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Searched refs:p_life (Results 1 – 2 of 2) sorted by relevance

/dports/games/diaspora/Diaspora_R1_Linux/Diaspora/fs2_open/code/weapon/
H A Dbeam.cpp1316 float p_life = frand_range(p_time_ref * 0.5f, p_time_ref * 0.7f); in beam_generate_muzzle_particles() local
1317 float p_vel = (wip->b_info.beam_muzzle_radius / p_life) * frand_range(0.85f, 1.2f); in beam_generate_muzzle_particles()
1324 pinfo.lifetime = p_life; in beam_generate_muzzle_particles()
/dports/games/fs2open/fs2open.github.com-release_21_4_1/code/weapon/
H A Dbeam.cpp1531 float p_life = frand_range(p_time_ref * 0.5f, p_time_ref * 0.7f); in beam_generate_muzzle_particles() local
1532 float p_vel = (wip->b_info.beam_muzzle_radius / p_life) * frand_range(0.85f, 1.2f); in beam_generate_muzzle_particles()
1541 pinfo.lifetime = p_life; in beam_generate_muzzle_particles()