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Searched refs:piShaderPokePtr (Results 1 – 2 of 2) sorted by relevance

/dports/games/openjk/OpenJK-07675e2/code/rd-vanilla/
H A Dtr_model.cpp224 int *const piShaderPokePtr= (int *) &((char*)ModelBin.pModelDiskImage)[iShaderPokeOffset]; in RE_RegisterModels_Malloc() local
230 *piShaderPokePtr = 0; in RE_RegisterModels_Malloc()
232 *piShaderPokePtr = sh->index; in RE_RegisterModels_Malloc()
/dports/games/openjk/OpenJK-07675e2/codemp/rd-vanilla/
H A Dtr_model.cpp244 int *piShaderPokePtr = (int *) &((char*)ModelBin.pModelDiskImage)[iShaderPokeOffset]; in RE_RegisterModels_Malloc() local
250 *piShaderPokePtr = 0; in RE_RegisterModels_Malloc()
252 *piShaderPokePtr = sh->index; in RE_RegisterModels_Malloc()