/dports/graphics/ogre3d/ogre-1.11.6/OgreMain/src/ |
H A D | OgreMaterialSerializer.cpp | 857 …if (pTex->getName() != StringConverter::toString(pTex->getParent()->getTextureUnitStateIndex(pTex)… in writeTextureUnit() 873 if (pTex->getNumFrames() == 1 && !pTex->getTextureName().empty() && in writeTextureUnit() 879 switch (pTex->getTextureType()) in writeTextureUnit() 902 if (pTex->getIsAlpha()) in writeTextureUnit() 914 if (pTex->getNumFrames() > 1) in writeTextureUnit() 932 pTex->getTextureCoordSet() != 0) in writeTextureUnit() 940 pTex->getTextureAddressingMode(); in writeTextureUnit() 964 pTex->getTextureBorderColour(); in writeTextureUnit() 1046 pTex->getTextureUScroll() != 0 || in writeTextureUnit() 1047 pTex->getTextureVScroll() != 0 ) in writeTextureUnit() [all …]
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/dports/games/arx-libertatis/arx-libertatis-1.1.2/src/animation/ |
H A D | Animation.cpp | 644 if((pTex->ulNbVertexListCull+3)>pTex->ulMaxVertexListCull) in PushVertexInTableCull() 647 pTex->pVertexListCull = (TexturedVertex *)realloc(pTex->pVertexListCull, in PushVertexInTableCull() 652 return &pTex->pVertexListCull[pTex->ulNbVertexListCull-3]; in PushVertexInTableCull() 681 if((pTex->ulNbVertexListCull_TAdditive+3)>pTex->ulMaxVertexListCull_TAdditive) in PushVertexInTableCull_TAdditive() 698 return &pTex->pVertexListCull_TAdditive[pTex->ulNbVertexListCull_TAdditive-3]; in PushVertexInTableCull_TAdditive() 825 while(pTex) { in PopAllTriangleList() 827 pTex = pTex->m_pNext; in PopAllTriangleList() 886 while(pTex) in PopAllTriangleListTransparency() 891 PopOneInterZMapp(pTex); in PopAllTriangleListTransparency() 893 pTex=pTex->m_pNext; in PopAllTriangleListTransparency() [all …]
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/dports/games/spring/spring_98.0/rts/lib/assimp/code/ |
H A D | LWOBLoader.cpp | 230 LWO::Texture* pTex = NULL; in LoadLWOBSurface() local 319 pTex = SetupNewTextureLWOB(surf.mColorTextures, in LoadLWOBSurface() 340 pTex = SetupNewTextureLWOB(surf.mBumpTextures, in LoadLWOBSurface() 354 if (pTex) { in LoadLWOBSurface() 355 GetS0(pTex->mFileName,head->length); in LoadLWOBSurface() 364 if (pTex) { in LoadLWOBSurface() 365 pTex->mStrength = (float)GetU1()/ 255.f; in LoadLWOBSurface() 375 if (pTex) in LoadLWOBSurface() 379 pTex->majorAxis = LWO::Texture::AXIS_X; in LoadLWOBSurface() 381 pTex->majorAxis = LWO::Texture::AXIS_Y; in LoadLWOBSurface() [all …]
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/dports/devel/upp/upp/bazaar/plugin/assimp/code/LWO/ |
H A D | LWOBLoader.cpp | 258 LWO::Texture* pTex = NULL; in LoadLWOBSurface() local 347 pTex = SetupNewTextureLWOB(surf.mColorTextures, in LoadLWOBSurface() 368 pTex = SetupNewTextureLWOB(surf.mBumpTextures, in LoadLWOBSurface() 382 if (pTex) { in LoadLWOBSurface() 383 GetS0(pTex->mFileName,head.length); in LoadLWOBSurface() 393 if (pTex) { in LoadLWOBSurface() 394 pTex->mStrength = (float)GetU1()/ 255.f; in LoadLWOBSurface() 405 if (nullptr != pTex) { in LoadLWOBSurface() 408 pTex->majorAxis = LWO::Texture::AXIS_X; in LoadLWOBSurface() 410 pTex->majorAxis = LWO::Texture::AXIS_Y; in LoadLWOBSurface() [all …]
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/dports/multimedia/assimp/assimp-5.1.3/code/AssetLib/LWO/ |
H A D | LWOBLoader.cpp | 258 LWO::Texture *pTex = nullptr; in LoadLWOBSurface() local 347 pTex = SetupNewTextureLWOB(surf.mColorTextures, in LoadLWOBSurface() 368 pTex = SetupNewTextureLWOB(surf.mBumpTextures, in LoadLWOBSurface() 382 if (pTex) { in LoadLWOBSurface() 383 GetS0(pTex->mFileName,head.length); in LoadLWOBSurface() 393 if (pTex) { in LoadLWOBSurface() 394 pTex->mStrength = (float)GetU1()/ 255.f; in LoadLWOBSurface() 405 if (nullptr != pTex) { in LoadLWOBSurface() 408 pTex->majorAxis = LWO::Texture::AXIS_X; in LoadLWOBSurface() 410 pTex->majorAxis = LWO::Texture::AXIS_Y; in LoadLWOBSurface() [all …]
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/dports/graphics/urho3d/Urho3D-1.7.1/Source/ThirdParty/Assimp/code/ |
H A D | LWOBLoader.cpp | 256 LWO::Texture* pTex = NULL; in LoadLWOBSurface() local 345 pTex = SetupNewTextureLWOB(surf.mColorTextures, in LoadLWOBSurface() 366 pTex = SetupNewTextureLWOB(surf.mBumpTextures, in LoadLWOBSurface() 380 if (pTex) { in LoadLWOBSurface() 381 GetS0(pTex->mFileName,head.length); in LoadLWOBSurface() 390 if (pTex) { in LoadLWOBSurface() 391 pTex->mStrength = (float)GetU1()/ 255.f; in LoadLWOBSurface() 401 if (pTex) in LoadLWOBSurface() 405 pTex->majorAxis = LWO::Texture::AXIS_X; in LoadLWOBSurface() 407 pTex->majorAxis = LWO::Texture::AXIS_Y; in LoadLWOBSurface() [all …]
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/dports/games/doomsday/doomsday-2.3.1/doomsday/external/assimp/code/ |
H A D | LWOBLoader.cpp | 256 LWO::Texture* pTex = NULL; in LoadLWOBSurface() local 345 pTex = SetupNewTextureLWOB(surf.mColorTextures, in LoadLWOBSurface() 366 pTex = SetupNewTextureLWOB(surf.mBumpTextures, in LoadLWOBSurface() 380 if (pTex) { in LoadLWOBSurface() 381 GetS0(pTex->mFileName,head.length); in LoadLWOBSurface() 390 if (pTex) { in LoadLWOBSurface() 391 pTex->mStrength = (float)GetU1()/ 255.f; in LoadLWOBSurface() 401 if (pTex) in LoadLWOBSurface() 405 pTex->majorAxis = LWO::Texture::AXIS_X; in LoadLWOBSurface() 407 pTex->majorAxis = LWO::Texture::AXIS_Y; in LoadLWOBSurface() [all …]
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/dports/graphics/qt5-3d/kde-qt3d-5.15.2p39/src/3rdparty/assimp/code/ |
H A D | LWOBLoader.cpp | 257 LWO::Texture* pTex = NULL; in LoadLWOBSurface() local 346 pTex = SetupNewTextureLWOB(surf.mColorTextures, in LoadLWOBSurface() 367 pTex = SetupNewTextureLWOB(surf.mBumpTextures, in LoadLWOBSurface() 381 if (pTex) { in LoadLWOBSurface() 382 GetS0(pTex->mFileName,head.length); in LoadLWOBSurface() 391 if (pTex) { in LoadLWOBSurface() 392 pTex->mStrength = (float)GetU1()/ 255.f; in LoadLWOBSurface() 402 if (pTex) in LoadLWOBSurface() 406 pTex->majorAxis = LWO::Texture::AXIS_X; in LoadLWOBSurface() 408 pTex->majorAxis = LWO::Texture::AXIS_Y; in LoadLWOBSurface() [all …]
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/dports/graphics/bonzomatic/Bonzomatic-2021-03-07/src/platform_w32_dx9/ |
H A D | Renderer.cpp | 636 if ( !pTex ) in CreateRGBA8Texture() 640 tex->pTexture = pTex; in CreateRGBA8Texture() 666 &pTex); in CreateRGBA8TextureFromFile() 668 if (!pTex) in CreateRGBA8TextureFromFile() 672 tex->pTexture = pTex; in CreateRGBA8TextureFromFile() 684 if (!pTex) in Create1DR32Texture() 690 pTex->UnlockRect(0); in Create1DR32Texture() 693 tex->pTexture = pTex; in Create1DR32Texture() 719 pTex->UnlockRect(0); in UpdateR32Texture() 729 if (!pTex) in CreateA8TextureFromData() [all …]
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/dports/graphics/ogre3d19/sinbad-ogre-dd30349ea667/Components/Overlay/src/ |
H A D | OgrePanelOverlayElement.cpp | 323 float* pTex = pVBStart + (i * uvSize); in updateTextureGeometry() local 325 pTex[0] = mU1; in updateTextureGeometry() 326 pTex[1] = mV1; in updateTextureGeometry() 329 pTex[0] = mU1; in updateTextureGeometry() 330 pTex[1] = upperY; in updateTextureGeometry() 332 pTex += vertexSize; in updateTextureGeometry() 333 pTex[0] = upperX; in updateTextureGeometry() 334 pTex[1] = mV1; in updateTextureGeometry() 336 pTex += vertexSize; in updateTextureGeometry() 337 pTex[0] = upperX; in updateTextureGeometry() [all …]
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/dports/graphics/ogre3d/ogre-1.11.6/Components/Overlay/src/ |
H A D | OgrePanelOverlayElement.cpp | 352 float* pTex = pVBStart + (i * uvSize); in updateTextureGeometry() local 354 pTex[0] = mU1; in updateTextureGeometry() 355 pTex[1] = mV1; in updateTextureGeometry() 358 pTex[0] = mU1; in updateTextureGeometry() 359 pTex[1] = upperY; in updateTextureGeometry() 361 pTex += vertexSize; in updateTextureGeometry() 362 pTex[0] = upperX; in updateTextureGeometry() 363 pTex[1] = mV1; in updateTextureGeometry() 365 pTex += vertexSize; in updateTextureGeometry() 366 pTex[0] = upperX; in updateTextureGeometry() [all …]
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/dports/games/arx-libertatis/arx-libertatis-1.1.2/src/gui/ |
H A D | MenuWidgets.cpp | 629 me = new CMenuCheckButton(-1, fPosBack, fPosBackY, pTex?pTex->m_dwWidth:0, pTex, NULL, NULL); in Menu2_Render() 643 me = new CMenuCheckButton(-1, 0, 0, pTex?pTex->m_dwWidth:0, pTex, NULL, NULL); in Menu2_Render() 733 me = new CMenuCheckButton(-1, fPosBack, 0, pTex?pTex->m_dwWidth:0, pTex, NULL, NULL); in Menu2_Render() 808 me = new CMenuCheckButton(-1, 0, 0, pTex?pTex->m_dwWidth:0, pTex, NULL, NULL); in Menu2_Render() 839 me = new CMenuCheckButton(-1, fPosBack, fPosBackY, pTex?pTex->m_dwWidth:0, pTex, NULL, NULL); in Menu2_Render() 871 me = new CMenuCheckButton(-1, fPosBack, fPosBackY, pTex?pTex->m_dwWidth:0, pTex, NULL, NULL); in Menu2_Render() 1211 me = new CMenuCheckButton(-1, fPosBack, fPosBackY, pTex?pTex->m_dwWidth:0, pTex, NULL, NULL); in Menu2_Render() 2886 if(pTex) GRenderer->SetTexture(0, pTex); in RenderMouseOver() 4119 if(pTex) { in CMenuButton() 4151 if(pTex) { in SetPos() [all …]
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/dports/graphics/ogre3d19/sinbad-ogre-dd30349ea667/OgreMain/src/ |
H A D | OgreMaterialSerializer.cpp | 4409 …if (pTex->getName() != StringConverter::toString(pTex->getParent()->getTextureUnitStateIndex(pTex)… in writeTextureUnit() 4425 if (pTex->getNumFrames() == 1 && !pTex->getTextureName().empty() && !pTex->isCubic()) in writeTextureUnit() 4430 switch (pTex->getTextureType()) in writeTextureUnit() 4453 if (pTex->getIsAlpha()) in writeTextureUnit() 4465 if (pTex->getNumFrames() > 1 && !pTex->isCubic()) in writeTextureUnit() 4474 if (pTex->isCubic()) in writeTextureUnit() 4505 pTex->getTextureAddressingMode(); in writeTextureUnit() 4529 pTex->getTextureBorderColour(); in writeTextureUnit() 4554 pTex->getTextureMipmapBias() != 0.0f) in writeTextureUnit() 4691 writeScrollEffect(texEffect, pTex); in writeTextureUnit() [all …]
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/dports/x11-wm/gamescope/gamescope-3.7.1/src/ |
H A D | rendervulkan.cpp | 1329 pTex->nRefCount--; in vulkan_garbage_collect() 1334 delete pTex; in vulkan_garbage_collect() 1355 delete pTex; in vulkan_create_texture_from_dmabuf() 1362 pTex->handle = ret; in vulkan_create_texture_from_dmabuf() 1380 delete pTex; in vulkan_create_texture_from_bits() 1405 refs.push_back( pTex ); in vulkan_create_texture_from_bits() 1412 pTex->handle = ret; in vulkan_create_texture_from_bits() 1427 pTex->nRefCount--; in vulkan_free_texture() 1431 delete pTex; in vulkan_free_texture() 1856 if ( pTex == nullptr ) in vulkan_get_texture_fence() [all …]
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/dports/graphics/bonzomatic/Bonzomatic-2021-03-07/src/platform_w32_dx11/ |
H A D | Renderer.cpp | 930 ID3D11Texture2D * pTex = NULL; in CreateRGBA8Texture() local 938 tex->pTexture = pTex; in CreateRGBA8Texture() 982 ID3D11Texture2D * pTex = NULL; in CreateRGBA8TextureFromFile() local 992 tex->pTexture = pTex; in CreateRGBA8TextureFromFile() 1011 ID3D11Texture1D * pTex = NULL; in Create1DR32Texture() local 1019 tex->pTexture = pTex; in Create1DR32Texture() 1031 DX11Texture * pTex = (DX11Texture *) tex; in SetShaderTexture() local 1043 pContext->Unmap( pTex, NULL ); in UpdateR32Texture() 1067 ID3D11Texture2D * pTex = NULL; in CreateA8TextureFromData() local 1077 tex->pTexture = pTex; in CreateA8TextureFromData() [all …]
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/dports/graphics/ogre3d/ogre-1.11.6/OgreMain/include/ |
H A D | OgreMaterialSerializer.h | 184 void writeTextureUnit(const TextureUnitState *pTex); 196 …d writeRotationEffect(const TextureUnitState::TextureEffect& effect, const TextureUnitState *pTex); 197 … writeTransformEffect(const TextureUnitState::TextureEffect& effect, const TextureUnitState *pTex); 198 …oid writeScrollEffect(const TextureUnitState::TextureEffect& effect, const TextureUnitState *pTex); 199 …eEnvironmentMapEffect(const TextureUnitState::TextureEffect& effect, const TextureUnitState *pTex);
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/dports/games/openclonk/openclonk-release-8.1-src/src/mape/cpp-handles/ |
H A D | landscape-handle.cpp | 65 const C4TexMapEntry *pTex = ::TextureMap.GetEntry(iTex); in PixCol2Mat() local 67 return pTex ? pTex->GetMaterialIndex() : MNone; in PixCol2Mat()
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/dports/devel/tokamak/tokamak_release/d3dapp/dxut/ |
H A D | DXUTMesh.cpp | 263 IDirect3DTexture9 *pTex; in CreateMaterials() local 264 … if( SUCCEEDED( D3DXCreateTextureFromFile( pd3dDevice, strTexture, &pTex ) ) ) in CreateMaterials() 267 … pTex->QueryInterface( IID_IDirect3DBaseTexture9, (LPVOID*)&m_pTextures[i] ); in CreateMaterials() 269 pTex->Release(); in CreateMaterials() 275 IDirect3DCubeTexture9 *pTex; in CreateMaterials() local 276 … if( SUCCEEDED( D3DXCreateCubeTextureFromFile( pd3dDevice, strTexture, &pTex ) ) ) in CreateMaterials() 279 … pTex->QueryInterface( IID_IDirect3DBaseTexture9, (LPVOID*)&m_pTextures[i] ); in CreateMaterials() 281 pTex->Release(); in CreateMaterials() 287 IDirect3DVolumeTexture9 *pTex; in CreateMaterials() local 291 … pTex->QueryInterface( IID_IDirect3DBaseTexture9, (LPVOID*)&m_pTextures[i] ); in CreateMaterials() [all …]
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/dports/games/xray_re-tools/xray_re-tools-52721d2/sources/plugins/xray_fsl/materials/ |
H A D | DxStdMtl2.cpp | 781 Bitmap *pTex; in BitmapDimensions() local 783 pTex = pBT->GetBitmap(0); in BitmapDimensions() 784 if (pTex) in BitmapDimensions() 847 if(texEle->pTex) in LoadTextureData() 853 SAFE_RELEASE(texEle->pTex); in LoadTextureData() 857 if(!texEle->pTex) in LoadTextureData() 860 if(texEle->pTex) in LoadTextureData() 874 texEle->pTex->UnlockRect(0); in LoadTextureData() 1178 SAFE_RELEASE(pTex); in SaveEffectFile() 1732 pTex = NULL; in TextureElement() [all …]
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/dports/graphics/ogre3d19/sinbad-ogre-dd30349ea667/OgreMain/include/ |
H A D | OgreMaterialSerializer.h | 267 void writeTextureUnit(const TextureUnitState *pTex); 279 …d writeRotationEffect(const TextureUnitState::TextureEffect& effect, const TextureUnitState *pTex); 280 … writeTransformEffect(const TextureUnitState::TextureEffect& effect, const TextureUnitState *pTex); 281 …oid writeScrollEffect(const TextureUnitState::TextureEffect& effect, const TextureUnitState *pTex); 282 …eEnvironmentMapEffect(const TextureUnitState::TextureEffect& effect, const TextureUnitState *pTex);
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/dports/games/xray_re-tools/xray_re-tools-52721d2/sources/plugins/xray_fsl/ObjectPlugin/Code/ |
H A D | ObjectImport.cpp | 568 BitmapTex* pTex = NewDefaultBitmapTex(); in CreateMaterial() local 569 ASSERT_W(pTex, ("Can't create the bitmap texture: %s", sTextureName)); in CreateMaterial() 570 if (!pTex) in CreateMaterial() 575 pTex->SetMapName((char*)path.c_str()); in CreateMaterial() 577 pMat->SetSubTexmap(ID_DI, pTex); in CreateMaterial()
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/dports/games/avp/avp-20170505/src/win95/ |
H A D | awtexld.cpp | 399 SurfUnion pTex = CreateTexture(rParams); in Restore() 403 return pTex; in Restore() 1524 if (pTex.voidP) in Load() 1527 pTex.textureP->Release(); in Load() 1529 pTex.surfaceP->Release(); in Load() 1530 pTex.voidP = NULL; in Load() 1559 return pTex; in Load() 1767 return pTex; in DoLoadTexture() 1781 return pTex; in LoadTexture() 1798 return pTex; in DoCreate() [all …]
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/dports/games/openclonk/openclonk-release-8.1-src/src/landscape/ |
H A D | C4LandscapeRender.cpp | 206 C4Texture *pTex; C4Surface *pRefSfc = nullptr; in InitMaterialTexture() local 207 for(int iTexIx = 0; (pTex = pTexs->GetTexture(pTexs->GetTexture(iTexIx))); iTexIx++) in InitMaterialTexture() 208 if(C4Surface *pSfc = pTex->Surface32) in InitMaterialTexture() 248 C4Texture *pTex; C4Surface *pSurface; in InitMaterialTexture() local 249 if((pTex = pTexs->GetTexture(Texture.getData())) && (pSurface = pTex->Surface32)) in InitMaterialTexture() 865 void C4LandscapeRenderGL::BuildMatMap(uint32_t *pTex) in BuildMatMap() argument 877 pTex[2*pix] = 0; in BuildMatMap() 878 pTex[2*pix+1] = RGBA(0,0,0,255); in BuildMatMap() 922 pTex[2*pix] = RGBA( in BuildMatMap() 927 pTex[2*pix+1] = RGBA( in BuildMatMap()
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/dports/games/openclonk/openclonk-release-8.1-src/src/graphics/ |
H A D | C4Draw.cpp | 363 C4TexRef *pTex = sfcSource->texture.get(); in BlitUnscaled() local 370 vertices[0].tx = fx / pTex->iSizeX; vertices[0].ty = fy / pTex->iSizeY; in BlitUnscaled() 371 vertices[1].tx = (fx + fwdt) / pTex->iSizeX; vertices[1].ty = fy / pTex->iSizeY; in BlitUnscaled() 372 vertices[2].tx = (fx + fwdt) / pTex->iSizeX; vertices[2].ty = (fy + fhgt) / pTex->iSizeY; in BlitUnscaled() 373 vertices[3].tx = fx / pTex->iSizeX; vertices[3].ty = (fy + fhgt) / pTex->iSizeY; in BlitUnscaled() 382 C4TexRef * pBaseTex = pTex; in BlitUnscaled() 398 …PerformMultiTris(sfcTarget, vertices, 6, pTransform, pBaseTex, fBaseSfc ? pTex : nullptr, pNormalT… in BlitUnscaled()
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/dports/cad/repsnapper/repsnapper-2.5a4/libraries/amf/amftools-code/src/ |
H A D | AMF_File.cpp | 1477 nTexture* pTex = &(Textures.back()); in AddTexture() local 1482 pTex->aWidth = iw; in AddTexture() 1483 pTex->aHeight= ih; in AddTexture() 1484 pTex->aDepth = 1; in AddTexture() 1485 pTex->aTiled = TiledIn; in AddTexture() 1486 pTex->Type = TT_GRAYSCALE; in AddTexture() 1487 pTex->aID = GetUnusedTexID(); in AddTexture() 1509 return pTex->aID; in AddTexture() 2139 if (pTex) pTex->GetSize(&w[0], &h[0]); else return false; in RenderMesh() 2141 if (pTex) pTex->GetSize(&w[1], &h[1]); else return false; in RenderMesh() [all …]
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