Searched refs:pWeapons (Results 1 – 6 of 6) sorted by relevance
/dports/games/hedgewars-server/hedgewars-src-1.0.0/QTfrontend/ui/page/ |
H A D | pageselectweapon.cpp | 32 pWeapons = new SelWeaponWidget(cAmmoNumber, this); in bodyLayoutDefinition() 33 pWeapons->init(); in bodyLayoutDefinition() 34 pageLayout->addWidget(pWeapons); in bodyLayoutDefinition() 67 …connect(selectWeaponSet, SIGNAL(currentIndexChanged(const QString&)), pWeapons, SLOT(switchWeapons… in connectSignals() 68 connect(BtnDefault, SIGNAL(clicked()), pWeapons, SLOT(setDefault())); in connectSignals() 69 connect(this, SIGNAL(goBack()), pWeapons, SLOT(save())); in connectSignals() 70 connect(BtnNew, SIGNAL(clicked()), pWeapons, SLOT(newWeaponsName())); in connectSignals() 71 connect(BtnCopy, SIGNAL(clicked()), pWeapons, SLOT(copy())); in connectSignals() 72 connect(BtnDelete, SIGNAL(clicked()), pWeapons, SLOT(deleteWeaponsName())); in connectSignals()
|
H A D | pageselectweapon.h | 37 SelWeaponWidget* pWeapons; variable
|
/dports/games/hedgewars/hedgewars-src-1.0.0/QTfrontend/ui/page/ |
H A D | pageselectweapon.cpp | 32 pWeapons = new SelWeaponWidget(cAmmoNumber, this); in bodyLayoutDefinition() 33 pWeapons->init(); in bodyLayoutDefinition() 34 pageLayout->addWidget(pWeapons); in bodyLayoutDefinition() 67 …connect(selectWeaponSet, SIGNAL(currentIndexChanged(const QString&)), pWeapons, SLOT(switchWeapons… in connectSignals() 68 connect(BtnDefault, SIGNAL(clicked()), pWeapons, SLOT(setDefault())); in connectSignals() 69 connect(this, SIGNAL(goBack()), pWeapons, SLOT(save())); in connectSignals() 70 connect(BtnNew, SIGNAL(clicked()), pWeapons, SLOT(newWeaponsName())); in connectSignals() 71 connect(BtnCopy, SIGNAL(clicked()), pWeapons, SLOT(copy())); in connectSignals() 72 connect(BtnDelete, SIGNAL(clicked()), pWeapons, SLOT(deleteWeaponsName())); in connectSignals()
|
H A D | pageselectweapon.h | 37 SelWeaponWidget* pWeapons; variable
|
/dports/games/hedgewars/hedgewars-src-1.0.0/QTfrontend/ |
H A D | hwform.cpp | 347 connect(ui.pageSelectWeapon->pWeapons, SIGNAL(weaponsDeleted(QString)), in HWForm() 349 connect(ui.pageSelectWeapon->pWeapons, SIGNAL(weaponsAdded(QString, QString)), in HWForm() 351 connect(ui.pageSelectWeapon->pWeapons, SIGNAL(weaponsEdited(QString, QString, QString)), in HWForm() 353 connect(ui.pageSelectWeapon->pWeapons, SIGNAL(weaponsEdited(QString, QString, QString)), in HWForm() 458 QStringList names = ui.pageSelectWeapon->pWeapons->getWeaponNames(); in UpdateWeapons() 483 QStringList names = ui.pageSelectWeapon->pWeapons->getWeaponNames(); in AddWeapons() 500 QStringList names = ui.pageSelectWeapon->pWeapons->getWeaponNames(); in DeleteWeapons() 510 ui.pageSelectWeapon->pWeapons->deletionDone(); in DeleteWeapons() 521 QStringList names = ui.pageSelectWeapon->pWeapons->getWeaponNames(); in EditWeapons() 619 ui.pageSelectWeapon->pWeapons->newWeaponsName(); in GoToNewWeapons() [all …]
|
/dports/games/hedgewars-server/hedgewars-src-1.0.0/QTfrontend/ |
H A D | hwform.cpp | 347 connect(ui.pageSelectWeapon->pWeapons, SIGNAL(weaponsDeleted(QString)), in HWForm() 349 connect(ui.pageSelectWeapon->pWeapons, SIGNAL(weaponsAdded(QString, QString)), in HWForm() 351 connect(ui.pageSelectWeapon->pWeapons, SIGNAL(weaponsEdited(QString, QString, QString)), in HWForm() 353 connect(ui.pageSelectWeapon->pWeapons, SIGNAL(weaponsEdited(QString, QString, QString)), in HWForm() 458 QStringList names = ui.pageSelectWeapon->pWeapons->getWeaponNames(); in UpdateWeapons() 483 QStringList names = ui.pageSelectWeapon->pWeapons->getWeaponNames(); in AddWeapons() 500 QStringList names = ui.pageSelectWeapon->pWeapons->getWeaponNames(); in DeleteWeapons() 510 ui.pageSelectWeapon->pWeapons->deletionDone(); in DeleteWeapons() 521 QStringList names = ui.pageSelectWeapon->pWeapons->getWeaponNames(); in EditWeapons() 619 ui.pageSelectWeapon->pWeapons->newWeaponsName(); in GoToNewWeapons() [all …]
|