen::GetScreenS(); in FadeIn() 719 pOnScreen->ShowDialog(this, true); in FadeIn() 735 Screen *pOnScreen = GetScreen(); in FadeOut() local 736 if (!pOnScreen) return; in FadeOut() 737 pOnScreen->CloseDialog(this, true); in FadeOut()
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H A D | C4FileSelDlg.cpp | 425 bool C4DefinitionSelDlg::SelectDefinitions(C4GUI::Screen *pOnScreen, StdStrBuf *pSelection) in SelectDefinitions() argument 430 if ((fResult = pOnScreen->ShowModalDlg(pDlg, false))) in SelectDefinitions() 632 bool C4PortraitSelDlg::SelectPortrait(C4GUI::Screen *pOnScreen, StdStrBuf *pSelection) in SelectPortrait() argument 637 if ((fResult = pOnScreen->ShowModalDlg(pDlg, false))) in SelectPortrait()
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H A D | C4FileSelDlg.h | 194 static bool SelectDefinitions(C4GUI::Screen *pOnScreen, StdStrBuf *pSelection); 258 static bool SelectPortrait(C4GUI::Screen *pOnScreen, StdStrBuf *pSelection);
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H A D | C4Scoreboard.cpp | 43 bool DoPlacement(C4GUI::Screen *pOnScreen, const C4Rect &rPreferredDlgRect) override; 390 bool C4ScoreboardDlg::DoPlacement(C4GUI::Screen *pOnScreen, const C4Rect &rPreferredDlgRect) in DoPlacement() argument
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H A D | C4ChatDlg.h | 187 bool DoPlacement(C4GUI::Screen *pOnScreen, const C4Rect &rPreferredDlgRect) override;
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H A D | C4ChatDlg.cpp | 1014 bool C4ChatDlg::DoPlacement(C4GUI::Screen *pOnScreen, const C4Rect &rPreferredDlgRect) in DoPlacement() argument 1017 C4Rect rcPos = pOnScreen->GetContainedClientRect(); in DoPlacement()
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H A D | C4Gui.h | 2175 virtual bool DoPlacement(Screen *pOnScreen, const C4Rect &rPreferredDlgRect) { return false; } 2183 bool Show(Screen *pOnScreen, bool fCB); // show dialog on screen - default to last created screen 2185 bool FadeIn(Screen *pOnScreen); // fade dlg into screen 2244 …bool DoPlacement(Screen *pOnScreen, const C4Rect &rPreferredDlgRect) override { return true; } //…
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/dports/games/openclonk/openclonk-release-8.1-src/src/landscape/fow/ |
H A D | C4FoW.cpp | 239 void C4FoW::Render(C4FoWRegion *pRegion, const C4TargetFacet *pOnScreen, C4Player *pPlr, const StdP… in Render() argument 255 pLight->Render(pRegion, pOnScreen, Call); in Render()
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H A D | C4FoWRegion.cpp | 188 bool C4FoWRegion::Render(const C4TargetFacet *pOnScreen) in Render() argument 198 if (pOnScreen) in Render() 200 pFoW->Render(this, pOnScreen, pPlayer, pGL->GetProjectionMatrix()); in Render()
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H A D | C4FoWRegion.h | 61 bool Render(const C4TargetFacet *pOnScreen = nullptr);
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H A D | C4FoW.h | 134 …void Render(class C4FoWRegion *pRegion, const C4TargetFacet *pOnScreen, C4Player *pPlr, const StdP…
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H A D | C4FoWLight.h | 86 void Render(class C4FoWRegion *pRegion, const C4TargetFacet *pOnScreen, C4ShaderCall& call);
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