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Searched refs:pcjMins (Results 1 – 7 of 7) sorted by relevance

/dports/games/openjk/OpenJK-07675e2/code/game/
H A Dbg_pangles.cpp87 VectorSet( ikP.pcjMins, 0, 0, 0 ); in BG_IK_MoveLimb()
117 VectorSet( ikP.pcjMins, -90.0f, -20.0f, -20.0f ); in BG_IK_MoveLimb()
122 VectorSet( ikP.pcjMins, -90.0f, -20.0f, -20.0f ); in BG_IK_MoveLimb()
127 VectorSet( ikP.pcjMins, -90.0f, -20.0f, -20.0f ); in BG_IK_MoveLimb()
132 VectorSet( ikP.pcjMins, -90.0f, -20.0f, -20.0f ); in BG_IK_MoveLimb()
/dports/games/openjk/OpenJK-07675e2/codemp/qcommon/
H A Dq_shared.h487 vec3_t pcjMins; //ik joint limit member
/dports/games/openjk/OpenJK-07675e2/code/qcommon/
H A Dq_shared.h2643 vec3_t pcjMins; //ik joint limit member
/dports/games/openjk/OpenJK-07675e2/codemp/rd-dedicated/
H A DG2_bones.cpp4565 …G2_Set_Bone_Angles_Rag(g2, rmod_a, blist, boneName, pcjFlags, params->radius, params->pcjMins, par… in G2_SetBoneIKState()
/dports/games/openjk/OpenJK-07675e2/codemp/rd-vanilla/
H A DG2_bones.cpp4787 …G2_Set_Bone_Angles_Rag(g2, rmod_a, blist, boneName, pcjFlags, params->radius, params->pcjMins, par… in G2_SetBoneIKState()
/dports/games/openjk/OpenJK-07675e2/code/rd-vanilla/
H A DG2_bones.cpp4686 …G2_Set_Bone_Angles_Rag(g2, rmod_a, blist, boneName, pcjFlags, params->radius, params->pcjMins, par… in G2_SetBoneIKState()
/dports/games/openjk/OpenJK-07675e2/codemp/game/
H A Dbg_pmove.c8617 VectorSet(ikP.pcjMins,0,0,0); in BG_IK_MoveArm()
8647 VectorSet(ikP.pcjMins,-90.0f,-20.0f,-20.0f); in BG_IK_MoveArm()