Home
last modified time | relevance | path

Searched refs:pendingTorsoAnim (Results 1 – 25 of 27) sorted by relevance

12

/dports/games/ioquake3/ioquake3-1.36/code/q3_ui/
H A Dui_players.c202 if ( pi->pendingTorsoAnim ) { in UI_SetTorsoAnim()
203 anim = pi->pendingTorsoAnim; in UI_SetTorsoAnim()
204 pi->pendingTorsoAnim = 0; in UI_SetTorsoAnim()
1161 pi->pendingTorsoAnim = 0; in UI_PlayerInfo_SetInfo()
1199 pi->pendingTorsoAnim = 0; in UI_PlayerInfo_SetInfo()
1240 pi->pendingTorsoAnim = torsoAnim; in UI_PlayerInfo_SetInfo()
1243 pi->pendingTorsoAnim = torsoAnim; in UI_PlayerInfo_SetInfo()
1246 pi->pendingTorsoAnim = 0; in UI_PlayerInfo_SetInfo()
H A Dui_local.h510 int pendingTorsoAnim; member
/dports/games/ioquake3-server/ioquake3-1.36/code/q3_ui/
H A Dui_players.c202 if ( pi->pendingTorsoAnim ) { in UI_SetTorsoAnim()
203 anim = pi->pendingTorsoAnim; in UI_SetTorsoAnim()
204 pi->pendingTorsoAnim = 0; in UI_SetTorsoAnim()
1161 pi->pendingTorsoAnim = 0; in UI_PlayerInfo_SetInfo()
1199 pi->pendingTorsoAnim = 0; in UI_PlayerInfo_SetInfo()
1240 pi->pendingTorsoAnim = torsoAnim; in UI_PlayerInfo_SetInfo()
1243 pi->pendingTorsoAnim = torsoAnim; in UI_PlayerInfo_SetInfo()
1246 pi->pendingTorsoAnim = 0; in UI_PlayerInfo_SetInfo()
H A Dui_local.h510 int pendingTorsoAnim; member
/dports/games/worldofpadman/worldofpadman-1.2.20080621/code/q3_ui/
H A Dui_players.c202 if ( pi->pendingTorsoAnim ) { in UI_SetTorsoAnim()
203 anim = pi->pendingTorsoAnim; in UI_SetTorsoAnim()
204 pi->pendingTorsoAnim = 0; in UI_SetTorsoAnim()
1161 pi->pendingTorsoAnim = 0; in UI_PlayerInfo_SetInfo()
1199 pi->pendingTorsoAnim = 0; in UI_PlayerInfo_SetInfo()
1240 pi->pendingTorsoAnim = torsoAnim; in UI_PlayerInfo_SetInfo()
1243 pi->pendingTorsoAnim = torsoAnim; in UI_PlayerInfo_SetInfo()
1246 pi->pendingTorsoAnim = 0; in UI_PlayerInfo_SetInfo()
H A Dui_local.h510 int pendingTorsoAnim; member
/dports/games/evq3/evq3/code/q3_ui/
H A Dui_players.c202 if ( pi->pendingTorsoAnim ) { in UI_SetTorsoAnim()
203 anim = pi->pendingTorsoAnim; in UI_SetTorsoAnim()
204 pi->pendingTorsoAnim = 0; in UI_SetTorsoAnim()
1161 pi->pendingTorsoAnim = 0; in UI_PlayerInfo_SetInfo()
1199 pi->pendingTorsoAnim = 0; in UI_PlayerInfo_SetInfo()
1240 pi->pendingTorsoAnim = torsoAnim; in UI_PlayerInfo_SetInfo()
1243 pi->pendingTorsoAnim = torsoAnim; in UI_PlayerInfo_SetInfo()
1246 pi->pendingTorsoAnim = 0; in UI_PlayerInfo_SetInfo()
H A Dui_local.h510 int pendingTorsoAnim; member
/dports/games/tremulous/tremulous/tremulous-1.1.0-src/src/ui/
H A Dui_players.c193 if ( pi->pendingTorsoAnim ) { in UI_SetTorsoAnim()
194 anim = pi->pendingTorsoAnim; in UI_SetTorsoAnim()
195 pi->pendingTorsoAnim = 0; in UI_SetTorsoAnim()
1281 pi->pendingTorsoAnim = 0; in UI_PlayerInfo_SetInfo()
1319 pi->pendingTorsoAnim = 0; in UI_PlayerInfo_SetInfo()
1360 pi->pendingTorsoAnim = torsoAnim; in UI_PlayerInfo_SetInfo()
1363 pi->pendingTorsoAnim = torsoAnim; in UI_PlayerInfo_SetInfo()
1366 pi->pendingTorsoAnim = 0; in UI_PlayerInfo_SetInfo()
H A Dui_local.h551 int pendingTorsoAnim; member
/dports/games/ioquake3/ioquake3-1.36/code/ui/
H A Dui_players.c203 if ( pi->pendingTorsoAnim ) { in UI_SetTorsoAnim()
204 anim = pi->pendingTorsoAnim; in UI_SetTorsoAnim()
205 pi->pendingTorsoAnim = 0; in UI_SetTorsoAnim()
1291 pi->pendingTorsoAnim = 0; in UI_PlayerInfo_SetInfo()
1329 pi->pendingTorsoAnim = 0; in UI_PlayerInfo_SetInfo()
1370 pi->pendingTorsoAnim = torsoAnim; in UI_PlayerInfo_SetInfo()
1373 pi->pendingTorsoAnim = torsoAnim; in UI_PlayerInfo_SetInfo()
1376 pi->pendingTorsoAnim = 0; in UI_PlayerInfo_SetInfo()
H A Dui_local.h558 int pendingTorsoAnim; member
/dports/games/ioquake3-server/ioquake3-1.36/code/ui/
H A Dui_players.c203 if ( pi->pendingTorsoAnim ) { in UI_SetTorsoAnim()
204 anim = pi->pendingTorsoAnim; in UI_SetTorsoAnim()
205 pi->pendingTorsoAnim = 0; in UI_SetTorsoAnim()
1291 pi->pendingTorsoAnim = 0; in UI_PlayerInfo_SetInfo()
1329 pi->pendingTorsoAnim = 0; in UI_PlayerInfo_SetInfo()
1370 pi->pendingTorsoAnim = torsoAnim; in UI_PlayerInfo_SetInfo()
1373 pi->pendingTorsoAnim = torsoAnim; in UI_PlayerInfo_SetInfo()
1376 pi->pendingTorsoAnim = 0; in UI_PlayerInfo_SetInfo()
H A Dui_local.h558 int pendingTorsoAnim; member
/dports/games/worldofpadman/worldofpadman-1.2.20080621/code/ui/
H A Dui_players.c203 if ( pi->pendingTorsoAnim ) { in UI_SetTorsoAnim()
204 anim = pi->pendingTorsoAnim; in UI_SetTorsoAnim()
205 pi->pendingTorsoAnim = 0; in UI_SetTorsoAnim()
1291 pi->pendingTorsoAnim = 0; in UI_PlayerInfo_SetInfo()
1329 pi->pendingTorsoAnim = 0; in UI_PlayerInfo_SetInfo()
1370 pi->pendingTorsoAnim = torsoAnim; in UI_PlayerInfo_SetInfo()
1373 pi->pendingTorsoAnim = torsoAnim; in UI_PlayerInfo_SetInfo()
1376 pi->pendingTorsoAnim = 0; in UI_PlayerInfo_SetInfo()
H A Dui_local.h558 int pendingTorsoAnim; member
/dports/games/openarena-server/openarena-engine-source-0.8.8/code/ui/
H A Dui_players.c203 if ( pi->pendingTorsoAnim ) { in UI_SetTorsoAnim()
204 anim = pi->pendingTorsoAnim; in UI_SetTorsoAnim()
205 pi->pendingTorsoAnim = 0; in UI_SetTorsoAnim()
1291 pi->pendingTorsoAnim = 0; in UI_PlayerInfo_SetInfo()
1329 pi->pendingTorsoAnim = 0; in UI_PlayerInfo_SetInfo()
1370 pi->pendingTorsoAnim = torsoAnim; in UI_PlayerInfo_SetInfo()
1373 pi->pendingTorsoAnim = torsoAnim; in UI_PlayerInfo_SetInfo()
1376 pi->pendingTorsoAnim = 0; in UI_PlayerInfo_SetInfo()
H A Dui_local.h557 int pendingTorsoAnim; member
/dports/games/openarena/openarena-engine-source-0.8.8/code/ui/
H A Dui_players.c203 if ( pi->pendingTorsoAnim ) { in UI_SetTorsoAnim()
204 anim = pi->pendingTorsoAnim; in UI_SetTorsoAnim()
205 pi->pendingTorsoAnim = 0; in UI_SetTorsoAnim()
1291 pi->pendingTorsoAnim = 0; in UI_PlayerInfo_SetInfo()
1329 pi->pendingTorsoAnim = 0; in UI_PlayerInfo_SetInfo()
1370 pi->pendingTorsoAnim = torsoAnim; in UI_PlayerInfo_SetInfo()
1373 pi->pendingTorsoAnim = torsoAnim; in UI_PlayerInfo_SetInfo()
1376 pi->pendingTorsoAnim = 0; in UI_PlayerInfo_SetInfo()
/dports/games/evq3/evq3/code/ui/
H A Dui_players.c203 if ( pi->pendingTorsoAnim ) { in UI_SetTorsoAnim()
204 anim = pi->pendingTorsoAnim; in UI_SetTorsoAnim()
205 pi->pendingTorsoAnim = 0; in UI_SetTorsoAnim()
1291 pi->pendingTorsoAnim = 0; in UI_PlayerInfo_SetInfo()
1329 pi->pendingTorsoAnim = 0; in UI_PlayerInfo_SetInfo()
1370 pi->pendingTorsoAnim = torsoAnim; in UI_PlayerInfo_SetInfo()
1373 pi->pendingTorsoAnim = torsoAnim; in UI_PlayerInfo_SetInfo()
1376 pi->pendingTorsoAnim = 0; in UI_PlayerInfo_SetInfo()
/dports/games/iortcw/iortcw-1.51c/MP/code/ui/
H A Dui_players.c1545 pi->pendingTorsoAnim = 0; in UI_PlayerInfo_SetInfo()
1582 pi->pendingTorsoAnim = 0; in UI_PlayerInfo_SetInfo()
1620 pi->pendingTorsoAnim = torsoAnim; in UI_PlayerInfo_SetInfo()
1622 pi->pendingTorsoAnim = torsoAnim; in UI_PlayerInfo_SetInfo()
1624 pi->pendingTorsoAnim = 0; in UI_PlayerInfo_SetInfo()
H A Dui_local.h567 int pendingTorsoAnim; member
/dports/games/iortcw/iortcw-1.51c/SP/code/ui/
H A Dui_players.c1512 pi->pendingTorsoAnim = 0; in UI_PlayerInfo_SetInfo()
1549 pi->pendingTorsoAnim = 0; in UI_PlayerInfo_SetInfo()
1587 pi->pendingTorsoAnim = torsoAnim; in UI_PlayerInfo_SetInfo()
1589 pi->pendingTorsoAnim = torsoAnim; in UI_PlayerInfo_SetInfo()
1591 pi->pendingTorsoAnim = 0; in UI_PlayerInfo_SetInfo()
H A Dui_local.h564 int pendingTorsoAnim; member
/dports/games/openjk/OpenJK-07675e2/codemp/ui/
H A Dui_local.h113 int pendingTorsoAnim; member

12