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Searched refs:pathGoal (Results 1 – 5 of 5) sorted by relevance

/dports/games/spring/spring_98.0/rts/Sim/Path/Default/
H A DIPath.h24 , pathGoal(ZeroVector) in Path()
32 float3 pathGoal; member
H A DPathManager.cpp291 float3 goalPos = medResPath.pathGoal; in MedRes2MaxRes()
312 maxResPath.pathGoal = goalPos; in MedRes2MaxRes()
338 goalPos = lowResPath.pathGoal; in LowRes2MedRes()
359 medResPath.pathGoal = goalPos; in LowRes2MedRes()
456 } while ((callerPos.SqDistance2D(waypoint) < Square(radius)) && (waypoint != maxResPath.pathGoal)); in NextWayPoint()
H A DPathFinder.cpp325 foundPath.pathGoal = foundPath.path.front(); in FinishSearch()
H A DPathEstimator.cpp699 foundPath.pathGoal = foundPath.path.front(); in FinishSearch()
/dports/games/0ad/0ad-0.0.23b-alpha/source/simulation2/components/
H A DCCmpAIManager.cpp333 PathGoal pathGoal = { PathGoal::POINT, goal.X, goal.Y }; in ComputePath() local
334 m_LongPathfinder.ComputePath(pos.X, pos.Y, pathGoal, passClass, ret); in ComputePath()