Home
last modified time | relevance | path

Searched refs:pixPerHP (Results 1 – 3 of 3) sorted by relevance

/dports/games/alienblaster/alienblaster/src/
H A Denemy.cc519 float pixPerHP = spriteEnemy->w / (float)(ENEMY_HITPOINTS[ enemyType ]); in drawStats() local
525 destR.w = lroundf(pixPerHP * damageToDraw); in drawStats()
534 else destR.w = lroundf(pixPerHP * shieldToDraw); in drawStats()
H A Dracer.h96 float pixPerHP; variable
H A Dracer.cc132 pixPerHP = spriteHPStat->w / (maxDamage + maxShield); in Racer()
306 srcR.w = lroundf(damage * pixPerHP); in drawStats()
316 srcR.w = lroundf(shield * pixPerHP); in drawStats()