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Searched refs:paletteNo (Results 1 – 11 of 11) sorted by relevance

/dports/math/snns/SNNSv4.3/xgui/sources/
H A Dui_color.c183 int paletteNo, res, len; in ui_convertColorString() local
191 res = sscanf(colorString, "%d", &paletteNo); in ui_convertColorString()
192 if ((!res) OR (paletteNo < 0) OR ((len > 1) AND (len < 6)) in ui_convertColorString()
193 OR ((len == 1) AND (paletteNo >= 3)) OR (len > 6)) { in ui_convertColorString()
199 if ((len == 1) AND (paletteNo < 3)) { in ui_convertColorString()
200 *textColor = emulation[paletteNo][0]; in ui_convertColorString()
201 *backgroundColor = emulation[paletteNo][1]; in ui_convertColorString()
202 *selectionColor = emulation[paletteNo][2]; in ui_convertColorString()
203 inversePal = (paletteNo == 1); in ui_convertColorString()
/dports/games/libretro-scummvm/scummvm-7b1e929/engines/sci/graphics/
H A Dpaint16.h47 …opNo, int16 celNo, uint16 leftPos, uint16 topPos, byte priority, uint16 paletteNo, uint16 scaleX =…
48 …loopNo, int16 celNo, const Common::Rect &celRect, byte priority, uint16 paletteNo, uint16 scaleX =…
49 …loopNo, int16 celNo, const Common::Rect &celRect, byte priority, uint16 paletteNo, uint16 scaleX =…
50 …opNo, int16 celNo, uint16 leftPos, uint16 topPos, byte priority, uint16 paletteNo, reg_t upscaledH…
68 …pNo, int16 celNo, uint16 leftPos, uint16 topPos, int16 priority, uint16 paletteNo, uint16 scaleX, …
H A Dpaint16.cpp83 …opNo, int16 celNo, uint16 leftPos, uint16 topPos, byte priority, uint16 paletteNo, uint16 scaleX, … in drawCelAndShow() argument
93 drawCel(view, loopNo, celNo, celRect, priority, paletteNo, scaleX, scaleY, scaleSignal); in drawCelAndShow()
107 …loopNo, int16 celNo, const Common::Rect &celRect, byte priority, uint16 paletteNo, uint16 scaleX, … in drawCel() argument
108 …drawCel(_cache->getView(viewId), loopNo, celNo, celRect, priority, paletteNo, scaleX, scaleY, scal… in drawCel()
112 …loopNo, int16 celNo, const Common::Rect &celRect, byte priority, uint16 paletteNo, uint16 scaleX, … in drawCel() argument
121 …view->draw(celRect, clipRect, clipRectTranslated, loopNo, celNo, priority, paletteNo, false, scale… in drawCel()
128 …opNo, int16 celNo, uint16 leftPos, uint16 topPos, byte priority, uint16 paletteNo, reg_t upscaledH… in drawHiresCelAndShow() argument
174 view->draw(celRect, clipRect, clipRectTranslated, loopNo, celNo, priority, paletteNo, true); in drawHiresCelAndShow()
397 …pNo, int16 celNo, uint16 leftPos, uint16 topPos, int16 priority, uint16 paletteNo, uint16 scaleX, … in kernelDrawCel() argument
401 drawCelAndShow(viewId, loopNo, celNo, leftPos, topPos, priority, paletteNo, scaleX, scaleY); in kernelDrawCel()
[all …]
H A Danimate.cpp214 listEntry.paletteNo = readSelectorValue(_s->_segMan, curObject, SELECTOR(palette)); in makeSortedList()
420 …_paint16->drawCel(it->viewId, it->loopNo, it->celNo, it->celRect, it->priority, it->paletteNo, it-… in update()
452 …_paint16->drawCel(it->viewId, it->loopNo, it->celNo, it->celRect, it->priority, it->paletteNo, it-… in update()
477 …_paint16->drawCel(it->viewId, it->loopNo, it->celNo, it->celRect, it->priority, it->paletteNo, it-… in drawCels()
564 …_paint16->drawCel(it->viewId, it->loopNo, it->celNo, it->celRect, it->priority, it->paletteNo, it-… in reAnimate()
612 …_paint16->drawCel(view, it->loopNo, it->celNo, it->celRect, it->priority, it->paletteNo, it->scale… in addToPicDrawCels()
801 scriptNo, it->viewId, it->loopNo, it->celNo, it->paletteNo, in printAnimateList()
H A Danimate.h62 int16 paletteNo; member
/dports/games/scummvm/scummvm-2.5.1/engines/sci/graphics/
H A Dpaint16.h47 …opNo, int16 celNo, uint16 leftPos, uint16 topPos, byte priority, uint16 paletteNo, uint16 scaleX =…
48 …loopNo, int16 celNo, const Common::Rect &celRect, byte priority, uint16 paletteNo, uint16 scaleX =…
49 …loopNo, int16 celNo, const Common::Rect &celRect, byte priority, uint16 paletteNo, uint16 scaleX =…
50 …opNo, int16 celNo, uint16 leftPos, uint16 topPos, byte priority, uint16 paletteNo, reg_t upscaledH…
68 …pNo, int16 celNo, uint16 leftPos, uint16 topPos, int16 priority, uint16 paletteNo, uint16 scaleX, …
H A Dpaint16.cpp91 …opNo, int16 celNo, uint16 leftPos, uint16 topPos, byte priority, uint16 paletteNo, uint16 scaleX, … in drawCelAndShow() argument
101 drawCel(view, loopNo, celNo, celRect, priority, paletteNo, scaleX, scaleY, scaleSignal); in drawCelAndShow()
115 …loopNo, int16 celNo, const Common::Rect &celRect, byte priority, uint16 paletteNo, uint16 scaleX, … in drawCel() argument
116 …drawCel(_cache->getView(viewId), loopNo, celNo, celRect, priority, paletteNo, scaleX, scaleY, scal… in drawCel()
120 …loopNo, int16 celNo, const Common::Rect &celRect, byte priority, uint16 paletteNo, uint16 scaleX, … in drawCel() argument
129 …view->draw(celRect, clipRect, clipRectTranslated, loopNo, celNo, priority, paletteNo, false, scale… in drawCel()
136 …opNo, int16 celNo, uint16 leftPos, uint16 topPos, byte priority, uint16 paletteNo, reg_t upscaledH… in drawHiresCelAndShow() argument
182 view->draw(celRect, clipRect, clipRectTranslated, loopNo, celNo, priority, paletteNo, true); in drawHiresCelAndShow()
405 …pNo, int16 celNo, uint16 leftPos, uint16 topPos, int16 priority, uint16 paletteNo, uint16 scaleX, … in kernelDrawCel() argument
409 drawCelAndShow(viewId, loopNo, celNo, leftPos, topPos, priority, paletteNo, scaleX, scaleY); in kernelDrawCel()
[all …]
H A Danimate.cpp214 listEntry.paletteNo = readSelectorValue(_s->_segMan, curObject, SELECTOR(palette)); in makeSortedList()
420 …_paint16->drawCel(it->viewId, it->loopNo, it->celNo, it->celRect, it->priority, it->paletteNo, it-… in update()
452 …_paint16->drawCel(it->viewId, it->loopNo, it->celNo, it->celRect, it->priority, it->paletteNo, it-… in update()
477 …_paint16->drawCel(it->viewId, it->loopNo, it->celNo, it->celRect, it->priority, it->paletteNo, it-… in drawCels()
564 …_paint16->drawCel(it->viewId, it->loopNo, it->celNo, it->celRect, it->priority, it->paletteNo, it-… in reAnimate()
612 …_paint16->drawCel(view, it->loopNo, it->celNo, it->celRect, it->priority, it->paletteNo, it->scale… in addToPicDrawCels()
801 scriptNo, it->viewId, it->loopNo, it->celNo, it->paletteNo, in printAnimateList()
H A Danimate.h62 int16 paletteNo; member
/dports/games/libretro-scummvm/scummvm-7b1e929/engines/sci/engine/
H A Dkgraphics.cpp1112 uint16 paletteNo = (argc > 6) ? argv[6].toUint16() : 0; in kDrawCel() local
1120 if (paletteNo > 0) { in kDrawCel()
1124 paletteNo = 0; in kDrawCel()
1132 …g_sci->_gfxPaint16->kernelDrawCel(viewId, loopNo, celNo, x, y, priority, paletteNo, scaleX, scaleY… in kDrawCel()
/dports/games/scummvm/scummvm-2.5.1/engines/sci/engine/
H A Dkgraphics.cpp1148 uint16 paletteNo = (argc > 6) ? argv[6].toUint16() : 0; in kDrawCel() local
1156 if (paletteNo > 0) { in kDrawCel()
1160 paletteNo = 0; in kDrawCel()
1168 …g_sci->_gfxPaint16->kernelDrawCel(viewId, loopNo, celNo, x, y, priority, paletteNo, scaleX, scaleY… in kDrawCel()