/dports/devel/godot2-tools/godot-2.1.6-stable/core/os/ |
H A D | keyboard.cpp | 290 bool keycode_has_unicode(uint32_t p_keycode) { in keycode_has_unicode() argument 292 switch (p_keycode) { in keycode_has_unicode() 531 int latin_keyboard_keycode_convert(int p_keycode) { in latin_keyboard_keycode_convert() argument 536 case OS::LATIN_KEYBOARD_QWERTY: return p_keycode; break; in latin_keyboard_keycode_convert() 542 default: return p_keycode; in latin_keyboard_keycode_convert() 546 return p_keycode; in latin_keyboard_keycode_convert() 550 if (kcr->from == p_keycode) in latin_keyboard_keycode_convert() 555 return p_keycode; in latin_keyboard_keycode_convert()
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H A D | keyboard.h | 330 int latin_keyboard_keycode_convert(int p_keycode);
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/dports/devel/godot2/godot-2.1.6-stable/core/os/ |
H A D | keyboard.cpp | 290 bool keycode_has_unicode(uint32_t p_keycode) { in keycode_has_unicode() argument 292 switch (p_keycode) { in keycode_has_unicode() 531 int latin_keyboard_keycode_convert(int p_keycode) { in latin_keyboard_keycode_convert() argument 536 case OS::LATIN_KEYBOARD_QWERTY: return p_keycode; break; in latin_keyboard_keycode_convert() 542 default: return p_keycode; in latin_keyboard_keycode_convert() 546 return p_keycode; in latin_keyboard_keycode_convert() 550 if (kcr->from == p_keycode) in latin_keyboard_keycode_convert() 555 return p_keycode; in latin_keyboard_keycode_convert()
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H A D | keyboard.h | 330 int latin_keyboard_keycode_convert(int p_keycode);
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/dports/x11/xpra/xpra-4.3/xpra/x11/ |
H A D | xkbhelper.py | 522 for p_keycode, p_entries in preserve_keycode_matches.items(): 525 client_keycode, tuple(entries), p_keycode, tuple(p_entries)) 526 return do_assign(client_keycode, p_keycode, p_entries, override_server_keycode=True) 529 client_keycode, tuple(entries), p_keycode, tuple(p_entries)) 530 return do_assign(client_keycode, p_keycode, entries, override_server_keycode=True) 533 for p_keycode, p_entries in preserve_keycode_matches.items(): 538 … return do_assign(client_keycode, p_keycode, p_entries, override_server_keycode=True) 541 return do_assign(client_keycode, p_keycode, entries, override_server_keycode=True) 547 for p_keycode, p_entries in preserve_keycode_matches.items(): 551 … return do_assign(client_keycode, p_keycode, p_entries, override_server_keycode=True)
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/dports/devel/godot/godot-3.2.3-stable/core/os/ |
H A D | keyboard.cpp | 295 bool keycode_has_unicode(uint32_t p_keycode) { in keycode_has_unicode() argument 297 switch (p_keycode) { in keycode_has_unicode() 450 const char *find_keycode_name(int p_keycode) { in find_keycode_name() argument 456 if (kct->code == p_keycode) { in find_keycode_name()
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H A D | keyboard.h | 321 bool keycode_has_unicode(uint32_t p_keycode); 323 const char *find_keycode_name(int p_keycode);
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/dports/devel/godot-tools/godot-3.2.3-stable/core/os/ |
H A D | keyboard.cpp | 295 bool keycode_has_unicode(uint32_t p_keycode) { in keycode_has_unicode() argument 297 switch (p_keycode) { in keycode_has_unicode() 450 const char *find_keycode_name(int p_keycode) { in find_keycode_name() argument 456 if (kct->code == p_keycode) { in find_keycode_name()
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H A D | keyboard.h | 321 bool keycode_has_unicode(uint32_t p_keycode); 323 const char *find_keycode_name(int p_keycode);
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/dports/multimedia/vlc/vlc-3.0.16/modules/control/globalhotkeys/ |
H A D | xcb.c | 208 xcb_keycode_t *p_keycode = xcb_get_modifier_mapping_keycodes( p_map ); in GetModifier() local 209 if( !p_keycode ) in GetModifier() 215 if( p_keycode[i*p_map->keycodes_per_modifier + j] == p_keys[k]) in GetModifier()
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/dports/devel/godot2/godot-2.1.6-stable/editor/ |
H A D | editor_settings.cpp | 1076 Ref<ShortCut> ED_SHORTCUT(const String &p_path, const String &p_name, uint32_t p_keycode) { in ED_SHORTCUT() argument 1079 if (p_keycode) { in ED_SHORTCUT() 1081 ie.key.unicode = p_keycode & KEY_CODE_MASK; in ED_SHORTCUT() 1082 ie.key.scancode = p_keycode & KEY_CODE_MASK; in ED_SHORTCUT() 1083 ie.key.mod.shift = bool(p_keycode & KEY_MASK_SHIFT); in ED_SHORTCUT() 1084 ie.key.mod.alt = bool(p_keycode & KEY_MASK_ALT); in ED_SHORTCUT() 1085 ie.key.mod.control = bool(p_keycode & KEY_MASK_CTRL); in ED_SHORTCUT() 1086 ie.key.mod.meta = bool(p_keycode & KEY_MASK_META); in ED_SHORTCUT()
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H A D | editor_settings.h | 179 Ref<ShortCut> ED_SHORTCUT(const String &p_path, const String &p_name, uint32_t p_keycode = 0);
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/dports/devel/godot2-tools/godot-2.1.6-stable/editor/ |
H A D | editor_settings.cpp | 1076 Ref<ShortCut> ED_SHORTCUT(const String &p_path, const String &p_name, uint32_t p_keycode) { in ED_SHORTCUT() argument 1079 if (p_keycode) { in ED_SHORTCUT() 1081 ie.key.unicode = p_keycode & KEY_CODE_MASK; in ED_SHORTCUT() 1082 ie.key.scancode = p_keycode & KEY_CODE_MASK; in ED_SHORTCUT() 1083 ie.key.mod.shift = bool(p_keycode & KEY_MASK_SHIFT); in ED_SHORTCUT() 1084 ie.key.mod.alt = bool(p_keycode & KEY_MASK_ALT); in ED_SHORTCUT() 1085 ie.key.mod.control = bool(p_keycode & KEY_MASK_CTRL); in ED_SHORTCUT() 1086 ie.key.mod.meta = bool(p_keycode & KEY_MASK_META); in ED_SHORTCUT()
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H A D | editor_settings.h | 179 Ref<ShortCut> ED_SHORTCUT(const String &p_path, const String &p_name, uint32_t p_keycode = 0);
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/dports/devel/godot-tools/godot-3.2.3-stable/editor/ |
H A D | editor_settings.cpp | 1522 Ref<ShortCut> ED_SHORTCUT(const String &p_path, const String &p_name, uint32_t p_keycode) { in ED_SHORTCUT() argument 1526 if (p_keycode == KEY_DELETE) { in ED_SHORTCUT() 1527 p_keycode = KEY_MASK_CMD | KEY_BACKSPACE; in ED_SHORTCUT() 1532 if (p_keycode) { in ED_SHORTCUT() 1535 ie->set_unicode(p_keycode & KEY_CODE_MASK); in ED_SHORTCUT() 1536 ie->set_scancode(p_keycode & KEY_CODE_MASK); in ED_SHORTCUT() 1537 ie->set_shift(bool(p_keycode & KEY_MASK_SHIFT)); in ED_SHORTCUT() 1538 ie->set_alt(bool(p_keycode & KEY_MASK_ALT)); in ED_SHORTCUT() 1539 ie->set_control(bool(p_keycode & KEY_MASK_CTRL)); in ED_SHORTCUT() 1540 ie->set_metakey(bool(p_keycode & KEY_MASK_META)); in ED_SHORTCUT()
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H A D | editor_settings.h | 215 Ref<ShortCut> ED_SHORTCUT(const String &p_path, const String &p_name, uint32_t p_keycode = 0);
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/dports/devel/godot/godot-3.2.3-stable/editor/ |
H A D | editor_settings.cpp | 1522 Ref<ShortCut> ED_SHORTCUT(const String &p_path, const String &p_name, uint32_t p_keycode) { in ED_SHORTCUT() argument 1526 if (p_keycode == KEY_DELETE) { in ED_SHORTCUT() 1527 p_keycode = KEY_MASK_CMD | KEY_BACKSPACE; in ED_SHORTCUT() 1532 if (p_keycode) { in ED_SHORTCUT() 1535 ie->set_unicode(p_keycode & KEY_CODE_MASK); in ED_SHORTCUT() 1536 ie->set_scancode(p_keycode & KEY_CODE_MASK); in ED_SHORTCUT() 1537 ie->set_shift(bool(p_keycode & KEY_MASK_SHIFT)); in ED_SHORTCUT() 1538 ie->set_alt(bool(p_keycode & KEY_MASK_ALT)); in ED_SHORTCUT() 1539 ie->set_control(bool(p_keycode & KEY_MASK_CTRL)); in ED_SHORTCUT() 1540 ie->set_metakey(bool(p_keycode & KEY_MASK_META)); in ED_SHORTCUT()
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H A D | editor_settings.h | 215 Ref<ShortCut> ED_SHORTCUT(const String &p_path, const String &p_name, uint32_t p_keycode = 0);
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