Searched refs:palswapTextureID (Results 1 – 1 of 1) sorted by relevance
180 static GLuint palswapTextureID = 0; variable642 glBindTexture(GL_TEXTURE_2D, palswapTextureID); in polymost_resetProgram()1187 palswapTextureID = 0; in polymost_glinit()1959 char allocateTexture = !palswapTextureID; in uploadpalswap()1962 glGenTextures(1, &palswapTextureID); in uploadpalswap()1964 glBindTexture(GL_TEXTURE_2D, palswapTextureID); in uploadpalswap()