/dports/graphics/open3d/Open3D-0.2/src/Python/Tutorial/Utility/ |
H A D | common.py | 45 path_color = path_dataset + "/image/" 47 color_files = get_file_list(path_color, ".jpg") + \ 48 get_file_list(path_color, ".png")
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/dports/graphics/py-open3d-python/Open3D-0.2/src/Python/Tutorial/Utility/ |
H A D | common.py | 45 path_color = path_dataset + "/image/" 47 color_files = get_file_list(path_color, ".jpg") + \ 48 get_file_list(path_color, ".png")
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/dports/graphics/blender/blender-2.91.0/release/scripts/addons/curve_tools/ |
H A D | path_finder.py | 95 def draw_bezier_points(self, context, spline, matrix_world, path_color, path_thickness): argument 103 shader.uniform_float("color", path_color) 108 def draw_points(self, context, spline, matrix_world, path_color, path_thickness): argument 116 shader.uniform_float("color", path_color) 183 … args = (self, context, spline, matrix_world, self.path_color, self.path_thickness) 221 … args = (self, context, spline, matrix_world, self.path_color, self.path_thickness) 256 self.path_color = bpy.context.scene.curvetools.path_color
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H A D | fillet.py | 74 self.path_color = bpy.context.scene.curvetools.path_color
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H A D | __init__.py | 194 path_color: FloatVectorProperty(
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/dports/misc/morse/morse-1.4-154-g53f9eaa8/addons/ |
H A D | io_import_morse_text.py | 34 …path_color = bpy.props.FloatVectorProperty(subtype='COLOR', default=(0.7, 0.1, 0.0), description="… variable in MorseLoadTextCoords 111 self.mat.diffuse_color = self.path_color
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H A D | io_import_morse_path.py | 34 …path_color = bpy.props.FloatVectorProperty(subtype='COLOR', default=(0.7, 0.1, 0.0), description="… variable in MorseLoadTextPath 115 self.mat.diffuse_color = self.path_color
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/dports/sysutils/dua-cli/dua-cli-2.14.11/src/ |
H A D | aggregate.rs | 164 path_color: Option<colored::Color>, in output_colored_path() 177 match path_color { in output_colored_path()
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/dports/games/alephone/alephone-release-20190331/Source_Files/RenderOther/ |
H A D | OverheadMapRenderer.h | 145 rgb_color path_color; member 313 set_path_drawing(ConfigPtr->path_color); in set_path_drawing()
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H A D | overhead_map.cpp | 479 color.read_color(OvhdMap_ConfigData.path_color); in parse_mml_overhead_map()
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/dports/graphics/epix/epix-1.2.19/samples/ |
H A D | log.xp | 63 void path_color() { green(0.8); } 132 path_color();
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/dports/devel/godot/godot-3.2.3-stable/editor/plugins/ |
H A D | path_editor_plugin.cpp | 653 Color path_color = EDITOR_DEF("editors/3d_gizmos/gizmo_colors/path", Color(0.5, 0.5, 1.0, 0.8)); in PathSpatialGizmoPlugin() local 654 create_material("path_material", path_color); in PathSpatialGizmoPlugin()
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/dports/devel/godot-tools/godot-3.2.3-stable/editor/plugins/ |
H A D | path_editor_plugin.cpp | 653 Color path_color = EDITOR_DEF("editors/3d_gizmos/gizmo_colors/path", Color(0.5, 0.5, 1.0, 0.8)); in PathSpatialGizmoPlugin() local 654 create_material("path_material", path_color); in PathSpatialGizmoPlugin()
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