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Searched refs:pSkillModeNames (Results 1 – 1 of 1) sorted by relevance

/dports/games/doomsday/doomsday-2.3.1/doomsday/apps/plugins/common/src/
H A Dhu_menu.cpp192 static patchid_t pSkillModeNames[NUM_SKILL_MODES]; variable
288 pSkillModeNames[SM_BABY] = R_DeclarePatch("M_JKILL"); in Hu_MenuLoadResources()
289 pSkillModeNames[SM_EASY] = R_DeclarePatch("M_ROUGH"); in Hu_MenuLoadResources()
290 pSkillModeNames[SM_MEDIUM] = R_DeclarePatch("M_HURT"); in Hu_MenuLoadResources()
291 pSkillModeNames[SM_HARD] = R_DeclarePatch("M_ULTRA"); in Hu_MenuLoadResources()
293 pSkillModeNames[SM_NIGHTMARE] = R_DeclarePatch("M_NMARE"); in Hu_MenuLoadResources()
599 .setPatch(pSkillModeNames[i]) in Hu_MenuInitSkillPage()