/dports/x11-fm/xcruise/xcruiser-0.30/ |
H A D | MainScreeP.h | 87 int pitchLimit; member
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H A D | MainScreen.c | 341 offset(mainScreen.pitchLimit), 1229 move_ship_polar(&scr->curview, scr->velocity, dx, dy, scr->pitchLimit); in MainScreenIdleTask()
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/dports/games/cake/cake_src/cake/ |
H A D | client.h | 284 bool pitchLimit; /**< pitch limitation */ variable
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H A D | client.cpp | 39 pitchLimit = true; // pitch limit enabled by default in Client() 318 if (pitchLimit) in Update()
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/dports/games/openjk/OpenJK-07675e2/codemp/game/ |
H A D | FighterNPC.c | 1253 if ( pVeh->m_pVehicleInfo->pitchLimit != -1 in FighterPitchClamp() 1257 if (pVeh->m_vOrientation[PITCH] > pVeh->m_pVehicleInfo->pitchLimit ) in FighterPitchClamp() 1259 pVeh->m_vOrientation[PITCH] = pVeh->m_pVehicleInfo->pitchLimit; in FighterPitchClamp() 1261 else if (pVeh->m_vOrientation[PITCH] < -pVeh->m_pVehicleInfo->pitchLimit) in FighterPitchClamp() 1263 pVeh->m_vOrientation[PITCH] = -pVeh->m_pVehicleInfo->pitchLimit; in FighterPitchClamp()
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H A D | bg_vehicles.h | 170 float pitchLimit; //how far it can roll forward or backward member
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H A D | bg_vehicleLoad.c | 410 {"pitchLimit", VFOFS(pitchLimit), VF_FLOAT}, //how far it can roll forward or backward
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H A D | bg_pmove.c | 514 || ( pVeh->m_pVehicleInfo->pitchLimit == 0 && pVeh->m_pVehicleInfo->rollLimit == 0 ) ) in PM_SetVehicleAngles() 591 if ( pVeh->m_pVehicleInfo->pitchLimit != -1 ) in PM_SetVehicleAngles() 593 if ( vAngles[PITCH] > pVeh->m_pVehicleInfo->pitchLimit ) in PM_SetVehicleAngles() 595 vAngles[PITCH] = pVeh->m_pVehicleInfo->pitchLimit; in PM_SetVehicleAngles() 597 else if ( vAngles[PITCH] < -pVeh->m_pVehicleInfo->pitchLimit ) in PM_SetVehicleAngles() 599 vAngles[PITCH] = -pVeh->m_pVehicleInfo->pitchLimit; in PM_SetVehicleAngles()
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/dports/games/barony/Barony-3.3.7/src/ |
H A D | acthudweapon.cpp | 2231 real_t pitchLimit = .2; in actHudWeapon() local 2234 pitchLimit = -PI / 2; in actHudWeapon() 2241 if ( HUDWEAPON_PITCH < pitchLimit ) in actHudWeapon() 2243 HUDWEAPON_PITCH = pitchLimit; in actHudWeapon() 2249 if (HUDWEAPON_PITCH == pitchLimit && HUDWEAPON_YAW == result in actHudWeapon() 2394 real_t pitchLimit = .2; in actHudWeapon() local 2396 if ( HUDWEAPON_PITCH < pitchLimit ) in actHudWeapon() 2398 HUDWEAPON_PITCH = pitchLimit; in actHudWeapon()
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H A D | actplayer.cpp | 4196 double pitchLimit = PI / 4.f; in actPlayer() local 4200 pitchLimit = PI / 8.f; in actPlayer() 4279 if ( entity->pitch < -pitchLimit ) in actPlayer() 4281 entity->pitch = -pitchLimit; in actPlayer() 4307 if ( entity->pitch > pitchLimit ) in actPlayer() 4309 entity->pitch = pitchLimit; in actPlayer() 4712 double pitchLimit = PI / 4.f; in actPlayer() local 4716 pitchLimit = PI / 8.f; in actPlayer() 4730 entity->pitch = -pitchLimit; in actPlayer() 4736 if ( entity->pitch > pitchLimit ) in actPlayer() [all …]
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/dports/games/openjk/OpenJK-07675e2/code/game/ |
H A D | g_vehicleLoad.cpp | 58 {"pitchLimit", VFOFS(pitchLimit), VF_FLOAT}, //how far it can roll forward or backward
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H A D | g_vehicles.h | 183 float pitchLimit; //how far it can roll forward or backward member
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H A D | bg_vehicleLoad.cpp | 505 {"pitchLimit", VFOFS(pitchLimit), VF_FLOAT}, //how far it can roll forward or backward
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H A D | bg_pangles.cpp | 1471 pitchMax = pVeh->m_pVehicleInfo->pitchLimit; in PM_UpdateViewAngles()
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H A D | bg_pmove.cpp | 4523 || ( pVeh->m_pVehicleInfo->pitchLimit <= 0 && pVeh->m_pVehicleInfo->rollLimit <= 0 ) ) in PM_SetVehicleAngles() 4643 if ( vAngles[PITCH] > pVeh->m_pVehicleInfo->pitchLimit ) in PM_SetVehicleAngles() 4645 vAngles[PITCH] = pVeh->m_pVehicleInfo->pitchLimit; in PM_SetVehicleAngles() 4647 else if ( vAngles[PITCH] < -pVeh->m_pVehicleInfo->pitchLimit ) in PM_SetVehicleAngles() 4649 vAngles[PITCH] = -pVeh->m_pVehicleInfo->pitchLimit; in PM_SetVehicleAngles()
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/dports/games/cake/cake_src/ |
H A D | main.cpp | 1189 client->pitchLimit = !client->pitchLimit; in cmd_tpl()
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/dports/games/warzone2100/warzone2100/src/ |
H A D | move.cpp | 385 int newPitch, deltaPitch, pitchLimit; in updateDroidOrientation() local 423 pitchLimit = gameTimeAdjustedIncrement(DEG(PITCH_LIMIT)); in updateDroidOrientation() 424 deltaPitch = MAX(deltaPitch, -pitchLimit); in updateDroidOrientation()
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