Searched refs:p_name_id (Results 1 – 5 of 5) sorted by relevance
46 signed char NameID( void ) const { return p_name_id; } in NameID()77 signed char p_name_id; variable
41 p_name_id = file.Read8(); in Load()71 file.Write8( p_name_id ); in Save()
42 void SetNameID( signed char name ) { p_name_id = name; } in SetNameID()47 signed char NameID( void ) const { return p_name_id; } in NameID()57 signed char p_name_id; variable
1034 p_name_id = -1; in Player()1050 p_name_id = file.Read8(); in Load()1076 file.Write8( p_name_id ); in Save()1098 file << "name = " << (short)p_name_id << '\n'; in Export()
132 guint p_name_id; member4554 if (manager->priv->p_name_id != 0) in csd_power_manager_finalize()4555 g_bus_unown_name (manager->priv->p_name_id); in csd_power_manager_finalize()5027 manager->priv->p_name_id = g_bus_own_name_on_connection (connection, in on_bus_gotten()