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Searched refs:particletextshader (Results 1 – 3 of 3) sorted by relevance

/dports/games/tesseract-data/tesseract/src/engine/
H A Drenderparticles.cpp5 …er = NULL, *particlenotextureshader = NULL, *particlesoftshader = NULL, *particletextshader = NULL; variable
479 textshader = particletextshader; in startrender()
885 if(!particletextshader) particletextshader = lookupshaderbyname("particletext"); in initparticles()
/dports/games/tesseract/tesseract/src/engine/
H A Drenderparticles.cpp5 …er = NULL, *particlenotextureshader = NULL, *particlesoftshader = NULL, *particletextshader = NULL; variable
479 textshader = particletextshader; in startrender()
885 if(!particletextshader) particletextshader = lookupshaderbyname("particletext"); in initparticles()
/dports/games/redeclipse/base-2.0.0/src/engine/
H A Drenderparticles.cpp5 …er = NULL, *particlenotextureshader = NULL, *particlesoftshader = NULL, *particletextshader = NULL; variable
377 textshader = particletextshader; in startrender()
1224 if(!particletextshader) particletextshader = lookupshaderbyname("particletext"); in initparticles()