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Searched refs:pillarobj (Results 1 – 8 of 8) sorted by relevance

/dports/games/rottdc/rottdc-1.0-2/rott/
H A D_rt_acto.h107 #define M_NONS(x) ((x->obclass == wallfireobj) || (x->obclass == pillarobj))
H A Drt_actor.h186 pillarobj, enumerator
H A Drt_actor.c2749 if ((tcl >= pillarobj) || (!tcl) || ((tcl == -1) && (!(tempactor->flags & FL_SHOOTABLE)))) in MissileHit()
2813 if ((tcl >= pillarobj) || in MissileHit()
5119 if (((ocl == p_kesobj) || (ocl == p_godballobj)) && (tcl < pillarobj)) in MissileTryMove()
5598 SpawnNewObj(tilex,tiley,&s_pushcolumn1,pillarobj); in SpawnPushColumn()
5604 SpawnNewObj(tilex,tiley,&s_pushcolumn2,pillarobj); in SpawnPushColumn()
5610 SpawnNewObj(tilex,tiley,&s_pushcolumn3,pillarobj); in SpawnPushColumn()
5614 PreCacheActor(pillarobj,which); in SpawnPushColumn()
6316 pusher = ((ocl == wallopobj) || (ocl == pillarobj) || in CheckOtherActors()
7707 (cl == pillarobj) || (cl == wallopobj) || in T_BoulderSpawn()
8203 if (tactor && (tactor->obclass == pillarobj)) in HoleStatus()
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H A Drt_door.c715 if (M_ISACTOR(tempactor) && (tempactor->obclass == pillarobj)) in DisplayMessageForAction()
H A Drt_game.c3411 if ( ( obj->obclass == pillarobj ) && in LevelCompleted()
H A Drt_ted.c692 case pillarobj: in PreCacheActor()
H A Drt_draw.c1226 else if ( (obj->obclass==pillarobj) && in DrawScaleds()
H A Drt_playr.c1734 (tempactor->obclass == pillarobj) && in Cmd_Use()