Searched refs:pReel (Results 1 – 4 of 4) sorted by relevance
/dports/games/libretro-scummvm/scummvm-7b1e929/engines/tinsel/ |
H A D | bg.cpp | 116 const FREEL *pReel; in BGmainProcess() local 124 pReel = (const FREEL *)param; in BGmainProcess() 127 pmi = (const MULTI_INIT *)LockMem(FROM_32(pReel->mobj)); in BGmainProcess() 132 InitStepAnimScript(&g_thisAnim[0], g_pBG[0], FROM_32(pReel->script), g_BGspeed); in BGmainProcess() 172 pReel = (const FREEL *)param; in BGmainProcess() 173 InitStepAnimScript(&g_thisAnim[0], g_pBG[0], FROM_32(pReel->script), g_BGspeed); in BGmainProcess() 200 const FREEL *pReel = (const FREEL *)param; in BGotherProcess() local 201 const MULTI_INIT *pmi = (const MULTI_INIT *)LockMem(FROM_32(pReel->mobj)); in BGotherProcess() 209 InitStepAnimScript(&_ctx->anim, g_pBG[0], FROM_32(pReel->script), g_BGspeed); in BGotherProcess()
|
H A D | play.cpp | 218 FREEL *pReel; in SoundReel() local 239 pReel = GetReel(hFilm, actorCol - 1); in SoundReel() 240 pmi = (PMULTI_INIT) LockMem(FROM_32(pReel->mobj)); in SoundReel() 255 pReel = &pFilm->reels[column]; in SoundReel() 257 pAni = (ANI_SCRIPT *)LockMem(FROM_32(pReel->script)); in SoundReel() 1178 const FREEL *pReel = &pFilm->reels[0]; in ExtractActor() local 1179 const MULTI_INIT *pmi = (const MULTI_INIT *)LockMem(FROM_32(pReel->mobj)); in ExtractActor()
|
/dports/games/scummvm/scummvm-2.5.1/engines/tinsel/ |
H A D | bg.cpp | 57 const FREEL *pReel; in BGmainProcess() local 65 pReel = (const FREEL *)param; in BGmainProcess() 68 pmi = (const MULTI_INIT *)_vm->_handle->LockMem(FROM_32(pReel->mobj)); in BGmainProcess() 73 …InitStepAnimScript(&_vm->_bg->_thisAnim[0], _vm->_bg->_pBG[0], FROM_32(pReel->script), _vm->_bg->g… in BGmainProcess() 113 pReel = (const FREEL *)param; in BGmainProcess() 114 …InitStepAnimScript(&_vm->_bg->_thisAnim[0], _vm->_bg->_pBG[0], FROM_32(pReel->script), _vm->_bg->g… in BGmainProcess() 141 const FREEL *pReel = (const FREEL *)param; in BGotherProcess() local 142 const MULTI_INIT *pmi = (const MULTI_INIT *)_vm->_handle->LockMem(FROM_32(pReel->mobj)); in BGotherProcess() 150 InitStepAnimScript(&_ctx->anim, _vm->_bg->_pBG[0], FROM_32(pReel->script), _vm->_bg->getBgSpeed()); in BGotherProcess()
|
H A D | play.cpp | 234 FREEL *pReel; in SoundReel() local 255 pReel = GetReel(hFilm, actorCol - 1); in SoundReel() 256 pmi = (PMULTI_INIT)_vm->_handle->LockMem(FROM_32(pReel->mobj)); in SoundReel() 271 pReel = &pFilm->reels[column]; in SoundReel() 273 pAni = (ANI_SCRIPT *)_vm->_handle->LockMem(FROM_32(pReel->script)); in SoundReel() 1196 const FREEL *pReel = &pFilm->reels[0]; in ExtractActor() local 1197 const MULTI_INIT *pmi = (const MULTI_INIT *)_vm->_handle->LockMem(FROM_32(pReel->mobj)); in ExtractActor()
|