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Searched refs:physicalToWorldMatrix (Results 1 – 5 of 5) sorted by relevance

/dports/math/vtk9/VTK-9.1.0/Rendering/VR/
H A DvtkVRRenderWindow.cxx478 void vtkVRRenderWindow::GetPhysicalToWorldMatrix(vtkMatrix4x4* physicalToWorldMatrix) in GetPhysicalToWorldMatrix() argument
480 if (!physicalToWorldMatrix) in GetPhysicalToWorldMatrix()
485 physicalToWorldMatrix->Identity(); in GetPhysicalToWorldMatrix()
496 physicalToWorldMatrix->SetElement(row, 0, physicalX_NonscaledWorld[row] * this->PhysicalScale); in GetPhysicalToWorldMatrix()
497 physicalToWorldMatrix->SetElement(row, 1, physicalY_NonscaledWorld[row] * this->PhysicalScale); in GetPhysicalToWorldMatrix()
498 physicalToWorldMatrix->SetElement(row, 2, physicalZ_NonscaledWorld[row] * this->PhysicalScale); in GetPhysicalToWorldMatrix()
499 physicalToWorldMatrix->SetElement(row, 3, -this->PhysicalTranslation[row]); in GetPhysicalToWorldMatrix()
/dports/math/vtk8/VTK-8.2.0/Rendering/OpenVR/
H A DvtkOpenVRRenderWindow.cxx907 void vtkOpenVRRenderWindow::GetPhysicalToWorldMatrix(vtkMatrix4x4* physicalToWorldMatrix) in GetPhysicalToWorldMatrix() argument
909 if (!physicalToWorldMatrix) in GetPhysicalToWorldMatrix()
914 physicalToWorldMatrix->Identity(); in GetPhysicalToWorldMatrix()
926 physicalToWorldMatrix->SetElement(row, 0, physicalX_NonscaledWorld[row]*this->PhysicalScale); in GetPhysicalToWorldMatrix()
927 physicalToWorldMatrix->SetElement(row, 1, physicalY_NonscaledWorld[row]*this->PhysicalScale); in GetPhysicalToWorldMatrix()
928 physicalToWorldMatrix->SetElement(row, 2, physicalZ_NonscaledWorld[row]*this->PhysicalScale); in GetPhysicalToWorldMatrix()
929 physicalToWorldMatrix->SetElement(row, 3, -this->PhysicalTranslation[row]); in GetPhysicalToWorldMatrix()
H A DvtkOpenVRRenderWindowInteractor.cxx119 vtkNew<vtkMatrix4x4> physicalToWorldMatrix; in ConvertOpenVRPoseToMatrices() local
120 win->GetPhysicalToWorldMatrix(physicalToWorldMatrix); in ConvertOpenVRPoseToMatrices()
121 vtkMatrix4x4::Multiply4x4(physicalToWorldMatrix, poseMatrixPhysicalTemp, poseMatrixWorld); in ConvertOpenVRPoseToMatrices()
/dports/math/vtk9/VTK-9.1.0/Rendering/OpenVR/
H A DvtkOpenVRRenderWindow.cxx556 vtkNew<vtkMatrix4x4> physicalToWorldMatrix; in ConvertOpenVRPoseToMatrices() local
557 this->GetPhysicalToWorldMatrix(physicalToWorldMatrix); in ConvertOpenVRPoseToMatrices()
558 vtkMatrix4x4::Multiply4x4(physicalToWorldMatrix, poseMatrixPhysicalTemp, poseMatrixWorld); in ConvertOpenVRPoseToMatrices()
H A DvtkOpenVRRenderWindowInteractor.cxx116 vtkNew<vtkMatrix4x4> physicalToWorldMatrix; in ConvertOpenVRPoseToMatrices() local
117 win->GetPhysicalToWorldMatrix(physicalToWorldMatrix); in ConvertOpenVRPoseToMatrices()
118 vtkMatrix4x4::Multiply4x4(physicalToWorldMatrix, poseMatrixPhysicalTemp, poseMatrixWorld); in ConvertOpenVRPoseToMatrices()