Searched refs:page2start (Results 1 – 3 of 3) sorted by relevance
49 int page2start; variable196 page2start=0xa0200+screensize; in VL_SetVGAPlaneMode()199 bufferofs = page2start; in VL_SetVGAPlaneMode()261 if (page2start!=buffer) in VL_CopyBufferToAll()262 memcpy((byte *)page2start,(byte *)buffer,screensize); in VL_CopyBufferToAll()510 page2start=(int)sdl_surface->pixels; in VL_SetVGAPlaneMode()513 bufferofs = page2start; in VL_SetVGAPlaneMode()584 if (page2start!=buffer) in VL_CopyBufferToAll()585 memcpy((byte *)page2start,(byte *)buffer,screensize); in VL_CopyBufferToAll()
108 extern int page2start;
1015 bufferofs=page2start; in DrawGameString()1585 *(dest+page2start) = pixel; in DrawMPPic()1684 *(dest+page2start) = pixel; in DrawColoredMPPic()1880 *(dest+page2start+(amt*k)) = pixel; in DrawPPic()2626 dest2 = (byte *)(dest+page2start); in GM_MemToScreen()