Searched refs:pgfx (Results 1 – 10 of 10) sorted by relevance
/dports/games/egoboo/egoboo-2.8.1/src/game/ |
H A D | graphic.c | 641 pgfx->vw = sdl_scr.x; in gfx_set_virtual_screen() 642 pgfx->vh = sdl_scr.y; in gfx_set_virtual_screen() 647 pgfx->vh = sdl_scr.y; in gfx_set_virtual_screen() 651 pgfx->vw = sdl_scr.x; in gfx_set_virtual_screen() 655 pgfx->vdw = ( GFX_WIDTH - pgfx->vw ) * 0.5f; in gfx_set_virtual_screen() 656 pgfx->vdh = ( GFX_HEIGHT - pgfx->vh ) * 0.5f; in gfx_set_virtual_screen() 658 ui_set_virtual_screen( pgfx->vw, pgfx->vh, GFX_WIDTH, GFX_HEIGHT ); in gfx_set_virtual_screen() 690 pgfx->draw_water_0 = !pgfx->draw_overlay && ( water.layer_count > 0 ); in gfx_synch_config() 691 pgfx->clearson = !pgfx->draw_background; in gfx_synch_config() 692 pgfx->draw_water_1 = !pgfx->draw_background && ( water.layer_count > 1 ); in gfx_synch_config() [all …]
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H A D | graphic.h | 288 bool_t gfx_config_init( gfx_config_t * pgfx ); 289 bool_t gfx_set_virtual_screen( gfx_config_t * pgfx ); 290 bool_t gfx_synch_config( gfx_config_t * pgfx, struct s_egoboo_config * pcfg );
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H A D | menu.h | 176 void autoformat_init( struct s_gfx_config * pgfx );
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H A D | menu.c | 4443 void autoformat_init( gfx_config_t * pgfx ) in autoformat_init() argument 4449 if ( NULL != pgfx ) in autoformat_init() 4451 ui_set_virtual_screen( pgfx->vw, pgfx->vh, GFX_WIDTH, GFX_HEIGHT ); in autoformat_init()
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/dports/games/libretro-paralleln64/parallel-n64-6e26fbb/gles2rice/src/ |
H A D | RSP_Parser.cpp | 770 Gfx *pgfx = (Gfx*)&rdram_u32[(__RSP.PC[__RSP.PCi]>>2)]; in DLParser_Process() local 772 currentUcodeMap[pgfx->words.w0 >>24](pgfx); in DLParser_Process() 1293 Gfx *pgfx = (Gfx*)&rdram_u32[(__RSP.PC[__RSP.PCi] >> 2)]; in RDP_DLParser_Process() local 1295 currentUcodeMap[pgfx->words.w0 >>24](pgfx); in RDP_DLParser_Process()
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/dports/games/libretro-fbneo/FBNeo-bbe3c05/src/burn/drv/irem/ |
H A D | d_m92.cpp | 1613 UINT8 * pgfx = DrvGfxROM0; in loadDecodeGfx01() local 1618 for( INT32 y=0;y<8;y++, tmp++, pgfx+=8) { in loadDecodeGfx01() 1620 pgfx[j] |= ((tmp[0]>>(j^7))&1)<<shift; in loadDecodeGfx01() 1628 UINT8 * pgfx = DrvGfxROM1; in loadDecodeGfx02() local 1633 for( INT32 y=0;y<16;y++, tmp++, pgfx+=16) { in loadDecodeGfx02() 1635 pgfx[j] |= ((tmp[(j&8)<<1]>>(~j&7))&1)<<shift; in loadDecodeGfx02() 1643 UINT8 * pgfx = DrvGfxROM1; in loadDecodeGfx03() local 1649 pgfx[i] |= ((tmp[i/8] >> (7-(i&7)))&1)<<shift; in loadDecodeGfx03()
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/dports/games/libretro-fbalpha/fbalpha-84eb9d9/src/burn/drv/irem/ |
H A D | d_m92.cpp | 1604 UINT8 * pgfx = DrvGfxROM0; in loadDecodeGfx01() local 1609 for( INT32 y=0;y<8;y++, tmp++, pgfx+=8) { in loadDecodeGfx01() 1611 pgfx[j] |= ((tmp[0]>>(j^7))&1)<<shift; in loadDecodeGfx01() 1619 UINT8 * pgfx = DrvGfxROM1; in loadDecodeGfx02() local 1624 for( INT32 y=0;y<16;y++, tmp++, pgfx+=16) { in loadDecodeGfx02() 1626 pgfx[j] |= ((tmp[(j&8)<<1]>>(~j&7))&1)<<shift; in loadDecodeGfx02() 1634 UINT8 * pgfx = DrvGfxROM1; in loadDecodeGfx03() local 1640 pgfx[i] |= ((tmp[i/8] >> (7-(i&7)))&1)<<shift; in loadDecodeGfx03()
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/dports/games/libretro-fbneo/FBNeo-bbe3c05/src/burn/drv/pst90s/ |
H A D | d_namcona1.cpp | 993 UINT8 *pgfx = DrvGfxRAM + ((data & 0xfff) * 0x40) + ((sy & 7) * 8); in draw_layer() local 1002 dest[xxx] = color | (pgfx[xx ^ 1] & pixel_mask); in draw_layer() 1027 UINT8 *pgfx = DrvGfxRAM + (tile * 0x40); in predraw_roz() local 1030 for (INT32 yy = 0; yy < 8; yy++, pgfx+=8) in predraw_roz() 1037 dest[xx] = (pgfx[xx ^ 1] & pixel_mask) | color; in predraw_roz()
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/dports/games/libretro-fbneo/FBNeo-bbe3c05/src/burn/drv/konami/ |
H A D | d_wecleman.cpp | 1364 GenericTilesGfx *pgfx = &GenericGfxData[0]; in get_sprite_info() local 1365 INT32 gfx_max = pgfx->gfx_len; in get_sprite_info() 1420 sprite->pen_data = pgfx->gfxbase + gfx; in get_sprite_info()
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/dports/devel/allegro/allegro-4.4.3.1/cmake/ |
H A D | FileList.cmake | 329 src/psp/pgfx.c
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