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Searched refs:pilotPS (Results 1 – 4 of 4) sorted by relevance

/dports/games/openjk/OpenJK-07675e2/code/game/
H A DAnimalNPC.cpp613 pilotPS = (pilot)?(pilot->playerState):(0); in AnimateVehicle()
752 playerState_t *pilotPS; in AnimateRiders() local
757 pilotPS = pVeh->m_pPilot->playerState; in AnimateRiders()
760 pilotPS = &pVeh->m_pPilot->client->ps; in AnimateRiders()
797 bool HasWeapon = ((pilotPS->weapon != WP_NONE) && (pilotPS->weapon != WP_MELEE)); in AnimateRiders()
817 (pilotPS->weapon==WP_SABER && (Turbo || !pilotPS->SaberActive()))) in AnimateRiders()
832 if (pilotPS->weaponTime>0) in AnimateRiders()
837 if (pilotPS->torsoAnim>=BOTH_VT_ATL_S && pilotPS->torsoAnim<=BOTH_VT_ATF_G) in AnimateRiders()
853 if (pilotPS->weapon==WP_BLASTER) in AnimateRiders()
857 else if (pilotPS->weapon==WP_SABER) in AnimateRiders()
[all …]
H A DSpeederNPC.cpp685 playerState_t *pilotPS; in AnimateRiders() local
795 pilotPS = pVeh->m_pPilot->playerState; in AnimateRiders()
798 pilotPS = &pVeh->m_pPilot->client->ps; in AnimateRiders()
838 bool HasWeapon = ((pilotPS->weapon != WP_NONE) && (pilotPS->weapon != WP_MELEE)); in AnimateRiders()
863 (Turbo || (pilotPS->weapon==WP_SABER && !pilotPS->SaberActive()))) in AnimateRiders()
879 if (pilotPS->weaponTime>0) in AnimateRiders()
884 if (pilotPS->torsoAnim>=BOTH_VS_ATL_S && pilotPS->torsoAnim<=BOTH_VS_ATF_G) in AnimateRiders()
900 if (pilotPS->weapon==WP_BLASTER) in AnimateRiders()
904 else if (pilotPS->weapon==WP_SABER) in AnimateRiders()
941 if (fabsf(actorRightDot)>0.5f || pilotPS->weapon==WP_SABER) in AnimateRiders()
[all …]
/dports/games/openjk/OpenJK-07675e2/codemp/game/
H A DAnimalNPC.c491 playerState_t *pilotPS; in AnimateRiders() local
494 pilotPS = pVeh->m_pPilot->playerState; in AnimateRiders()
513 qboolean HasWeapon = ((pilotPS->weapon != WP_NONE) && (pilotPS->weapon != WP_MELEE)); in AnimateRiders()
533 if (pilotPS->weaponTime>0) in AnimateRiders()
540 if (pilotPS->weapon==WP_BLASTER) in AnimateRiders()
544 else if (pilotPS->weapon==WP_SABER) in AnimateRiders()
546 if ( (pVeh->m_ulFlags&VEH_SABERINLEFTHAND) && pilotPS->torsoAnim==BOTH_VT_ATL_TO_R_S) in AnimateRiders()
550 if (!(pVeh->m_ulFlags&VEH_SABERINLEFTHAND) && pilotPS->torsoAnim==BOTH_VT_ATR_TO_L_S) in AnimateRiders()
573 if (pilotPS->weapon==WP_SABER && !Left && !Right) in AnimateRiders()
H A DSpeederNPC.c355 playerState_t *pilotPS; in AnimateRiders() local
407 pilotPS = pVeh->m_pPilot->playerState; in AnimateRiders()
423 qboolean HasWeapon = ((pilotPS->weapon != WP_NONE) && (pilotPS->weapon != WP_MELEE)); in AnimateRiders()
443 if (pilotPS->weaponTime>0) in AnimateRiders()
450 if (pilotPS->weapon==WP_BLASTER) in AnimateRiders()
454 else if (pilotPS->weapon==WP_SABER) in AnimateRiders()
456 if ( (pVeh->m_ulFlags&VEH_SABERINLEFTHAND) && pilotPS->torsoAnim==BOTH_VS_ATL_TO_R_S) in AnimateRiders()
460 if (!(pVeh->m_ulFlags&VEH_SABERINLEFTHAND) && pilotPS->torsoAnim==BOTH_VS_ATR_TO_L_S) in AnimateRiders()
476 if (pilotPS->weapon==WP_SABER && !Left && !Right) in AnimateRiders()