Searched refs:pfile_get_save_num_from_name (Results 1 – 1 of 1) sorted by relevance
57 static DWORD pfile_get_save_num_from_name(const char *name) in pfile_get_save_num_from_name() function187 save_num = pfile_get_save_num_from_name(plr[myplr]._pName); in pfile_write_hero()224 if (pfile_get_save_num_from_name(name_2) == MAX_CHARACTERS) { in pfile_rename_hero()235 save_num = pfile_get_save_num_from_name(name_1); in pfile_rename_hero()334 save_num = pfile_get_save_num_from_name(heroinfo->name); in pfile_ui_save_create()391 save_num = pfile_get_save_num_from_name(hero_info->name); in pfile_delete_save()405 save_num = pfile_get_save_num_from_name(gszHero); in pfile_read_player_from_save()453 save_num = pfile_get_save_num_from_name(plr[myplr]._pName); in GetPermLevelNames()519 dwChar = pfile_get_save_num_from_name(plr[myplr]._pName); in pfile_rename_temp_to_perm()544 save_num = pfile_get_save_num_from_name(plr[myplr]._pName); in pfile_write_save_file()[all …]