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Searched refs:pickupeffects (Results 1 – 12 of 12) sorted by relevance

/dports/games/assaultcube/AssaultCube_v1.2.0.2/source/src/
H A Dentities.cpp286 void pickupeffects(int n, playerent *d) in pickupeffects() function
361 else if(d->type==ENT_BOT && serverpickup(n, -1)) pickupeffects(n, d); in trypickup()
H A Dprotos.h756 extern void pickupeffects(int n, playerent *d);
H A Dclients2c.cpp934 pickupeffects(i, d); in parsemessages()
/dports/games/tesseract/tesseract/src/game/
H A Dentities.cpp126 void pickupeffects(int n, gameent *d) in pickupeffects() function
H A Dgame.h462 extern void pickupeffects(int n, gameent *d);
H A Dclient.cpp1608 entities::pickupeffects(i, d); in parsemessages()
/dports/games/tesseract-data/tesseract/src/game/
H A Dentities.cpp126 void pickupeffects(int n, gameent *d) in pickupeffects() function
H A Dgame.h462 extern void pickupeffects(int n, gameent *d);
H A Dclient.cpp1608 entities::pickupeffects(i, d); in parsemessages()
/dports/games/sauerbraten/sauerbraten/src/fpsgame/
H A Dentities.cpp168 void pickupeffects(int n, fpsent *d) in pickupeffects() function
H A Dgame.h668 extern void pickupeffects(int n, fpsent *d);
H A Dclient.cpp1620 entities::pickupeffects(i, d); in parsemessages()