Searched refs:path_calculator (Results 1 – 7 of 7) sorted by relevance
/dports/games/lordsawar/lordsawar-0.3.2/src/ |
H A D | RoadPathCalculator.cpp | 38 path_calculator = new PathCalculator(stack, false); in RoadPathCalculator() 44 path_calculator = new PathCalculator(*r.path_calculator); in RoadPathCalculator() 50 delete path_calculator; in ~RoadPathCalculator() 56 Path *p = path_calculator->calculate(dest, moves, turns, left, false); in calculate_moves() 64 return path_calculator->calculate(dest, moves, turns, left, false); in calculate() 70 return path_calculator->calculate(dest, moves, turns, left, false); in calculate() 75 if (path_calculator) in regenerate() 76 delete path_calculator; in regenerate() 77 path_calculator = new PathCalculator(stack, false); in regenerate()
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H A D | gamebigmap.cpp | 56 path_calculator = NULL; in GameBigMap() 77 if (path_calculator) in ~GameBigMap() 78 delete path_calculator; in ~GameBigMap() 106 if (path_calculator) in unselect_active_stack() 108 delete path_calculator; in unselect_active_stack() 109 path_calculator = NULL; in unselect_active_stack() 255 if (path_calculator) in mouse_button_event() 256 delete path_calculator; in mouse_button_event() 662 if (path_calculator == NULL) in determine_mouse_cursor() 1130 if (path_calculator) in reset_path_calculator() [all …]
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H A D | RoadPathCalculator.h | 65 PathCalculator *path_calculator; variable
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H A D | gamebigmap.h | 109 PathCalculator *path_calculator; variable
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H A D | player.cpp | 4130 PathCalculator *path_calculator = new PathCalculator(stack); in setPathOfStackToPreviousDestination() local 4132 Path *new_path = path_calculator->calculate(dest, total_moves, turns, in setPathOfStackToPreviousDestination() 4137 delete path_calculator; in setPathOfStackToPreviousDestination()
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/dports/games/abstreet/fast_paths-192ae1997f9857791826ac5ed16892b2f692920c/src/ |
H A D | lib.rs | 32 pub use crate::path_calculator::PathCalculator; 45 mod path_calculator; module 121 use crate::path_calculator::PathCalculator; 143 let mut path_calculator = create_calculator(&fast_graph); in run_test_on_random_graph() localVariable 155 let path_fast = path_calculator in run_test_on_random_graph() 304 let mut path_calculator = PathCalculator::new(fast_graph.get_num_nodes()); in run_performance_test_dist_fixed_ordering() localVariable 306 &mut |s, t| path_calculator.calc_path(&fast_graph, s, t), in run_performance_test_dist_fixed_ordering() 325 let mut path_calculator = PathCalculator::new(fast_graph.get_num_nodes()); in run_performance_test() localVariable 327 &mut |s, t| path_calculator.calc_path(&fast_graph, s, t), in run_performance_test()
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/dports/games/abstreet/fast_paths-192ae1997f9857791826ac5ed16892b2f692920c/ |
H A D | README.md | 61 let mut path_calculator = fast_paths::create_calculator(&fast_graph); 62 let shortest_path = path_calculator.calc_path(&fast_graph, 8, 6);
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