Searched refs:paletteChanges (Results 1 – 2 of 2) sorted by relevance
/dports/games/libretro-scummvm/scummvm-7b1e929/engines/dm/ |
H A D | gfx.cpp | 3276 byte *paletteChanges; in drawObjectsCreaturesProjectilesExplosions() local 3282 paletteChanges = _palChangesFloorOrnD2; in drawObjectsCreaturesProjectilesExplosions() 3287 paletteChanges = _palChangesFloorOrnD3; in drawObjectsCreaturesProjectilesExplosions() 3300 …ectAspect->_byteWidth << 1, objectAspect->_height, byteWidth << 1, heightRedEagle, paletteChanges); in drawObjectsCreaturesProjectilesExplosions() 3529 byte *paletteChanges; in drawObjectsCreaturesProjectilesExplosions() local 3534 paletteChanges = _palChangesCreatureD2; in drawObjectsCreaturesProjectilesExplosions() 3539 paletteChanges = _palChangesCreatureD3; in drawObjectsCreaturesProjectilesExplosions() 3545 transparentColor = paletteChanges[((CreatureAspect *)objectAspect)->getTranspColour()] / 10; in drawObjectsCreaturesProjectilesExplosions() 3553 …tmapRedBanana, sourceByteWidth << 1, sourceHeight, byteWidth << 1, heightRedEagle, paletteChanges); in drawObjectsCreaturesProjectilesExplosions()
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/dports/games/scummvm/scummvm-2.5.1/engines/dm/ |
H A D | gfx.cpp | 3276 byte *paletteChanges; in drawObjectsCreaturesProjectilesExplosions() local 3282 paletteChanges = _palChangesFloorOrnD2; in drawObjectsCreaturesProjectilesExplosions() 3287 paletteChanges = _palChangesFloorOrnD3; in drawObjectsCreaturesProjectilesExplosions() 3300 …ectAspect->_byteWidth << 1, objectAspect->_height, byteWidth << 1, heightRedEagle, paletteChanges); in drawObjectsCreaturesProjectilesExplosions() 3529 byte *paletteChanges; in drawObjectsCreaturesProjectilesExplosions() local 3534 paletteChanges = _palChangesCreatureD2; in drawObjectsCreaturesProjectilesExplosions() 3539 paletteChanges = _palChangesCreatureD3; in drawObjectsCreaturesProjectilesExplosions() 3545 transparentColor = paletteChanges[((CreatureAspect *)objectAspect)->getTranspColour()] / 10; in drawObjectsCreaturesProjectilesExplosions() 3553 …tmapRedBanana, sourceByteWidth << 1, sourceHeight, byteWidth << 1, heightRedEagle, paletteChanges); in drawObjectsCreaturesProjectilesExplosions()
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