Searched refs:page1start (Results 1 – 5 of 5) sorted by relevance
48 int page1start; variable195 page1start=0xa0200; in VL_SetVGAPlaneMode()198 displayofs = page1start; in VL_SetVGAPlaneMode()259 if (page1start!=buffer) in VL_CopyBufferToAll()260 memcpy((byte *)page1start,(byte *)buffer,screensize); in VL_CopyBufferToAll()384 bufferofs = page1start; in XFlipPage()509 page1start=(int)sdl_surface->pixels; in VL_SetVGAPlaneMode()512 displayofs = page1start; in VL_SetVGAPlaneMode()582 if (page1start!=buffer) in VL_CopyBufferToAll()583 memcpy((byte *)page1start,(byte *)buffer,screensize); in VL_CopyBufferToAll()[all …]
107 extern int page1start;
164 bufferofs = page1start; in UL_UserMessage()
1011 bufferofs=page1start; in DrawGameString()1584 *(dest+page1start) = pixel; in DrawMPPic()1683 *(dest+page1start) = pixel; in DrawColoredMPPic()1879 *(dest+page1start+(amt*k)) = pixel; in DrawPPic()2625 dest1 = (byte *)(dest+page1start); in GM_MemToScreen()
2894 bufferofs = page1start; in FlipPage()