Searched refs:pin_connected (Results 1 – 8 of 8) sorted by relevance
56 group_ptr->pin_connected = 0; in JustCreateGroupObj()171 ObjPtr->detail.r->pin_connected) == EOF) {195 int invisible=FALSE, pin_connected=0; local312 GETPINVALUE(pin_connected, "pin_connected") == INVALID) {345 group_ptr->pin_connected = pin_connected;
334 pPinObj->detail.r->pin_connected++;470 pGroup->pin_connected--;
197 #define GetPinObj(ObjPtr) ((ObjPtr)->detail.r->pin_connected ? \
136 int rotate, flip, deck_index, pin_connected; member
244 obj_ptr->detail.r->pin_connected = 0;523 obj_ptr->detail.r->pin_connected = 0; in Instantiate()1895 topSel->obj->detail.r->pin_connected = 0;
144 while (ObjPtr->detail.r->pin_connected > 0) {
1056 obj_ptr->detail.r->pin_connected = 0;
134 const bool pin_connected = sym.component->connections.count(path); in merge_and_connect() local135 if (!pin_connected) { in merge_and_connect()