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Searched refs:pixelConstantBuffer (Results 1 – 21 of 21) sorted by relevance

/dports/databases/qt5-sql/kde-qtbase-5.15.2p263/src/3rdparty/angle/src/libANGLE/renderer/d3d/d3d11/
H A DStateManager11.cpp2721 const d3d11::Buffer *pixelConstantBuffer = nullptr; in applyUniforms() local
2722 ANGLE_TRY(fragmentUniformStorage->getConstantBuffer(mRenderer, &pixelConstantBuffer)); in applyUniforms()
2731 UpdateUniformBuffer(deviceContext, fragmentUniformStorage, pixelConstantBuffer); in applyUniforms()
2744 if (mCurrentConstantBufferPS[slot] != pixelConstantBuffer->getSerial()) in applyUniforms()
2746 deviceContext->PSSetConstantBuffers(slot, 1, pixelConstantBuffer->getPointer()); in applyUniforms()
2747 mCurrentConstantBufferPS[slot] = pixelConstantBuffer->getSerial(); in applyUniforms()
/dports/databases/qt5-sqldrivers-sqlite3/kde-qtbase-5.15.2p263/src/3rdparty/angle/src/libANGLE/renderer/d3d/d3d11/
H A DStateManager11.cpp2721 const d3d11::Buffer *pixelConstantBuffer = nullptr; in applyUniforms() local
2722 ANGLE_TRY(fragmentUniformStorage->getConstantBuffer(mRenderer, &pixelConstantBuffer)); in applyUniforms()
2731 UpdateUniformBuffer(deviceContext, fragmentUniformStorage, pixelConstantBuffer); in applyUniforms()
2744 if (mCurrentConstantBufferPS[slot] != pixelConstantBuffer->getSerial()) in applyUniforms()
2746 deviceContext->PSSetConstantBuffers(slot, 1, pixelConstantBuffer->getPointer()); in applyUniforms()
2747 mCurrentConstantBufferPS[slot] = pixelConstantBuffer->getSerial(); in applyUniforms()
/dports/databases/qt5-sqldrivers-sqlite2/kde-qtbase-5.15.2p263/src/3rdparty/angle/src/libANGLE/renderer/d3d/d3d11/
H A DStateManager11.cpp2721 const d3d11::Buffer *pixelConstantBuffer = nullptr; in applyUniforms() local
2722 ANGLE_TRY(fragmentUniformStorage->getConstantBuffer(mRenderer, &pixelConstantBuffer)); in applyUniforms()
2731 UpdateUniformBuffer(deviceContext, fragmentUniformStorage, pixelConstantBuffer); in applyUniforms()
2744 if (mCurrentConstantBufferPS[slot] != pixelConstantBuffer->getSerial()) in applyUniforms()
2746 deviceContext->PSSetConstantBuffers(slot, 1, pixelConstantBuffer->getPointer()); in applyUniforms()
2747 mCurrentConstantBufferPS[slot] = pixelConstantBuffer->getSerial(); in applyUniforms()
/dports/databases/qt5-sqldrivers-tds/kde-qtbase-5.15.2p263/src/3rdparty/angle/src/libANGLE/renderer/d3d/d3d11/
H A DStateManager11.cpp2721 const d3d11::Buffer *pixelConstantBuffer = nullptr; in applyUniforms() local
2722 ANGLE_TRY(fragmentUniformStorage->getConstantBuffer(mRenderer, &pixelConstantBuffer)); in applyUniforms()
2731 UpdateUniformBuffer(deviceContext, fragmentUniformStorage, pixelConstantBuffer); in applyUniforms()
2744 if (mCurrentConstantBufferPS[slot] != pixelConstantBuffer->getSerial()) in applyUniforms()
2746 deviceContext->PSSetConstantBuffers(slot, 1, pixelConstantBuffer->getPointer()); in applyUniforms()
2747 mCurrentConstantBufferPS[slot] = pixelConstantBuffer->getSerial(); in applyUniforms()
/dports/databases/qt5-sqldrivers-mysql/kde-qtbase-5.15.2p263/src/3rdparty/angle/src/libANGLE/renderer/d3d/d3d11/
H A DStateManager11.cpp2721 const d3d11::Buffer *pixelConstantBuffer = nullptr; in applyUniforms() local
2722 ANGLE_TRY(fragmentUniformStorage->getConstantBuffer(mRenderer, &pixelConstantBuffer)); in applyUniforms()
2731 UpdateUniformBuffer(deviceContext, fragmentUniformStorage, pixelConstantBuffer); in applyUniforms()
2744 if (mCurrentConstantBufferPS[slot] != pixelConstantBuffer->getSerial()) in applyUniforms()
2746 deviceContext->PSSetConstantBuffers(slot, 1, pixelConstantBuffer->getPointer()); in applyUniforms()
2747 mCurrentConstantBufferPS[slot] = pixelConstantBuffer->getSerial(); in applyUniforms()
/dports/databases/qt5-sqldrivers-ibase/kde-qtbase-5.15.2p263/src/3rdparty/angle/src/libANGLE/renderer/d3d/d3d11/
H A DStateManager11.cpp2721 const d3d11::Buffer *pixelConstantBuffer = nullptr; in applyUniforms() local
2722 ANGLE_TRY(fragmentUniformStorage->getConstantBuffer(mRenderer, &pixelConstantBuffer)); in applyUniforms()
2731 UpdateUniformBuffer(deviceContext, fragmentUniformStorage, pixelConstantBuffer); in applyUniforms()
2744 if (mCurrentConstantBufferPS[slot] != pixelConstantBuffer->getSerial()) in applyUniforms()
2746 deviceContext->PSSetConstantBuffers(slot, 1, pixelConstantBuffer->getPointer()); in applyUniforms()
2747 mCurrentConstantBufferPS[slot] = pixelConstantBuffer->getSerial(); in applyUniforms()
/dports/databases/qt5-sqldrivers-pgsql/kde-qtbase-5.15.2p263/src/3rdparty/angle/src/libANGLE/renderer/d3d/d3d11/
H A DStateManager11.cpp2721 const d3d11::Buffer *pixelConstantBuffer = nullptr; in applyUniforms() local
2722 ANGLE_TRY(fragmentUniformStorage->getConstantBuffer(mRenderer, &pixelConstantBuffer)); in applyUniforms()
2731 UpdateUniformBuffer(deviceContext, fragmentUniformStorage, pixelConstantBuffer); in applyUniforms()
2744 if (mCurrentConstantBufferPS[slot] != pixelConstantBuffer->getSerial()) in applyUniforms()
2746 deviceContext->PSSetConstantBuffers(slot, 1, pixelConstantBuffer->getPointer()); in applyUniforms()
2747 mCurrentConstantBufferPS[slot] = pixelConstantBuffer->getSerial(); in applyUniforms()
/dports/databases/qt5-sqldrivers-odbc/kde-qtbase-5.15.2p263/src/3rdparty/angle/src/libANGLE/renderer/d3d/d3d11/
H A DStateManager11.cpp2721 const d3d11::Buffer *pixelConstantBuffer = nullptr; in applyUniforms() local
2722 ANGLE_TRY(fragmentUniformStorage->getConstantBuffer(mRenderer, &pixelConstantBuffer)); in applyUniforms()
2731 UpdateUniformBuffer(deviceContext, fragmentUniformStorage, pixelConstantBuffer); in applyUniforms()
2744 if (mCurrentConstantBufferPS[slot] != pixelConstantBuffer->getSerial()) in applyUniforms()
2746 deviceContext->PSSetConstantBuffers(slot, 1, pixelConstantBuffer->getPointer()); in applyUniforms()
2747 mCurrentConstantBufferPS[slot] = pixelConstantBuffer->getSerial(); in applyUniforms()
/dports/net/qt5-network/kde-qtbase-5.15.2p263/src/3rdparty/angle/src/libANGLE/renderer/d3d/d3d11/
H A DStateManager11.cpp2721 const d3d11::Buffer *pixelConstantBuffer = nullptr; in applyUniforms() local
2722 ANGLE_TRY(fragmentUniformStorage->getConstantBuffer(mRenderer, &pixelConstantBuffer)); in applyUniforms()
2731 UpdateUniformBuffer(deviceContext, fragmentUniformStorage, pixelConstantBuffer); in applyUniforms()
2744 if (mCurrentConstantBufferPS[slot] != pixelConstantBuffer->getSerial()) in applyUniforms()
2746 deviceContext->PSSetConstantBuffers(slot, 1, pixelConstantBuffer->getPointer()); in applyUniforms()
2747 mCurrentConstantBufferPS[slot] = pixelConstantBuffer->getSerial(); in applyUniforms()
/dports/textproc/qt5-xml/kde-qtbase-5.15.2p263/src/3rdparty/angle/src/libANGLE/renderer/d3d/d3d11/
H A DStateManager11.cpp2721 const d3d11::Buffer *pixelConstantBuffer = nullptr; in applyUniforms() local
2722 ANGLE_TRY(fragmentUniformStorage->getConstantBuffer(mRenderer, &pixelConstantBuffer)); in applyUniforms()
2731 UpdateUniformBuffer(deviceContext, fragmentUniformStorage, pixelConstantBuffer); in applyUniforms()
2744 if (mCurrentConstantBufferPS[slot] != pixelConstantBuffer->getSerial()) in applyUniforms()
2746 deviceContext->PSSetConstantBuffers(slot, 1, pixelConstantBuffer->getPointer()); in applyUniforms()
2747 mCurrentConstantBufferPS[slot] = pixelConstantBuffer->getSerial(); in applyUniforms()
/dports/x11-toolkits/qt5-widgets/kde-qtbase-5.15.2p263/src/3rdparty/angle/src/libANGLE/renderer/d3d/d3d11/
H A DStateManager11.cpp2721 const d3d11::Buffer *pixelConstantBuffer = nullptr; in applyUniforms() local
2722 ANGLE_TRY(fragmentUniformStorage->getConstantBuffer(mRenderer, &pixelConstantBuffer)); in applyUniforms()
2731 UpdateUniformBuffer(deviceContext, fragmentUniformStorage, pixelConstantBuffer); in applyUniforms()
2744 if (mCurrentConstantBufferPS[slot] != pixelConstantBuffer->getSerial()) in applyUniforms()
2746 deviceContext->PSSetConstantBuffers(slot, 1, pixelConstantBuffer->getPointer()); in applyUniforms()
2747 mCurrentConstantBufferPS[slot] = pixelConstantBuffer->getSerial(); in applyUniforms()
/dports/devel/qt5-testlib/kde-qtbase-5.15.2p263/src/3rdparty/angle/src/libANGLE/renderer/d3d/d3d11/
H A DStateManager11.cpp2721 const d3d11::Buffer *pixelConstantBuffer = nullptr; in applyUniforms() local
2722 ANGLE_TRY(fragmentUniformStorage->getConstantBuffer(mRenderer, &pixelConstantBuffer)); in applyUniforms()
2731 UpdateUniformBuffer(deviceContext, fragmentUniformStorage, pixelConstantBuffer); in applyUniforms()
2744 if (mCurrentConstantBufferPS[slot] != pixelConstantBuffer->getSerial()) in applyUniforms()
2746 deviceContext->PSSetConstantBuffers(slot, 1, pixelConstantBuffer->getPointer()); in applyUniforms()
2747 mCurrentConstantBufferPS[slot] = pixelConstantBuffer->getSerial(); in applyUniforms()
/dports/x11-toolkits/qt5-gui/kde-qtbase-5.15.2p263/src/3rdparty/angle/src/libANGLE/renderer/d3d/d3d11/
H A DStateManager11.cpp2721 const d3d11::Buffer *pixelConstantBuffer = nullptr; in applyUniforms() local
2722 ANGLE_TRY(fragmentUniformStorage->getConstantBuffer(mRenderer, &pixelConstantBuffer)); in applyUniforms()
2731 UpdateUniformBuffer(deviceContext, fragmentUniformStorage, pixelConstantBuffer); in applyUniforms()
2744 if (mCurrentConstantBufferPS[slot] != pixelConstantBuffer->getSerial()) in applyUniforms()
2746 deviceContext->PSSetConstantBuffers(slot, 1, pixelConstantBuffer->getPointer()); in applyUniforms()
2747 mCurrentConstantBufferPS[slot] = pixelConstantBuffer->getSerial(); in applyUniforms()
/dports/devel/qt5-qmake/kde-qtbase-5.15.2p263/src/3rdparty/angle/src/libANGLE/renderer/d3d/d3d11/
H A DStateManager11.cpp2721 const d3d11::Buffer *pixelConstantBuffer = nullptr; in applyUniforms() local
2722 ANGLE_TRY(fragmentUniformStorage->getConstantBuffer(mRenderer, &pixelConstantBuffer)); in applyUniforms()
2731 UpdateUniformBuffer(deviceContext, fragmentUniformStorage, pixelConstantBuffer); in applyUniforms()
2744 if (mCurrentConstantBufferPS[slot] != pixelConstantBuffer->getSerial()) in applyUniforms()
2746 deviceContext->PSSetConstantBuffers(slot, 1, pixelConstantBuffer->getPointer()); in applyUniforms()
2747 mCurrentConstantBufferPS[slot] = pixelConstantBuffer->getSerial(); in applyUniforms()
/dports/devel/qt5-buildtools/kde-qtbase-5.15.2p263/src/3rdparty/angle/src/libANGLE/renderer/d3d/d3d11/
H A DStateManager11.cpp2721 const d3d11::Buffer *pixelConstantBuffer = nullptr; in applyUniforms() local
2722 ANGLE_TRY(fragmentUniformStorage->getConstantBuffer(mRenderer, &pixelConstantBuffer)); in applyUniforms()
2731 UpdateUniformBuffer(deviceContext, fragmentUniformStorage, pixelConstantBuffer); in applyUniforms()
2744 if (mCurrentConstantBufferPS[slot] != pixelConstantBuffer->getSerial()) in applyUniforms()
2746 deviceContext->PSSetConstantBuffers(slot, 1, pixelConstantBuffer->getPointer()); in applyUniforms()
2747 mCurrentConstantBufferPS[slot] = pixelConstantBuffer->getSerial(); in applyUniforms()
/dports/devel/qt5-dbus/kde-qtbase-5.15.2p263/src/3rdparty/angle/src/libANGLE/renderer/d3d/d3d11/
H A DStateManager11.cpp2721 const d3d11::Buffer *pixelConstantBuffer = nullptr; in applyUniforms() local
2722 ANGLE_TRY(fragmentUniformStorage->getConstantBuffer(mRenderer, &pixelConstantBuffer)); in applyUniforms()
2731 UpdateUniformBuffer(deviceContext, fragmentUniformStorage, pixelConstantBuffer); in applyUniforms()
2744 if (mCurrentConstantBufferPS[slot] != pixelConstantBuffer->getSerial()) in applyUniforms()
2746 deviceContext->PSSetConstantBuffers(slot, 1, pixelConstantBuffer->getPointer()); in applyUniforms()
2747 mCurrentConstantBufferPS[slot] = pixelConstantBuffer->getSerial(); in applyUniforms()
/dports/devel/qt5-concurrent/kde-qtbase-5.15.2p263/src/3rdparty/angle/src/libANGLE/renderer/d3d/d3d11/
H A DStateManager11.cpp2721 const d3d11::Buffer *pixelConstantBuffer = nullptr; in applyUniforms() local
2722 ANGLE_TRY(fragmentUniformStorage->getConstantBuffer(mRenderer, &pixelConstantBuffer)); in applyUniforms()
2731 UpdateUniformBuffer(deviceContext, fragmentUniformStorage, pixelConstantBuffer); in applyUniforms()
2744 if (mCurrentConstantBufferPS[slot] != pixelConstantBuffer->getSerial()) in applyUniforms()
2746 deviceContext->PSSetConstantBuffers(slot, 1, pixelConstantBuffer->getPointer()); in applyUniforms()
2747 mCurrentConstantBufferPS[slot] = pixelConstantBuffer->getSerial(); in applyUniforms()
/dports/graphics/qt5-opengl/kde-qtbase-5.15.2p263/src/3rdparty/angle/src/libANGLE/renderer/d3d/d3d11/
H A DStateManager11.cpp2721 const d3d11::Buffer *pixelConstantBuffer = nullptr; in applyUniforms() local
2722 ANGLE_TRY(fragmentUniformStorage->getConstantBuffer(mRenderer, &pixelConstantBuffer)); in applyUniforms()
2731 UpdateUniformBuffer(deviceContext, fragmentUniformStorage, pixelConstantBuffer); in applyUniforms()
2744 if (mCurrentConstantBufferPS[slot] != pixelConstantBuffer->getSerial()) in applyUniforms()
2746 deviceContext->PSSetConstantBuffers(slot, 1, pixelConstantBuffer->getPointer()); in applyUniforms()
2747 mCurrentConstantBufferPS[slot] = pixelConstantBuffer->getSerial(); in applyUniforms()
/dports/print/qt5-printsupport/kde-qtbase-5.15.2p263/src/3rdparty/angle/src/libANGLE/renderer/d3d/d3d11/
H A DStateManager11.cpp2721 const d3d11::Buffer *pixelConstantBuffer = nullptr; in applyUniforms() local
2722 ANGLE_TRY(fragmentUniformStorage->getConstantBuffer(mRenderer, &pixelConstantBuffer)); in applyUniforms()
2731 UpdateUniformBuffer(deviceContext, fragmentUniformStorage, pixelConstantBuffer); in applyUniforms()
2744 if (mCurrentConstantBufferPS[slot] != pixelConstantBuffer->getSerial()) in applyUniforms()
2746 deviceContext->PSSetConstantBuffers(slot, 1, pixelConstantBuffer->getPointer()); in applyUniforms()
2747 mCurrentConstantBufferPS[slot] = pixelConstantBuffer->getSerial(); in applyUniforms()
/dports/lang/spidermonkey60/firefox-60.9.0/gfx/angle/checkout/src/libANGLE/renderer/d3d/d3d11/
H A DStateManager11.cpp2886 const d3d11::Buffer *pixelConstantBuffer = nullptr; in applyUniforms() local
2887 ANGLE_TRY(fragmentUniformStorage->getConstantBuffer(mRenderer, &pixelConstantBuffer)); in applyUniforms()
2896 UpdateUniformBuffer(deviceContext, fragmentUniformStorage, pixelConstantBuffer); in applyUniforms()
2909 if (mCurrentConstantBufferPS[slot] != pixelConstantBuffer->getSerial()) in applyUniforms()
2911 deviceContext->PSSetConstantBuffers(slot, 1, pixelConstantBuffer->getPointer()); in applyUniforms()
2912 mCurrentConstantBufferPS[slot] = pixelConstantBuffer->getSerial(); in applyUniforms()
/dports/www/firefox-legacy/firefox-52.8.0esr/gfx/angle/src/libANGLE/renderer/d3d/d3d11/
H A DRenderer11.cpp2285 ID3D11Buffer *pixelConstantBuffer = fragmentUniformStorage->getConstantBuffer(); in applyUniforms() local
2303 mDeviceContext->Map(pixelConstantBuffer, 0, D3D11_MAP_WRITE_DISCARD, 0, &map); in applyUniforms()
2338 mDeviceContext->Unmap(pixelConstantBuffer, 0); in applyUniforms()
2348 if (mCurrentPixelConstantBuffer != pixelConstantBuffer) in applyUniforms()
2351 d3d11::RESERVED_CONSTANT_BUFFER_SLOT_DEFAULT_UNIFORM_BLOCK, 1, &pixelConstantBuffer); in applyUniforms()
2352 mCurrentPixelConstantBuffer = pixelConstantBuffer; in applyUniforms()