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Searched refs:pfub2 (Results 1 – 4 of 4) sorted by relevance

/dports/games/prboom/prboom-2.5.0/src/
H A Df_finale.c587 static const char pfub2[] = { "PFUB2" }; variable
599 V_DrawNamePatch(0, 0, 0, pfub2, CR_DEFAULT, VPT_STRETCH); in F_BunnyScroll()
604 V_DrawNamePatch(-scrolled, 0, 0, pfub2, CR_DEFAULT, VPT_STRETCH); in F_BunnyScroll()
/dports/games/prboom-plus/prboom-plus-2.5.1.3/src/
H A Df_finale.c588 static const char pfub2[] = { "PFUB2" }; variable
600 V_DrawNamePatch(0, 0, 0, pfub2, CR_DEFAULT, VPT_STRETCH); in F_BunnyScroll()
605 V_DrawNamePatch(-scrolled, 0, 0, pfub2, CR_DEFAULT, VPT_STRETCH); in F_BunnyScroll()
/dports/games/libretro-prboom/libretro-prboom-cc80175/src/
H A Df_finale.c667 static const char pfub2[] = { "PFUB2" }; variable
679 V_DrawNamePatch(0, 0, 0, pfub2, CR_DEFAULT, VPT_STRETCH); in F_BunnyScroll()
684 V_DrawNamePatch(-scrolled, 0, 0, pfub2, CR_DEFAULT, VPT_STRETCH); in F_BunnyScroll()
/dports/games/vavoom/vavoom-1.33/progs/common/uibase/
H A DFinaleBackground.vc67 fpage2 = R_RegisterPic('pfub2');