/dports/games/NBlood/NBlood-a1689a4/source/exhumed/src/ |
H A D | enginesubs.cpp | 40 uint8_t animbak = picanm[tilenum].sf; in overwritesprite() 41 picanm[tilenum].sf = 0; in overwritesprite() 47 offx += picanm[tilenum].xofs; in overwritesprite() 49 offx -= picanm[tilenum].xofs; in overwritesprite() 61 picanm[tilenum].sf = animbak; in overwritesprite() 151 if (picanm[j].sf & PICANM_ANIMTYPE_MASK) in precache() 154 for (k = 1; k <= picanm[j].num; k++) in precache() 159 if (picanm[j].sf & PICANM_ANIMTYPE_MASK) in precache() 162 for (k = 1; k <= picanm[j].num; k++) in precache() 171 if (picanm[j].sf & PICANM_ANIMTYPE_MASK) in precache() [all …]
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H A D | map.cpp | 59 int center = height / 2 + picanm[pSprite->picnum].yofs; in GetSpriteExtents() 255 int8_t xofsbak = picanm[nTile].xofs; in G_DrawOverheadMap() 256 int8_t yofsbak = picanm[nTile].yofs; in G_DrawOverheadMap() 257 picanm[nTile].xofs = 0; picanm[nTile].yofs = 0; in G_DrawOverheadMap() 261 picanm[nTile].xofs = xofsbak; in G_DrawOverheadMap() 262 picanm[nTile].yofs = yofsbak; in G_DrawOverheadMap()
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/dports/games/NBlood/NBlood-a1689a4/source/blood/src/ |
H A D | tile.cpp | 166 picanm[nTile].xofs = ClipRange(ox, -127, 127); in tileAllocTile() 167 picanm[nTile].yofs = ClipRange(oy, -127, 127); in tileAllocTile() 174 switch (picanm[nTile].extra&7) in tilePreloadTile() 193 picanm[nTile].extra &= ~7; in tilePreloadTile() 201 if (picanm[nTile].sf&PICANM_ANIMTYPE_MASK) in tilePreloadTile() 203 for (int frame = picanm[nTile].num; frame >= 0; frame--) in tilePreloadTile() 213 nTile += 1+picanm[nTile].num; in tilePreloadTile() 223 switch (picanm[nTile].extra&7) in tilePrecacheTile() 240 if (picanm[nTile].sf&PICANM_ANIMTYPE_MASK) in tilePrecacheTile() 242 for (int frame = picanm[nTile].num; frame >= 0; frame--) in tilePrecacheTile() [all …]
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H A D | replace.cpp | 38 int frames = picanm[a1].num; in qanimateoffs() 44 vd = (Bcrc32(&a2, 2, 0)+frameClock)>>(picanm[a1].sf&PICANM_ANIMSPEED_MASK); in qanimateoffs() 46 vd = frameClock>>(picanm[a1].sf&PICANM_ANIMSPEED_MASK); in qanimateoffs() 47 switch (picanm[a1].sf&PICANM_ANIMTYPE_MASK) in qanimateoffs()
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/dports/games/NBlood/NBlood-a1689a4/source/witchaven/src/ |
H A D | enginesubs.cpp | 13 uint8_t animbak = picanm[tilenum].sf; in overwritesprite() 14 picanm[tilenum].sf = 0; in overwritesprite() 20 offx += picanm[tilenum].xofs; in overwritesprite() 22 offx -= picanm[tilenum].xofs; in overwritesprite() 23 offy -= (tilesiz[tilenum].y >> 1) + picanm[tilenum].yofs; in overwritesprite() 34 picanm[tilenum].sf = animbak; in overwritesprite()
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/dports/games/zdoom/zdoom-2.8.1/src/textures/ |
H A D | buildtexture.cpp | 167 const DWORD *picanm = (const DWORD *)&tilesizy[tileend - tilestart + 1]; in AddTiles() local 168 BYTE *tiledata = (BYTE *)&picanm[tileend - tilestart + 1]; in AddTiles() 175 DWORD anm = LittleLong(picanm[pic]); in AddTiles() 194 if ((picanm[pic] & 63) && (picanm[pic] & 192)) in AddTiles() 198 switch (picanm[pic] & 192) in AddTiles() 209 AddSimpleAnim (texnum, picanm[pic] & 63, type, speed); in AddTiles()
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/dports/games/NBlood/NBlood-a1689a4/source/sw/src/ |
H A D | cache.cpp | 665 if (TEST(picanm[j].sf, PICANM_ANIMTYPE_MASK) >> PICANM_ANIMTYPE_SHIFT) in precache() 667 for (i = 1; i <= picanm[j].num; i++) in precache() 677 if (TEST(picanm[j].sf, PICANM_ANIMTYPE_MASK) >> PICANM_ANIMTYPE_SHIFT) in precache() 679 for (i = 1; i <= picanm[j].num; i++) in precache() 693 if (TEST(picanm[j].sf, PICANM_ANIMTYPE_MASK) >> PICANM_ANIMTYPE_SHIFT) in precache() 695 for (i = 1; i <= picanm[j].num; i++) in precache() 706 if (TEST(picanm[j].sf, PICANM_ANIMTYPE_MASK) >> PICANM_ANIMTYPE_SHIFT) in precache() 708 for (i = 1; i <= picanm[j].num; i++) in precache()
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/dports/games/jfsw/jfsw-c434002/src/ |
H A D | cache.c | 665 if (TEST(picanm[j],TILE_ANIM_TYPE)) in precache() 667 for (i = 1; i <= TEST(picanm[j],TILE_ANIM_NUM); i++) in precache() 677 if (TEST(picanm[j],TILE_ANIM_TYPE)) in precache() 679 for (i = 1; i <= TEST(picanm[j],TILE_ANIM_NUM); i++) in precache() 693 if (TEST(picanm[j],TILE_ANIM_TYPE)) in precache() 695 for (i = 1; i <= TEST(picanm[j],TILE_ANIM_NUM); i++) in precache() 706 if (TEST(picanm[j],TILE_ANIM_TYPE)) in precache() 708 for (i = 1; i <= TEST(picanm[j],TILE_ANIM_NUM); i++) in precache()
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/dports/games/NBlood/NBlood-a1689a4/source/rr/src/lunatic/util/ |
H A D | cmpart.lua | 56 local SIZEOF_PICANM = ffi.sizeof(af1.picanm[0]) 66 local picanmdif = (C.memcmp(af1.picanm[i], af2.picanm[i], SIZEOF_PICANM) ~= 0)
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H A D | build.lua | 492 af.picanm = doread(fh, picanm_t, af.numtiles, dontclose) 494 if (af.picanm == nil) then
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/dports/games/NBlood/NBlood-a1689a4/source/build/src/ |
H A D | tiles.cpp | 114 RESTORE_MAPART_ARRAY(picanm, g_bakPicAnm); in artClearMapArt() 172 ALLOC_MAPART_ARRAY(picanm, g_bakPicAnm); in artSetupMapArt() 263 Bmemset(&picanm[tile], 0, sizeof(picanm_t)); in tileSoftDelete() 402 picanm_t * const thispicanm = &picanm[picnum]; in tileConvertAnimFormat() 589 Bmemset(picanm, 0, sizeof(picanm)); in artLoadFiles() 769 picanm[tilenume].xofs = 8; in tilePostLoad() 770 picanm[tilenume].yofs = 12; in tilePostLoad() 840 Bmemset(&picanm[tilenume], 0, sizeof(picanm_t)); in tileCreate()
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H A D | defs.cpp | 798 picanm[tile1].sf |= spd; in defsparser() 803 picanm[tile1].num = num; in defsparser() 962 picanm[tile].sf |= flags; in defsparser() 990 picanm[tile].sf |= flags; in defsparser() 993 picanm[tile].xofs = xoffset; in defsparser() 995 picanm[tile].xofs = 0; in defsparser() 1000 picanm[tile].yofs = 0; in defsparser() 1003 picanm[tile].extra = extra; in defsparser() 1111 picanm[tile].xofs = havexoffset ? clamp(xoffset, -128, 127) : picanm[source].xofs; in defsparser() 1112 picanm[tile].yofs = haveyoffset ? clamp(yoffset, -128, 127) : picanm[source].yofs; in defsparser() [all …]
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H A D | engine_priv.h | 426 if (picanm[tile].sf & PICANM_ANIMTYPE_MASK) in tileUpdatePicnum() 444 int32_t xoff = picanm[tilenum].xofs + spr->xoffset; in get_wallspr_points() 478 vec2_t adjofs = { picanm[tilenum].xofs, picanm[tilenum].yofs }; in get_floorspr_points()
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/dports/games/jfsw/jfsw-c434002/jfbuild/tools/ |
H A D | givedepth.c | 10 int picanm[MAXNUMTILES]; variable 27 fread(picanm,4,numtiles,fh); in openartfile()
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H A D | wad2art.c | 17 static int xoffses[1024], ylookup[256], picanm[MAXWADS]; variable 249 { tilesizx[i] = 0; tilesizy[i] = 0; picanm[i] = 0L; } in main() 273 Bwrite(fil2,&picanm[0],numwads<<2); in main()
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/dports/games/NBlood/NBlood-a1689a4/source/tools/src/ |
H A D | givedepth.cpp | 8 int picanm[MAXNUMTILES]; variable 25 fread(picanm,4,numtiles,fh); in openartfile()
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H A D | wad2art.cpp | 17 static int xoffses[1024], ylookup[256], picanm[MAXWADS]; variable 233 { tilesizx[i] = 0; tilesizy[i] = 0; picanm[i] = 0L; } in main() 257 Bwrite(fil2,&picanm[0],numwads<<2); in main()
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/dports/games/NBlood/NBlood-a1689a4/source/rr/src/lunatic/ |
H A D | dynsymlist_editor.lds | 48 picanm;
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H A D | dynsymlist_game.lds | 48 picanm;
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/dports/games/NBlood/NBlood-a1689a4/source/tekwar/src/ |
H A D | tekmap.cpp | 141 … xoff = (int)((signed char)((picanm[tilenum].xofs)&255))+((int)spr->xoffset); in drawoverheadmap() 165 … xoff = (int)((signed char)((picanm[tilenum].xofs)&255))+((int)spr->xoffset); in drawoverheadmap() 166 … yoff = (int)((signed char)((picanm[tilenum].yofs)&255))+((int)spr->yoffset); in drawoverheadmap()
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/dports/games/NBlood/NBlood-a1689a4/extras/rrsrc/enginerr/ |
H A D | ENGINE.C | 2381 picanm[tilenume] = 0; in allocatepermanenttile() 2402 picanm[i] = 0L; in loadpics() 4201 if ((picanm[tilenum]&63) > 0) in animateoffs() 4203 switch(picanm[tilenum]&192) in animateoffs() 4206 k = (i%((picanm[tilenum]&63)<<1)); in animateoffs() 4207 if (k < (picanm[tilenum]&63)) in animateoffs() 4210 offs = (((picanm[tilenum]&63)<<1)-k); in animateoffs() 4213 offs = (i%((picanm[tilenum]&63)+1)); in animateoffs() 4216 offs = -(i%((picanm[tilenum]&63)+1)); in animateoffs() 4638 …if (picanm[spr->picnum]&0x00ff0000) z1 -= ((long)((signed char)((picanm[spr->picnum]>>16)&255))*sp… in hitscan() [all …]
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H A D | BUILD.H | 155 EXTERN long numtiles, picanm[MAXTILES], waloff[MAXTILES]; variable
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/dports/games/NBlood/NBlood-a1689a4/extras/rrsrc/enginera/ |
H A D | ENGINE.C | 2420 picanm[tilenume] = 0; in allocatepermanenttile() 2441 picanm[i] = 0L; in loadpics() 4241 if ((picanm[tilenum]&63) > 0) in animateoffs() 4243 switch(picanm[tilenum]&192) in animateoffs() 4246 k = (i%((picanm[tilenum]&63)<<1)); in animateoffs() 4247 if (k < (picanm[tilenum]&63)) in animateoffs() 4250 offs = (((picanm[tilenum]&63)<<1)-k); in animateoffs() 4253 offs = (i%((picanm[tilenum]&63)+1)); in animateoffs() 4256 offs = -(i%((picanm[tilenum]&63)+1)); in animateoffs() 4678 …if (picanm[spr->picnum]&0x00ff0000) z1 -= ((long)((signed char)((picanm[spr->picnum]>>16)&255))*sp… in hitscan() [all …]
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H A D | BUILD.H | 154 EXTERN long numtiles, picanm[MAXTILES], waloff[MAXTILES]; variable
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/dports/games/NBlood/NBlood-a1689a4/extras/rrsrc/ |
H A D | BUILD.H | 178 EXTERN long numtiles, picanm[MAXTILES], waloff[MAXTILES]; variable
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