Searched refs:pendingLayers (Results 1 – 1 of 1) sorted by relevance
50 std::stack<LayerEntry> pendingLayers; in Create() local58 MOZ_ASSERT(!pendingLayers.empty()); in Create()59 LayerEntry entry = pendingLayers.top(); in Create()77 pendingLayers.pop(); in Create()80 if (!pendingLayers.empty()) { in Create()81 pendingLayers.top().mDescendantCount += (entry.mDescendantCount + 1); in Create()88 if (pendingLayers.size() <= 1) { in Create()99 if (depth == pendingLayers.size()) { in Create()107 MOZ_ASSERT(depth == pendingLayers.size() + 1); in Create()108 pendingLayers.push({currentLayerIndex}); in Create()[all …]