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Searched refs:pcGroupVerts (Results 1 – 12 of 12) sorted by relevance

/dports/devel/upp/upp/bazaar/plugin/assimp/code/MDL/
H A DMDLFileData.h810 , pcGroupVerts(nullptr) in IntGroupInfo_MDL7()
819 , pcGroupVerts() in IntGroupInfo_MDL7()
835 BE_NCONST MDL::Vertex_MDL7* pcGroupVerts; member
H A DMDLLoader.cpp1051 …vPosition.x = _AI_MDL7_ACCESS_VERT(groupInfo.pcGroupVerts,iIndex, pcHeader->mainvertex_stc_size) .… in ReadFaces_3DGS_MDL7()
1052 …vPosition.y = _AI_MDL7_ACCESS_VERT(groupInfo.pcGroupVerts,iIndex,pcHeader->mainvertex_stc_size) .y; in ReadFaces_3DGS_MDL7()
1053 …vPosition.z = _AI_MDL7_ACCESS_VERT(groupInfo.pcGroupVerts,iIndex,pcHeader->mainvertex_stc_size) .z; in ReadFaces_3DGS_MDL7()
1057 groupData.aiBones[iOutIndex] = _AI_MDL7_ACCESS_VERT(groupInfo.pcGroupVerts, in ReadFaces_3DGS_MDL7()
1065 …vNormal.x = _AI_MDL7_ACCESS_VERT(groupInfo.pcGroupVerts,iIndex,pcHeader->mainvertex_stc_size) .nor… in ReadFaces_3DGS_MDL7()
1075 MD2::LookupNormalIndex(_AI_MDL7_ACCESS_VERT(groupInfo.pcGroupVerts,iIndex, in ReadFaces_3DGS_MDL7()
1486 groupInfo.pcGroupVerts = (BE_NCONST MDL::Vertex_MDL7*)szCurrent; in InternReadFile_3DGS_MDL7()
1488 AI_SWAP4(groupInfo.pcGroupVerts[i].x); in InternReadFile_3DGS_MDL7()
1489 AI_SWAP4(groupInfo.pcGroupVerts[i].y); in InternReadFile_3DGS_MDL7()
1490 AI_SWAP4(groupInfo.pcGroupVerts[i].z); in InternReadFile_3DGS_MDL7()
[all …]
/dports/graphics/urho3d/Urho3D-1.7.1/Source/ThirdParty/Assimp/code/
H A DMDLFileData.h842 , pcGroupVerts(NULL) in IntGroupInfo_MDL7()
851 , pcGroupVerts() in IntGroupInfo_MDL7()
867 BE_NCONST MDL::Vertex_MDL7* pcGroupVerts; member
H A DMDLLoader.cpp1027 …vPosition.x = _AI_MDL7_ACCESS_VERT(groupInfo.pcGroupVerts,iIndex, pcHeader->mainvertex_stc_size) .… in ReadFaces_3DGS_MDL7()
1028 …vPosition.y = _AI_MDL7_ACCESS_VERT(groupInfo.pcGroupVerts,iIndex,pcHeader->mainvertex_stc_size) .y; in ReadFaces_3DGS_MDL7()
1029 …vPosition.z = _AI_MDL7_ACCESS_VERT(groupInfo.pcGroupVerts,iIndex,pcHeader->mainvertex_stc_size) .z; in ReadFaces_3DGS_MDL7()
1033 groupData.aiBones[iOutIndex] = _AI_MDL7_ACCESS_VERT(groupInfo.pcGroupVerts, in ReadFaces_3DGS_MDL7()
1041 …vNormal.x = _AI_MDL7_ACCESS_VERT(groupInfo.pcGroupVerts,iIndex,pcHeader->mainvertex_stc_size) .nor… in ReadFaces_3DGS_MDL7()
1051 MD2::LookupNormalIndex(_AI_MDL7_ACCESS_VERT(groupInfo.pcGroupVerts,iIndex, in ReadFaces_3DGS_MDL7()
1459 groupInfo.pcGroupVerts = (BE_NCONST MDL::Vertex_MDL7*)szCurrent; in InternReadFile_3DGS_MDL7()
1461 AI_SWAP4(groupInfo.pcGroupVerts[i].x); in InternReadFile_3DGS_MDL7()
1462 AI_SWAP4(groupInfo.pcGroupVerts[i].y); in InternReadFile_3DGS_MDL7()
1463 AI_SWAP4(groupInfo.pcGroupVerts[i].z); in InternReadFile_3DGS_MDL7()
[all …]
/dports/multimedia/assimp/assimp-5.1.3/code/AssetLib/MDL/
H A DMDLFileData.h812 , pcGroupVerts(nullptr) in IntGroupInfo_MDL7()
821 , pcGroupVerts() in IntGroupInfo_MDL7()
837 BE_NCONST MDL::Vertex_MDL7* pcGroupVerts; member
H A DMDLLoader.cpp1038 …vPosition.x = _AI_MDL7_ACCESS_VERT(groupInfo.pcGroupVerts, iIndex, pcHeader->mainvertex_stc_size).… in ReadFaces_3DGS_MDL7()
1039 …vPosition.y = _AI_MDL7_ACCESS_VERT(groupInfo.pcGroupVerts, iIndex, pcHeader->mainvertex_stc_size).… in ReadFaces_3DGS_MDL7()
1040 …vPosition.z = _AI_MDL7_ACCESS_VERT(groupInfo.pcGroupVerts, iIndex, pcHeader->mainvertex_stc_size).… in ReadFaces_3DGS_MDL7()
1044 groupData.aiBones[iOutIndex] = _AI_MDL7_ACCESS_VERT(groupInfo.pcGroupVerts, in ReadFaces_3DGS_MDL7()
1053 …vNormal.x = _AI_MDL7_ACCESS_VERT(groupInfo.pcGroupVerts, iIndex, pcHeader->mainvertex_stc_size).no… in ReadFaces_3DGS_MDL7()
1062 MD2::LookupNormalIndex(_AI_MDL7_ACCESS_VERT(groupInfo.pcGroupVerts, iIndex, in ReadFaces_3DGS_MDL7()
1471 groupInfo.pcGroupVerts = (BE_NCONST MDL::Vertex_MDL7 *)szCurrent; in InternReadFile_3DGS_MDL7()
1473 AI_SWAP4(groupInfo.pcGroupVerts[i].x); in InternReadFile_3DGS_MDL7()
1474 AI_SWAP4(groupInfo.pcGroupVerts[i].y); in InternReadFile_3DGS_MDL7()
1475 AI_SWAP4(groupInfo.pcGroupVerts[i].z); in InternReadFile_3DGS_MDL7()
[all …]
/dports/games/doomsday/doomsday-2.3.1/doomsday/external/assimp/code/
H A DMDLFileData.h837 , pcGroupVerts(NULL) in IntGroupInfo_MDL7()
846 , pcGroupVerts() in IntGroupInfo_MDL7()
862 BE_NCONST MDL::Vertex_MDL7* pcGroupVerts; member
H A DMDLLoader.cpp1033 …vPosition.x = _AI_MDL7_ACCESS_VERT(groupInfo.pcGroupVerts,iIndex, pcHeader->mainvertex_stc_size) .… in ReadFaces_3DGS_MDL7()
1034 …vPosition.y = _AI_MDL7_ACCESS_VERT(groupInfo.pcGroupVerts,iIndex,pcHeader->mainvertex_stc_size) .y; in ReadFaces_3DGS_MDL7()
1035 …vPosition.z = _AI_MDL7_ACCESS_VERT(groupInfo.pcGroupVerts,iIndex,pcHeader->mainvertex_stc_size) .z; in ReadFaces_3DGS_MDL7()
1039 groupData.aiBones[iOutIndex] = _AI_MDL7_ACCESS_VERT(groupInfo.pcGroupVerts, in ReadFaces_3DGS_MDL7()
1047 …vNormal.x = _AI_MDL7_ACCESS_VERT(groupInfo.pcGroupVerts,iIndex,pcHeader->mainvertex_stc_size) .nor… in ReadFaces_3DGS_MDL7()
1057 MD2::LookupNormalIndex(_AI_MDL7_ACCESS_VERT(groupInfo.pcGroupVerts,iIndex, in ReadFaces_3DGS_MDL7()
1466 groupInfo.pcGroupVerts = (BE_NCONST MDL::Vertex_MDL7*)szCurrent; in InternReadFile_3DGS_MDL7()
1468 AI_SWAP4(groupInfo.pcGroupVerts[i].x); in InternReadFile_3DGS_MDL7()
1469 AI_SWAP4(groupInfo.pcGroupVerts[i].y); in InternReadFile_3DGS_MDL7()
1470 AI_SWAP4(groupInfo.pcGroupVerts[i].z); in InternReadFile_3DGS_MDL7()
[all …]
/dports/graphics/qt5-3d/kde-qt3d-5.15.2p39/src/3rdparty/assimp/code/
H A DMDLFileData.h813 , pcGroupVerts(NULL) in IntGroupInfo_MDL7()
822 , pcGroupVerts() in IntGroupInfo_MDL7()
838 BE_NCONST MDL::Vertex_MDL7* pcGroupVerts; member
H A DMDLLoader.cpp1034 …vPosition.x = _AI_MDL7_ACCESS_VERT(groupInfo.pcGroupVerts,iIndex, pcHeader->mainvertex_stc_size) .… in ReadFaces_3DGS_MDL7()
1035 …vPosition.y = _AI_MDL7_ACCESS_VERT(groupInfo.pcGroupVerts,iIndex,pcHeader->mainvertex_stc_size) .y; in ReadFaces_3DGS_MDL7()
1036 …vPosition.z = _AI_MDL7_ACCESS_VERT(groupInfo.pcGroupVerts,iIndex,pcHeader->mainvertex_stc_size) .z; in ReadFaces_3DGS_MDL7()
1040 groupData.aiBones[iOutIndex] = _AI_MDL7_ACCESS_VERT(groupInfo.pcGroupVerts, in ReadFaces_3DGS_MDL7()
1048 …vNormal.x = _AI_MDL7_ACCESS_VERT(groupInfo.pcGroupVerts,iIndex,pcHeader->mainvertex_stc_size) .nor… in ReadFaces_3DGS_MDL7()
1058 MD2::LookupNormalIndex(_AI_MDL7_ACCESS_VERT(groupInfo.pcGroupVerts,iIndex, in ReadFaces_3DGS_MDL7()
1469 groupInfo.pcGroupVerts = (BE_NCONST MDL::Vertex_MDL7*)szCurrent; in InternReadFile_3DGS_MDL7()
1471 AI_SWAP4(groupInfo.pcGroupVerts[i].x); in InternReadFile_3DGS_MDL7()
1472 AI_SWAP4(groupInfo.pcGroupVerts[i].y); in InternReadFile_3DGS_MDL7()
1473 AI_SWAP4(groupInfo.pcGroupVerts[i].z); in InternReadFile_3DGS_MDL7()
[all …]
/dports/games/spring/spring_98.0/rts/lib/assimp/code/
H A DMDLLoader.cpp997 …vPosition.x = _AI_MDL7_ACCESS_VERT(groupInfo.pcGroupVerts,iIndex, pcHeader->mainvertex_stc_size) .… in ReadFaces_3DGS_MDL7()
998 …vPosition.y = _AI_MDL7_ACCESS_VERT(groupInfo.pcGroupVerts,iIndex,pcHeader->mainvertex_stc_size) .y; in ReadFaces_3DGS_MDL7()
999 …vPosition.z = _AI_MDL7_ACCESS_VERT(groupInfo.pcGroupVerts,iIndex,pcHeader->mainvertex_stc_size) .z; in ReadFaces_3DGS_MDL7()
1003 groupData.aiBones[iOutIndex] = _AI_MDL7_ACCESS_VERT(groupInfo.pcGroupVerts, in ReadFaces_3DGS_MDL7()
1011 …vNormal.x = _AI_MDL7_ACCESS_VERT(groupInfo.pcGroupVerts,iIndex,pcHeader->mainvertex_stc_size) .nor… in ReadFaces_3DGS_MDL7()
1021 MD2::LookupNormalIndex(_AI_MDL7_ACCESS_VERT(groupInfo.pcGroupVerts,iIndex, in ReadFaces_3DGS_MDL7()
1429 groupInfo.pcGroupVerts = (BE_NCONST MDL::Vertex_MDL7*)szCurrent; in InternReadFile_3DGS_MDL7()
1431 AI_SWAP4(groupInfo.pcGroupVerts[i].x); in InternReadFile_3DGS_MDL7()
1432 AI_SWAP4(groupInfo.pcGroupVerts[i].y); in InternReadFile_3DGS_MDL7()
1433 AI_SWAP4(groupInfo.pcGroupVerts[i].z); in InternReadFile_3DGS_MDL7()
[all …]
H A DMDLFileData.h830 , pcGroupVerts(NULL) in IntGroupInfo_MDL7()
852 BE_NCONST MDL::Vertex_MDL7* pcGroupVerts; member