/dports/databases/qt5-sql/kde-qtbase-5.15.2p263/src/3rdparty/angle/src/libANGLE/renderer/d3d/d3d11/ |
H A D | StateManager11.cpp | 2721 const d3d11::Buffer *pixelConstantBuffer = nullptr; in applyUniforms() local 2722 ANGLE_TRY(fragmentUniformStorage->getConstantBuffer(mRenderer, &pixelConstantBuffer)); in applyUniforms() 2731 UpdateUniformBuffer(deviceContext, fragmentUniformStorage, pixelConstantBuffer); in applyUniforms() 2744 if (mCurrentConstantBufferPS[slot] != pixelConstantBuffer->getSerial()) in applyUniforms() 2746 deviceContext->PSSetConstantBuffers(slot, 1, pixelConstantBuffer->getPointer()); in applyUniforms() 2747 mCurrentConstantBufferPS[slot] = pixelConstantBuffer->getSerial(); in applyUniforms()
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/dports/databases/qt5-sqldrivers-sqlite3/kde-qtbase-5.15.2p263/src/3rdparty/angle/src/libANGLE/renderer/d3d/d3d11/ |
H A D | StateManager11.cpp | 2721 const d3d11::Buffer *pixelConstantBuffer = nullptr; in applyUniforms() local 2722 ANGLE_TRY(fragmentUniformStorage->getConstantBuffer(mRenderer, &pixelConstantBuffer)); in applyUniforms() 2731 UpdateUniformBuffer(deviceContext, fragmentUniformStorage, pixelConstantBuffer); in applyUniforms() 2744 if (mCurrentConstantBufferPS[slot] != pixelConstantBuffer->getSerial()) in applyUniforms() 2746 deviceContext->PSSetConstantBuffers(slot, 1, pixelConstantBuffer->getPointer()); in applyUniforms() 2747 mCurrentConstantBufferPS[slot] = pixelConstantBuffer->getSerial(); in applyUniforms()
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/dports/databases/qt5-sqldrivers-sqlite2/kde-qtbase-5.15.2p263/src/3rdparty/angle/src/libANGLE/renderer/d3d/d3d11/ |
H A D | StateManager11.cpp | 2721 const d3d11::Buffer *pixelConstantBuffer = nullptr; in applyUniforms() local 2722 ANGLE_TRY(fragmentUniformStorage->getConstantBuffer(mRenderer, &pixelConstantBuffer)); in applyUniforms() 2731 UpdateUniformBuffer(deviceContext, fragmentUniformStorage, pixelConstantBuffer); in applyUniforms() 2744 if (mCurrentConstantBufferPS[slot] != pixelConstantBuffer->getSerial()) in applyUniforms() 2746 deviceContext->PSSetConstantBuffers(slot, 1, pixelConstantBuffer->getPointer()); in applyUniforms() 2747 mCurrentConstantBufferPS[slot] = pixelConstantBuffer->getSerial(); in applyUniforms()
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/dports/databases/qt5-sqldrivers-tds/kde-qtbase-5.15.2p263/src/3rdparty/angle/src/libANGLE/renderer/d3d/d3d11/ |
H A D | StateManager11.cpp | 2721 const d3d11::Buffer *pixelConstantBuffer = nullptr; in applyUniforms() local 2722 ANGLE_TRY(fragmentUniformStorage->getConstantBuffer(mRenderer, &pixelConstantBuffer)); in applyUniforms() 2731 UpdateUniformBuffer(deviceContext, fragmentUniformStorage, pixelConstantBuffer); in applyUniforms() 2744 if (mCurrentConstantBufferPS[slot] != pixelConstantBuffer->getSerial()) in applyUniforms() 2746 deviceContext->PSSetConstantBuffers(slot, 1, pixelConstantBuffer->getPointer()); in applyUniforms() 2747 mCurrentConstantBufferPS[slot] = pixelConstantBuffer->getSerial(); in applyUniforms()
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/dports/databases/qt5-sqldrivers-mysql/kde-qtbase-5.15.2p263/src/3rdparty/angle/src/libANGLE/renderer/d3d/d3d11/ |
H A D | StateManager11.cpp | 2721 const d3d11::Buffer *pixelConstantBuffer = nullptr; in applyUniforms() local 2722 ANGLE_TRY(fragmentUniformStorage->getConstantBuffer(mRenderer, &pixelConstantBuffer)); in applyUniforms() 2731 UpdateUniformBuffer(deviceContext, fragmentUniformStorage, pixelConstantBuffer); in applyUniforms() 2744 if (mCurrentConstantBufferPS[slot] != pixelConstantBuffer->getSerial()) in applyUniforms() 2746 deviceContext->PSSetConstantBuffers(slot, 1, pixelConstantBuffer->getPointer()); in applyUniforms() 2747 mCurrentConstantBufferPS[slot] = pixelConstantBuffer->getSerial(); in applyUniforms()
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/dports/databases/qt5-sqldrivers-ibase/kde-qtbase-5.15.2p263/src/3rdparty/angle/src/libANGLE/renderer/d3d/d3d11/ |
H A D | StateManager11.cpp | 2721 const d3d11::Buffer *pixelConstantBuffer = nullptr; in applyUniforms() local 2722 ANGLE_TRY(fragmentUniformStorage->getConstantBuffer(mRenderer, &pixelConstantBuffer)); in applyUniforms() 2731 UpdateUniformBuffer(deviceContext, fragmentUniformStorage, pixelConstantBuffer); in applyUniforms() 2744 if (mCurrentConstantBufferPS[slot] != pixelConstantBuffer->getSerial()) in applyUniforms() 2746 deviceContext->PSSetConstantBuffers(slot, 1, pixelConstantBuffer->getPointer()); in applyUniforms() 2747 mCurrentConstantBufferPS[slot] = pixelConstantBuffer->getSerial(); in applyUniforms()
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/dports/databases/qt5-sqldrivers-pgsql/kde-qtbase-5.15.2p263/src/3rdparty/angle/src/libANGLE/renderer/d3d/d3d11/ |
H A D | StateManager11.cpp | 2721 const d3d11::Buffer *pixelConstantBuffer = nullptr; in applyUniforms() local 2722 ANGLE_TRY(fragmentUniformStorage->getConstantBuffer(mRenderer, &pixelConstantBuffer)); in applyUniforms() 2731 UpdateUniformBuffer(deviceContext, fragmentUniformStorage, pixelConstantBuffer); in applyUniforms() 2744 if (mCurrentConstantBufferPS[slot] != pixelConstantBuffer->getSerial()) in applyUniforms() 2746 deviceContext->PSSetConstantBuffers(slot, 1, pixelConstantBuffer->getPointer()); in applyUniforms() 2747 mCurrentConstantBufferPS[slot] = pixelConstantBuffer->getSerial(); in applyUniforms()
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/dports/databases/qt5-sqldrivers-odbc/kde-qtbase-5.15.2p263/src/3rdparty/angle/src/libANGLE/renderer/d3d/d3d11/ |
H A D | StateManager11.cpp | 2721 const d3d11::Buffer *pixelConstantBuffer = nullptr; in applyUniforms() local 2722 ANGLE_TRY(fragmentUniformStorage->getConstantBuffer(mRenderer, &pixelConstantBuffer)); in applyUniforms() 2731 UpdateUniformBuffer(deviceContext, fragmentUniformStorage, pixelConstantBuffer); in applyUniforms() 2744 if (mCurrentConstantBufferPS[slot] != pixelConstantBuffer->getSerial()) in applyUniforms() 2746 deviceContext->PSSetConstantBuffers(slot, 1, pixelConstantBuffer->getPointer()); in applyUniforms() 2747 mCurrentConstantBufferPS[slot] = pixelConstantBuffer->getSerial(); in applyUniforms()
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/dports/net/qt5-network/kde-qtbase-5.15.2p263/src/3rdparty/angle/src/libANGLE/renderer/d3d/d3d11/ |
H A D | StateManager11.cpp | 2721 const d3d11::Buffer *pixelConstantBuffer = nullptr; in applyUniforms() local 2722 ANGLE_TRY(fragmentUniformStorage->getConstantBuffer(mRenderer, &pixelConstantBuffer)); in applyUniforms() 2731 UpdateUniformBuffer(deviceContext, fragmentUniformStorage, pixelConstantBuffer); in applyUniforms() 2744 if (mCurrentConstantBufferPS[slot] != pixelConstantBuffer->getSerial()) in applyUniforms() 2746 deviceContext->PSSetConstantBuffers(slot, 1, pixelConstantBuffer->getPointer()); in applyUniforms() 2747 mCurrentConstantBufferPS[slot] = pixelConstantBuffer->getSerial(); in applyUniforms()
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/dports/textproc/qt5-xml/kde-qtbase-5.15.2p263/src/3rdparty/angle/src/libANGLE/renderer/d3d/d3d11/ |
H A D | StateManager11.cpp | 2721 const d3d11::Buffer *pixelConstantBuffer = nullptr; in applyUniforms() local 2722 ANGLE_TRY(fragmentUniformStorage->getConstantBuffer(mRenderer, &pixelConstantBuffer)); in applyUniforms() 2731 UpdateUniformBuffer(deviceContext, fragmentUniformStorage, pixelConstantBuffer); in applyUniforms() 2744 if (mCurrentConstantBufferPS[slot] != pixelConstantBuffer->getSerial()) in applyUniforms() 2746 deviceContext->PSSetConstantBuffers(slot, 1, pixelConstantBuffer->getPointer()); in applyUniforms() 2747 mCurrentConstantBufferPS[slot] = pixelConstantBuffer->getSerial(); in applyUniforms()
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/dports/x11-toolkits/qt5-widgets/kde-qtbase-5.15.2p263/src/3rdparty/angle/src/libANGLE/renderer/d3d/d3d11/ |
H A D | StateManager11.cpp | 2721 const d3d11::Buffer *pixelConstantBuffer = nullptr; in applyUniforms() local 2722 ANGLE_TRY(fragmentUniformStorage->getConstantBuffer(mRenderer, &pixelConstantBuffer)); in applyUniforms() 2731 UpdateUniformBuffer(deviceContext, fragmentUniformStorage, pixelConstantBuffer); in applyUniforms() 2744 if (mCurrentConstantBufferPS[slot] != pixelConstantBuffer->getSerial()) in applyUniforms() 2746 deviceContext->PSSetConstantBuffers(slot, 1, pixelConstantBuffer->getPointer()); in applyUniforms() 2747 mCurrentConstantBufferPS[slot] = pixelConstantBuffer->getSerial(); in applyUniforms()
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/dports/devel/qt5-testlib/kde-qtbase-5.15.2p263/src/3rdparty/angle/src/libANGLE/renderer/d3d/d3d11/ |
H A D | StateManager11.cpp | 2721 const d3d11::Buffer *pixelConstantBuffer = nullptr; in applyUniforms() local 2722 ANGLE_TRY(fragmentUniformStorage->getConstantBuffer(mRenderer, &pixelConstantBuffer)); in applyUniforms() 2731 UpdateUniformBuffer(deviceContext, fragmentUniformStorage, pixelConstantBuffer); in applyUniforms() 2744 if (mCurrentConstantBufferPS[slot] != pixelConstantBuffer->getSerial()) in applyUniforms() 2746 deviceContext->PSSetConstantBuffers(slot, 1, pixelConstantBuffer->getPointer()); in applyUniforms() 2747 mCurrentConstantBufferPS[slot] = pixelConstantBuffer->getSerial(); in applyUniforms()
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/dports/x11-toolkits/qt5-gui/kde-qtbase-5.15.2p263/src/3rdparty/angle/src/libANGLE/renderer/d3d/d3d11/ |
H A D | StateManager11.cpp | 2721 const d3d11::Buffer *pixelConstantBuffer = nullptr; in applyUniforms() local 2722 ANGLE_TRY(fragmentUniformStorage->getConstantBuffer(mRenderer, &pixelConstantBuffer)); in applyUniforms() 2731 UpdateUniformBuffer(deviceContext, fragmentUniformStorage, pixelConstantBuffer); in applyUniforms() 2744 if (mCurrentConstantBufferPS[slot] != pixelConstantBuffer->getSerial()) in applyUniforms() 2746 deviceContext->PSSetConstantBuffers(slot, 1, pixelConstantBuffer->getPointer()); in applyUniforms() 2747 mCurrentConstantBufferPS[slot] = pixelConstantBuffer->getSerial(); in applyUniforms()
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/dports/devel/qt5-qmake/kde-qtbase-5.15.2p263/src/3rdparty/angle/src/libANGLE/renderer/d3d/d3d11/ |
H A D | StateManager11.cpp | 2721 const d3d11::Buffer *pixelConstantBuffer = nullptr; in applyUniforms() local 2722 ANGLE_TRY(fragmentUniformStorage->getConstantBuffer(mRenderer, &pixelConstantBuffer)); in applyUniforms() 2731 UpdateUniformBuffer(deviceContext, fragmentUniformStorage, pixelConstantBuffer); in applyUniforms() 2744 if (mCurrentConstantBufferPS[slot] != pixelConstantBuffer->getSerial()) in applyUniforms() 2746 deviceContext->PSSetConstantBuffers(slot, 1, pixelConstantBuffer->getPointer()); in applyUniforms() 2747 mCurrentConstantBufferPS[slot] = pixelConstantBuffer->getSerial(); in applyUniforms()
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/dports/devel/qt5-buildtools/kde-qtbase-5.15.2p263/src/3rdparty/angle/src/libANGLE/renderer/d3d/d3d11/ |
H A D | StateManager11.cpp | 2721 const d3d11::Buffer *pixelConstantBuffer = nullptr; in applyUniforms() local 2722 ANGLE_TRY(fragmentUniformStorage->getConstantBuffer(mRenderer, &pixelConstantBuffer)); in applyUniforms() 2731 UpdateUniformBuffer(deviceContext, fragmentUniformStorage, pixelConstantBuffer); in applyUniforms() 2744 if (mCurrentConstantBufferPS[slot] != pixelConstantBuffer->getSerial()) in applyUniforms() 2746 deviceContext->PSSetConstantBuffers(slot, 1, pixelConstantBuffer->getPointer()); in applyUniforms() 2747 mCurrentConstantBufferPS[slot] = pixelConstantBuffer->getSerial(); in applyUniforms()
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/dports/devel/qt5-dbus/kde-qtbase-5.15.2p263/src/3rdparty/angle/src/libANGLE/renderer/d3d/d3d11/ |
H A D | StateManager11.cpp | 2721 const d3d11::Buffer *pixelConstantBuffer = nullptr; in applyUniforms() local 2722 ANGLE_TRY(fragmentUniformStorage->getConstantBuffer(mRenderer, &pixelConstantBuffer)); in applyUniforms() 2731 UpdateUniformBuffer(deviceContext, fragmentUniformStorage, pixelConstantBuffer); in applyUniforms() 2744 if (mCurrentConstantBufferPS[slot] != pixelConstantBuffer->getSerial()) in applyUniforms() 2746 deviceContext->PSSetConstantBuffers(slot, 1, pixelConstantBuffer->getPointer()); in applyUniforms() 2747 mCurrentConstantBufferPS[slot] = pixelConstantBuffer->getSerial(); in applyUniforms()
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/dports/devel/qt5-concurrent/kde-qtbase-5.15.2p263/src/3rdparty/angle/src/libANGLE/renderer/d3d/d3d11/ |
H A D | StateManager11.cpp | 2721 const d3d11::Buffer *pixelConstantBuffer = nullptr; in applyUniforms() local 2722 ANGLE_TRY(fragmentUniformStorage->getConstantBuffer(mRenderer, &pixelConstantBuffer)); in applyUniforms() 2731 UpdateUniformBuffer(deviceContext, fragmentUniformStorage, pixelConstantBuffer); in applyUniforms() 2744 if (mCurrentConstantBufferPS[slot] != pixelConstantBuffer->getSerial()) in applyUniforms() 2746 deviceContext->PSSetConstantBuffers(slot, 1, pixelConstantBuffer->getPointer()); in applyUniforms() 2747 mCurrentConstantBufferPS[slot] = pixelConstantBuffer->getSerial(); in applyUniforms()
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/dports/graphics/qt5-opengl/kde-qtbase-5.15.2p263/src/3rdparty/angle/src/libANGLE/renderer/d3d/d3d11/ |
H A D | StateManager11.cpp | 2721 const d3d11::Buffer *pixelConstantBuffer = nullptr; in applyUniforms() local 2722 ANGLE_TRY(fragmentUniformStorage->getConstantBuffer(mRenderer, &pixelConstantBuffer)); in applyUniforms() 2731 UpdateUniformBuffer(deviceContext, fragmentUniformStorage, pixelConstantBuffer); in applyUniforms() 2744 if (mCurrentConstantBufferPS[slot] != pixelConstantBuffer->getSerial()) in applyUniforms() 2746 deviceContext->PSSetConstantBuffers(slot, 1, pixelConstantBuffer->getPointer()); in applyUniforms() 2747 mCurrentConstantBufferPS[slot] = pixelConstantBuffer->getSerial(); in applyUniforms()
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/dports/print/qt5-printsupport/kde-qtbase-5.15.2p263/src/3rdparty/angle/src/libANGLE/renderer/d3d/d3d11/ |
H A D | StateManager11.cpp | 2721 const d3d11::Buffer *pixelConstantBuffer = nullptr; in applyUniforms() local 2722 ANGLE_TRY(fragmentUniformStorage->getConstantBuffer(mRenderer, &pixelConstantBuffer)); in applyUniforms() 2731 UpdateUniformBuffer(deviceContext, fragmentUniformStorage, pixelConstantBuffer); in applyUniforms() 2744 if (mCurrentConstantBufferPS[slot] != pixelConstantBuffer->getSerial()) in applyUniforms() 2746 deviceContext->PSSetConstantBuffers(slot, 1, pixelConstantBuffer->getPointer()); in applyUniforms() 2747 mCurrentConstantBufferPS[slot] = pixelConstantBuffer->getSerial(); in applyUniforms()
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/dports/lang/spidermonkey60/firefox-60.9.0/gfx/angle/checkout/src/libANGLE/renderer/d3d/d3d11/ |
H A D | StateManager11.cpp | 2886 const d3d11::Buffer *pixelConstantBuffer = nullptr; in applyUniforms() local 2887 ANGLE_TRY(fragmentUniformStorage->getConstantBuffer(mRenderer, &pixelConstantBuffer)); in applyUniforms() 2896 UpdateUniformBuffer(deviceContext, fragmentUniformStorage, pixelConstantBuffer); in applyUniforms() 2909 if (mCurrentConstantBufferPS[slot] != pixelConstantBuffer->getSerial()) in applyUniforms() 2911 deviceContext->PSSetConstantBuffers(slot, 1, pixelConstantBuffer->getPointer()); in applyUniforms() 2912 mCurrentConstantBufferPS[slot] = pixelConstantBuffer->getSerial(); in applyUniforms()
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/dports/www/firefox-legacy/firefox-52.8.0esr/gfx/angle/src/libANGLE/renderer/d3d/d3d11/ |
H A D | Renderer11.cpp | 2285 ID3D11Buffer *pixelConstantBuffer = fragmentUniformStorage->getConstantBuffer(); in applyUniforms() local 2303 mDeviceContext->Map(pixelConstantBuffer, 0, D3D11_MAP_WRITE_DISCARD, 0, &map); in applyUniforms() 2338 mDeviceContext->Unmap(pixelConstantBuffer, 0); in applyUniforms() 2348 if (mCurrentPixelConstantBuffer != pixelConstantBuffer) in applyUniforms() 2351 d3d11::RESERVED_CONSTANT_BUFFER_SLOT_DEFAULT_UNIFORM_BLOCK, 1, &pixelConstantBuffer); in applyUniforms() 2352 mCurrentPixelConstantBuffer = pixelConstantBuffer; in applyUniforms()
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