/dports/math/snns/SNNSv4.3/xgui/sources/ |
H A D | ui_color.c | 183 int paletteNo, res, len; in ui_convertColorString() local 191 res = sscanf(colorString, "%d", &paletteNo); in ui_convertColorString() 192 if ((!res) OR (paletteNo < 0) OR ((len > 1) AND (len < 6)) in ui_convertColorString() 193 OR ((len == 1) AND (paletteNo >= 3)) OR (len > 6)) { in ui_convertColorString() 199 if ((len == 1) AND (paletteNo < 3)) { in ui_convertColorString() 200 *textColor = emulation[paletteNo][0]; in ui_convertColorString() 201 *backgroundColor = emulation[paletteNo][1]; in ui_convertColorString() 202 *selectionColor = emulation[paletteNo][2]; in ui_convertColorString() 203 inversePal = (paletteNo == 1); in ui_convertColorString()
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/dports/games/libretro-scummvm/scummvm-7b1e929/engines/sci/graphics/ |
H A D | paint16.h | 47 …opNo, int16 celNo, uint16 leftPos, uint16 topPos, byte priority, uint16 paletteNo, uint16 scaleX =… 48 …loopNo, int16 celNo, const Common::Rect &celRect, byte priority, uint16 paletteNo, uint16 scaleX =… 49 …loopNo, int16 celNo, const Common::Rect &celRect, byte priority, uint16 paletteNo, uint16 scaleX =… 50 …opNo, int16 celNo, uint16 leftPos, uint16 topPos, byte priority, uint16 paletteNo, reg_t upscaledH… 68 …pNo, int16 celNo, uint16 leftPos, uint16 topPos, int16 priority, uint16 paletteNo, uint16 scaleX, …
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H A D | paint16.cpp | 83 …opNo, int16 celNo, uint16 leftPos, uint16 topPos, byte priority, uint16 paletteNo, uint16 scaleX, … in drawCelAndShow() argument 93 drawCel(view, loopNo, celNo, celRect, priority, paletteNo, scaleX, scaleY, scaleSignal); in drawCelAndShow() 107 …loopNo, int16 celNo, const Common::Rect &celRect, byte priority, uint16 paletteNo, uint16 scaleX, … in drawCel() argument 108 …drawCel(_cache->getView(viewId), loopNo, celNo, celRect, priority, paletteNo, scaleX, scaleY, scal… in drawCel() 112 …loopNo, int16 celNo, const Common::Rect &celRect, byte priority, uint16 paletteNo, uint16 scaleX, … in drawCel() argument 121 …view->draw(celRect, clipRect, clipRectTranslated, loopNo, celNo, priority, paletteNo, false, scale… in drawCel() 128 …opNo, int16 celNo, uint16 leftPos, uint16 topPos, byte priority, uint16 paletteNo, reg_t upscaledH… in drawHiresCelAndShow() argument 174 view->draw(celRect, clipRect, clipRectTranslated, loopNo, celNo, priority, paletteNo, true); in drawHiresCelAndShow() 397 …pNo, int16 celNo, uint16 leftPos, uint16 topPos, int16 priority, uint16 paletteNo, uint16 scaleX, … in kernelDrawCel() argument 401 drawCelAndShow(viewId, loopNo, celNo, leftPos, topPos, priority, paletteNo, scaleX, scaleY); in kernelDrawCel() [all …]
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H A D | animate.cpp | 214 listEntry.paletteNo = readSelectorValue(_s->_segMan, curObject, SELECTOR(palette)); in makeSortedList() 420 …_paint16->drawCel(it->viewId, it->loopNo, it->celNo, it->celRect, it->priority, it->paletteNo, it-… in update() 452 …_paint16->drawCel(it->viewId, it->loopNo, it->celNo, it->celRect, it->priority, it->paletteNo, it-… in update() 477 …_paint16->drawCel(it->viewId, it->loopNo, it->celNo, it->celRect, it->priority, it->paletteNo, it-… in drawCels() 564 …_paint16->drawCel(it->viewId, it->loopNo, it->celNo, it->celRect, it->priority, it->paletteNo, it-… in reAnimate() 612 …_paint16->drawCel(view, it->loopNo, it->celNo, it->celRect, it->priority, it->paletteNo, it->scale… in addToPicDrawCels() 801 scriptNo, it->viewId, it->loopNo, it->celNo, it->paletteNo, in printAnimateList()
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H A D | animate.h | 62 int16 paletteNo; member
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/dports/games/scummvm/scummvm-2.5.1/engines/sci/graphics/ |
H A D | paint16.h | 47 …opNo, int16 celNo, uint16 leftPos, uint16 topPos, byte priority, uint16 paletteNo, uint16 scaleX =… 48 …loopNo, int16 celNo, const Common::Rect &celRect, byte priority, uint16 paletteNo, uint16 scaleX =… 49 …loopNo, int16 celNo, const Common::Rect &celRect, byte priority, uint16 paletteNo, uint16 scaleX =… 50 …opNo, int16 celNo, uint16 leftPos, uint16 topPos, byte priority, uint16 paletteNo, reg_t upscaledH… 68 …pNo, int16 celNo, uint16 leftPos, uint16 topPos, int16 priority, uint16 paletteNo, uint16 scaleX, …
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H A D | paint16.cpp | 91 …opNo, int16 celNo, uint16 leftPos, uint16 topPos, byte priority, uint16 paletteNo, uint16 scaleX, … in drawCelAndShow() argument 101 drawCel(view, loopNo, celNo, celRect, priority, paletteNo, scaleX, scaleY, scaleSignal); in drawCelAndShow() 115 …loopNo, int16 celNo, const Common::Rect &celRect, byte priority, uint16 paletteNo, uint16 scaleX, … in drawCel() argument 116 …drawCel(_cache->getView(viewId), loopNo, celNo, celRect, priority, paletteNo, scaleX, scaleY, scal… in drawCel() 120 …loopNo, int16 celNo, const Common::Rect &celRect, byte priority, uint16 paletteNo, uint16 scaleX, … in drawCel() argument 129 …view->draw(celRect, clipRect, clipRectTranslated, loopNo, celNo, priority, paletteNo, false, scale… in drawCel() 136 …opNo, int16 celNo, uint16 leftPos, uint16 topPos, byte priority, uint16 paletteNo, reg_t upscaledH… in drawHiresCelAndShow() argument 182 view->draw(celRect, clipRect, clipRectTranslated, loopNo, celNo, priority, paletteNo, true); in drawHiresCelAndShow() 405 …pNo, int16 celNo, uint16 leftPos, uint16 topPos, int16 priority, uint16 paletteNo, uint16 scaleX, … in kernelDrawCel() argument 409 drawCelAndShow(viewId, loopNo, celNo, leftPos, topPos, priority, paletteNo, scaleX, scaleY); in kernelDrawCel() [all …]
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H A D | animate.cpp | 214 listEntry.paletteNo = readSelectorValue(_s->_segMan, curObject, SELECTOR(palette)); in makeSortedList() 420 …_paint16->drawCel(it->viewId, it->loopNo, it->celNo, it->celRect, it->priority, it->paletteNo, it-… in update() 452 …_paint16->drawCel(it->viewId, it->loopNo, it->celNo, it->celRect, it->priority, it->paletteNo, it-… in update() 477 …_paint16->drawCel(it->viewId, it->loopNo, it->celNo, it->celRect, it->priority, it->paletteNo, it-… in drawCels() 564 …_paint16->drawCel(it->viewId, it->loopNo, it->celNo, it->celRect, it->priority, it->paletteNo, it-… in reAnimate() 612 …_paint16->drawCel(view, it->loopNo, it->celNo, it->celRect, it->priority, it->paletteNo, it->scale… in addToPicDrawCels() 801 scriptNo, it->viewId, it->loopNo, it->celNo, it->paletteNo, in printAnimateList()
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H A D | animate.h | 62 int16 paletteNo; member
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/dports/games/libretro-scummvm/scummvm-7b1e929/engines/sci/engine/ |
H A D | kgraphics.cpp | 1112 uint16 paletteNo = (argc > 6) ? argv[6].toUint16() : 0; in kDrawCel() local 1120 if (paletteNo > 0) { in kDrawCel() 1124 paletteNo = 0; in kDrawCel() 1132 …g_sci->_gfxPaint16->kernelDrawCel(viewId, loopNo, celNo, x, y, priority, paletteNo, scaleX, scaleY… in kDrawCel()
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/dports/games/scummvm/scummvm-2.5.1/engines/sci/engine/ |
H A D | kgraphics.cpp | 1148 uint16 paletteNo = (argc > 6) ? argv[6].toUint16() : 0; in kDrawCel() local 1156 if (paletteNo > 0) { in kDrawCel() 1160 paletteNo = 0; in kDrawCel() 1168 …g_sci->_gfxPaint16->kernelDrawCel(viewId, loopNo, celNo, x, y, priority, paletteNo, scaleX, scaleY… in kDrawCel()
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