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Searched refs:pf_reverse_map_unit_move_cost (Results 1 – 6 of 6) sorted by relevance

/dports/games/freeciv-nox11/freeciv-2.6.6/common/aicore/
H A Dpath_finding.h536 int pf_reverse_map_unit_move_cost(struct pf_reverse_map *pfrm,
H A Dpath_finding.c3797 int pf_reverse_map_unit_move_cost(struct pf_reverse_map *pfrm, in pf_reverse_map_unit_move_cost() function
/dports/games/freeciv/freeciv-2.6.6/common/aicore/
H A Dpath_finding.h536 int pf_reverse_map_unit_move_cost(struct pf_reverse_map *pfrm,
H A Dpath_finding.c3797 int pf_reverse_map_unit_move_cost(struct pf_reverse_map *pfrm, in pf_reverse_map_unit_move_cost() function
/dports/games/freeciv-nox11/freeciv-2.6.6/ai/default/
H A Daiunit.c2904 move_cost = pf_reverse_map_unit_move_cost(pfrm, punit); in dai_manage_barbarian_leader()
/dports/games/freeciv/freeciv-2.6.6/ai/default/
H A Daiunit.c2904 move_cost = pf_reverse_map_unit_move_cost(pfrm, punit); in dai_manage_barbarian_leader()