/dports/devel/godot/godot-3.2.3-stable/scene/resources/ |
H A D | surface_tool.h | 93 …void _create_list(const Ref<Mesh> &p_existing, int p_surface, List<Vertex> *r_vertex, List<int> *r… 138 void create_from(const Ref<Mesh> &p_existing, int p_surface); 139 …void create_from_blend_shape(const Ref<Mesh> &p_existing, int p_surface, const String &p_blend_sha… 140 void append_from(const Ref<Mesh> &p_existing, int p_surface, const Transform &p_xform); 141 …Ref<ArrayMesh> commit(const Ref<ArrayMesh> &p_existing = Ref<ArrayMesh>(), uint32_t p_flags = Mesh…
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H A D | surface_tool.cpp | 455 if (p_existing.is_valid()) in commit() 456 mesh = p_existing; in commit() 529 Array arr = p_existing->surface_get_arrays(p_surface); in _create_list() 767 primitive = p_existing->surface_get_primitive_type(p_surface); in create_from() 769 material = p_existing->surface_get_material(p_surface); in create_from() 774 primitive = p_existing->surface_get_primitive_type(p_surface); in create_from_blend_shape() 775 Array arr = p_existing->surface_get_blend_shape_arrays(p_surface); in create_from_blend_shape() 778 for (int32_t i = 0; i < p_existing->get_blend_shape_count(); i++) { in create_from_blend_shape() 779 String name = p_existing->get_blend_shape_name(i); in create_from_blend_shape() 795 primitive = p_existing->surface_get_primitive_type(p_surface); in append_from() [all …]
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/dports/devel/godot-tools/godot-3.2.3-stable/scene/resources/ |
H A D | surface_tool.h | 93 …void _create_list(const Ref<Mesh> &p_existing, int p_surface, List<Vertex> *r_vertex, List<int> *r… 138 void create_from(const Ref<Mesh> &p_existing, int p_surface); 139 …void create_from_blend_shape(const Ref<Mesh> &p_existing, int p_surface, const String &p_blend_sha… 140 void append_from(const Ref<Mesh> &p_existing, int p_surface, const Transform &p_xform); 141 …Ref<ArrayMesh> commit(const Ref<ArrayMesh> &p_existing = Ref<ArrayMesh>(), uint32_t p_flags = Mesh…
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H A D | surface_tool.cpp | 455 if (p_existing.is_valid()) in commit() 456 mesh = p_existing; in commit() 529 Array arr = p_existing->surface_get_arrays(p_surface); in _create_list() 767 primitive = p_existing->surface_get_primitive_type(p_surface); in create_from() 769 material = p_existing->surface_get_material(p_surface); in create_from() 774 primitive = p_existing->surface_get_primitive_type(p_surface); in create_from_blend_shape() 775 Array arr = p_existing->surface_get_blend_shape_arrays(p_surface); in create_from_blend_shape() 778 for (int32_t i = 0; i < p_existing->get_blend_shape_count(); i++) { in create_from_blend_shape() 779 String name = p_existing->get_blend_shape_name(i); in create_from_blend_shape() 795 primitive = p_existing->surface_get_primitive_type(p_surface); in append_from() [all …]
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/dports/devel/godot2-tools/godot-2.1.6-stable/scene/resources/ |
H A D | surface_tool.h | 83 …void _create_list(const Ref<Mesh> &p_existing, int p_surface, List<Vertex> *r_vertex, List<int> *r… 126 void create_from(const Ref<Mesh> &p_existing, int p_surface); 127 void append_from(const Ref<Mesh> &p_existing, int p_surface, const Transform &p_xform); 128 Ref<Mesh> commit(const Ref<Mesh> &p_existing = Ref<Mesh>());
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H A D | surface_tool.cpp | 227 Ref<Mesh> SurfaceTool::commit(const Ref<Mesh> &p_existing) { in commit() argument 230 if (p_existing.is_valid()) in commit() 231 mesh = p_existing; in commit() 452 Array arr = p_existing->surface_get_arrays(p_surface); in _create_list() 569 void SurfaceTool::create_from(const Ref<Mesh> &p_existing, int p_surface) { in create_from() argument 572 primitive = p_existing->surface_get_primitive_type(p_surface); in create_from() 573 _create_list(p_existing, p_surface, &vertex_array, &index_array, format); in create_from() 574 material = p_existing->surface_get_material(p_surface); in create_from() 577 void SurfaceTool::append_from(const Ref<Mesh> &p_existing, int p_surface, const Transform &p_xform)… in append_from() argument 580 primitive = p_existing->surface_get_primitive_type(p_surface); in append_from() [all …]
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/dports/devel/godot2/godot-2.1.6-stable/scene/resources/ |
H A D | surface_tool.h | 83 …void _create_list(const Ref<Mesh> &p_existing, int p_surface, List<Vertex> *r_vertex, List<int> *r… 126 void create_from(const Ref<Mesh> &p_existing, int p_surface); 127 void append_from(const Ref<Mesh> &p_existing, int p_surface, const Transform &p_xform); 128 Ref<Mesh> commit(const Ref<Mesh> &p_existing = Ref<Mesh>());
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H A D | surface_tool.cpp | 227 Ref<Mesh> SurfaceTool::commit(const Ref<Mesh> &p_existing) { in commit() argument 230 if (p_existing.is_valid()) in commit() 231 mesh = p_existing; in commit() 452 Array arr = p_existing->surface_get_arrays(p_surface); in _create_list() 569 void SurfaceTool::create_from(const Ref<Mesh> &p_existing, int p_surface) { in create_from() argument 572 primitive = p_existing->surface_get_primitive_type(p_surface); in create_from() 573 _create_list(p_existing, p_surface, &vertex_array, &index_array, format); in create_from() 574 material = p_existing->surface_get_material(p_surface); in create_from() 577 void SurfaceTool::append_from(const Ref<Mesh> &p_existing, int p_surface, const Transform &p_xform)… in append_from() argument 580 primitive = p_existing->surface_get_primitive_type(p_surface); in append_from() [all …]
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/dports/multimedia/vlc/vlc-3.0.16/modules/gui/qt/ |
H A D | actions_manager.cpp | 235 vlc_renderer_item_t* p_existing = in compareRenderers() local 237 if ( !strcasecmp(vlc_renderer_item_sout( p_existing ), in compareRenderers() 239 return p_existing; in compareRenderers() 286 vlc_renderer_item_t *p_existing = compareRenderers( action->data(), p_item ); in onRendererItemRemoved() local 287 if (p_existing) in onRendererItemRemoved() 291 vlc_renderer_item_release( p_existing ); in onRendererItemRemoved()
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/dports/devel/godot/godot-3.2.3-stable/platform/android/ |
H A D | java_godot_io_wrapper.cpp | 138 void GodotIOJavaWrapper::show_vk(const String &p_existing, bool p_multiline, int p_max_input_length… in show_vk() argument 141 jstring jStr = env->NewStringUTF(p_existing.utf8().get_data()); in show_vk()
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H A D | java_godot_io_wrapper.h | 76 …void show_vk(const String &p_existing, bool p_multiline, int p_max_input_length, int p_cursor_star…
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/dports/devel/godot-tools/godot-3.2.3-stable/platform/android/ |
H A D | java_godot_io_wrapper.cpp | 138 void GodotIOJavaWrapper::show_vk(const String &p_existing, bool p_multiline, int p_max_input_length… in show_vk() argument 141 jstring jStr = env->NewStringUTF(p_existing.utf8().get_data()); in show_vk()
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H A D | java_godot_io_wrapper.h | 76 …void show_vk(const String &p_existing, bool p_multiline, int p_max_input_length, int p_cursor_star…
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/dports/devel/godot2-tools/godot-2.1.6-stable/editor/io_plugins/ |
H A D | editor_font_import_plugin.h | 46 …Ref<BitmapFont> generate_font(const Ref<ResourceImportMetadata> &p_from, const String &p_existing …
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H A D | editor_font_import_plugin.cpp | 865 …tImportPlugin::generate_font(const Ref<ResourceImportMetadata> &p_from, const String &p_existing) { in generate_font() argument 1521 if (p_existing != String() && ResourceCache::has(p_existing)) { in generate_font() 1523 font = Ref<BitmapFont>(ResourceCache::get(p_existing)->cast_to<BitmapFont>()); in generate_font()
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/dports/devel/godot2/godot-2.1.6-stable/editor/io_plugins/ |
H A D | editor_font_import_plugin.h | 46 …Ref<BitmapFont> generate_font(const Ref<ResourceImportMetadata> &p_from, const String &p_existing …
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H A D | editor_font_import_plugin.cpp | 865 …tImportPlugin::generate_font(const Ref<ResourceImportMetadata> &p_from, const String &p_existing) { in generate_font() argument 1521 if (p_existing != String() && ResourceCache::has(p_existing)) { in generate_font() 1523 font = Ref<BitmapFont>(ResourceCache::get(p_existing)->cast_to<BitmapFont>()); in generate_font()
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/dports/devel/godot2-tools/godot-2.1.6-stable/platform/iphone/ |
H A D | gl_view.mm | 67 void _show_keyboard(String p_existing) { 68 keyboard_text = p_existing; 535 //keyboard_text = p_existing; 540 //keyboard_text = p_existing;
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H A D | os_iphone.cpp | 455 extern void _show_keyboard(String p_existing);
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/dports/devel/godot2/godot-2.1.6-stable/platform/iphone/ |
H A D | gl_view.mm | 67 void _show_keyboard(String p_existing) { 68 keyboard_text = p_existing; 535 //keyboard_text = p_existing; 540 //keyboard_text = p_existing;
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H A D | os_iphone.cpp | 455 extern void _show_keyboard(String p_existing);
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/dports/devel/godot-tools/godot-3.2.3-stable/platform/iphone/ |
H A D | gl_view.mm | 70 void _show_keyboard(String p_existing) { 71 keyboard_text = p_existing; 567 //keyboard_text = p_existing; 572 //keyboard_text = p_existing;
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H A D | os_iphone.cpp | 479 extern void _show_keyboard(String p_existing);
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/dports/devel/godot/godot-3.2.3-stable/platform/iphone/ |
H A D | gl_view.mm | 70 void _show_keyboard(String p_existing) { 71 keyboard_text = p_existing; 567 //keyboard_text = p_existing; 572 //keyboard_text = p_existing;
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H A D | os_iphone.cpp | 479 extern void _show_keyboard(String p_existing);
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